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  <title>SRL 4 Manual</title>
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<div align="center"> <span style="font-size: 1.7em; font-weight: bold;">
SRL Library Version 4 </span><br>

<span style="font-size: 1em; font-weight: bold;"> Manual </span>
<hr></div>
<p style="font-family: verdana;" align="left">
<span style="font-size: 1em; font-weight: bold;"> Author information </span><br>
SCAR is created by Kaitnieks<br>
SRL is created by the SRL Community.<br>
(C) 2003-2005 Aivars Irmejs<br>
If you like SCAR, drop him a line: <a href="mailto:aispam@serveris.lv"
 style="font-weight: bold;">aispam@serveris.lv</a><br>

If you like SRL drop me a line: <a
 href="mailto:Dankness@DakotaStorm.com" style="font-weight: bold;">Dankness@DakotaStorm.com</a><br>
SRL Website: <a href="http://www.srl-forums.com/">
<span style="color: rgb(255, 0, 0); font-weight: bold;">http://www.srl-forums.com/</span></a><br>
</p>
<p style="font-family: verdana;" align="left">
<br>
<span style="color: black;">SRL is:</span> <span
 style="font-weight: bold; color: rgb(0, 153, 0);">Azeroth,&nbsp;
Bebemycat2, BenLand100, benleegt, Boreas, Cheesehunk, Dankness,
driger1592, Flyboy, Freddy1990, inferno, Kernel Klink, Knightstreak,
Krazy_Meerkat, Krichevskoy, Lorax, nielsie95, Mad Cow, masquerader,
moparisthebest, Mutant Squirrle, phantombmx, pups, Pyro, realrune,
Renax, Ron, RsN, SKy Scripter, solemn wishes, Spky, SRL,
Starblaster100, Stupid3ooo,
Sumilion, tarajunky, Wizzup?, WT-Fakawi, XxKanexX, Yakman, _ChArMz
.... and all the silent founders of Scar Includes and great scripters
of the past. <br>
</span></p>

<h4>Introduction to Version 4
<hr></h4>
<p>&nbsp;The SRL Development Team is very proud to present to you SRL
4. SRL4 is completely rewritten and is thus <span
 style="color: rgb(255, 0, 0); font-weight: bold;">NOT COMPATIBLE</span><span
 style="font-weight: bold;"></span> with SRL 3 Scripts.&nbsp; The
reason for this is the massive reprogramming of incomplete and
inconsistent routines and the deleting of double and even tripple
copies of equal functions. The good news is: We did it! SRL is clean
now, fast, consistent, and ready to explode under your skilled fingers.
SRL now meets our standards more then ever.&nbsp; But the best news is:
SRL 4 is maintained and distributed through a Subversion Repository
here at SRL-Forums! This has great many advantages.</p>
<ul>
  <li>If RS updates, so does SRL once we fix it (which generally doesnt
take more then 24 hours at most) No more waiting for the next
"official" release, just update the SVN repository and your are up and
running.</li>
  <li>SRL is maintained through a versioning system. Each time we
Commit
to the repository, SRL's version number is incremented. You can thus
tag your Script with a Version Number like this: <span
 style="font-weight: bold;">rev#44</span>. <br>

  </li>
  <li>SRL can expand easily. We could commit for instance a&nbsp;
Bitmap database of most used objects, or maybe even add scripts that
will continiously be maintained and updated by the Devs!</li>
  <li>Working with a Repository separates the men from the boys.
Installing and using <a href="http://tortoisesvn.tigris.org/">Tortoise
SVN</a> is not easy and will thus not be for everybody. We think this
is a good thing. Consider it an antileech measure ensuring our future.</li>
  <li>There is only one SRL! Download SRL <span
 style="font-weight: bold;">ONLY </span>from the repository. <span
 style="font-weight: bold;">Do NOT download SRL from third party vendors</span>.
In the evil hands of scammers SRL can potentially be dangereous for
your accounts. <br>

  </li>
</ul>
<h6>How to install SRL</h6>
<ol>
  <li>Download and Install the <a href="http://tortoisesvn.tigris.org/">tortoise
svn client from Tigris</a>.&nbsp; <br>
  </li>
  <li>Restart. <br>

  </li>
  <li>Go the Includes folder and make a new folder named SRL. <br>
  </li>
  <li>Rightclick the SRL folder and choose SVN Checkout from this
location:&nbsp; http://www.srl-forums.com:8080/srl-repos/SRL/SRL <br>
  </li>
  <li>You will see all the SRL files pouring one-by-one&nbsp; to your
local SRL folder Done!</li>

</ol>
<h6>New Structure</h6>
SRL has been remoddeled into three distinct lvels. TheFirst Level
contains lowlevel SCAR routines for generic autoing, like Math, Mouse
Movement and Color Clicking routines. The Second Level contains
specific RS interface and OCR routines. Level Three has all the High
Level functions like MapWalking, AntiRandoms, Banking, Symbol and many
many more.<br>
<br>
<span style="font-weight: bold;">SRL Level 1 Includes</span><br>
<br>
{.include SRL/Core/Globals.scar}<br>
{.include SRL/Core/Math.scar}<br>
{.include SRL/Core/Mouse.scar}<br>
{.include SRL/Core/Color.scar}<br>

{.include SRL/Core/Players.scar}<br>
<br style="font-weight: bold;">
<span style="font-weight: bold;">SRL Level 2 Includes</span><br>
<br>
{.include SRL/Core/Timing.scar}<br>
{.include SRL/Core/GameTab.scar}<br>
{.include SRL/Core/Text.scar}<br>
{.include SRL/Core/Inventory.scar}<br>
{.include SRL/Core/Object.scar}<br>
<br style="font-weight: bold;">

<span style="font-weight: bold;">SRL Level 3 Includes</span><br>
<br>
{.include SRL/Core/FlagChat.scar}<br>
{.include SRL/Core/Login.scar}<br>
{.include SRL/Core/Mapwalk.scar}<br>
{.include SRL/Core/Bitmap.scar}<br>
{.include SRL/Core/DTM.scar}<br>
{.include SRL/Core/Bank.scar}<br>
{.include SRL/Core/DoorProfiles.scar}<br>

{.include SRL/Core/Symbol.scar}<br>
{.include SRL/Core/RC.scar}<br>
{.include SRL/Core/AutoColor.scar}<br>
{.include SRL/Core/AntiRandoms/Common.scar}<br>
{.include SRL/Core/Globalstats.scar}<br>
{.include SRL/Core/Setup.scar}<br>
{.include SRL/Core/AutoRespond.scar}<br>
{.include SRL/Core/AntiRandoms/Box.scar}<br>
{.include SRL/Core/AntiRandoms/Certer.scar}<br>

{.include SRL/Core/AntiRandoms/Demon.scar}<br>
{.include SRL/Core/AntiRandoms/Frog.scar}<br>
{.include SRL/Core/AntiRandoms/Quiz.scar}<br>
{.include SRL/Core/AntiRandoms/Sandwich.scar}<br>
{.include SRL/Core/AntiRandoms/ChatRandoms.scar}<br>
{.include SRL/Core/AntiRandoms/AntiRandoms.scar}<br>
{.include SRL/Core/AntiBan.scar}<br>
{.include SRL/Core/Amount.scar}<br>
<br>

<br>
<h6>ChangeLog</h6>
SRL is fixed and completely compatible with the new RS-Interface. We
rewrote text.scar, gametab.scar and inventory.scar for that purpose.
Most Globals are removed. The PlayerArray has been modified. Many
useless and double/triple fuctions have been removed.<br>
<br>
<big><span style="font-weight: bold;"></span></big><br>
<br>
<span style="font-weight: bold;">Changes from Globals.scar</span><br>
<br>
Removed All Markers like <span style="font-weight: bold;">LogOutMark</span>,
<span style="font-weight: bold;">RandomChatMark</span>, <span
 style="font-weight: bold;">KillScriptMark </span>etc. Even <span
 style="font-weight: bold;">Mark </span>is gone.<span
 style="font-weight: bold;"> </span>Removed <span
 style="font-weight: bold;">ST </span>Script Start Time.
Use&nbsp; DIVI function <span style="font-weight: bold;">GetTimeRunning;</span>

instead; The User Array is redirected to Players.scar.<br>
Removed dtmPlant, dtmForester, Frog, CWindow, Damien , TheFile,
OldLine, TheLine,&nbsp; TheName moved to
AutoRespond.scar (Empty in public version). Removed All AntiBan
constants. Removed All GlobalStats Constants.
<br>
<br>
<br style="font-weight: bold;">
<span style="font-weight: bold;">Changes in Math.scar</span><br>
<br>
NearbyPointInArray by Wizzup? is now a small plugin, for even faster
Object Finding.<br>
<br>
<span style="font-weight: bold;"><br>
Changes in&nbsp; </span><span style="font-weight: bold;">Mouse.scar</span><br>

<br>
MouseFlag.scar is split into Mouse.scar and Flag.scar. All Flag
routines in Flag.scar (FlagChat.scar) WindMouse is now the de facto
standard in Mouse Movevements.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in Color.scar</span><br>
<br>
Removed the FindMSColor/MMColor and FindMSColortol/MMTol. Too simple
for a function.<br>
<br>
<br>
<span style="font-weight: bold;">New Players.scar</span><br>
<br>
New Player Array structure. Removed Player.Fight, Ore and WaitTime.
Deleted Player.Boolean1-3, Integer 1-3, Stirng1-3, Ext 1-3. Added Array
of Booleans, Integers, Strings and Extended. Added InitPlayerArray,
LoadPlayerArray. <br>

<br>
<span style="font-weight: bold;"><br>
Changes in Timing.scar</span><br>
<br>
ScriptTime, Seconds, Minutes and ChangeWait.<br>
<br>
<span style="font-weight: bold;"><br>
Changes in GameTab.scar</span><br>
<br>
GameTabs are now controlled by a TPoint system. Adjusted all GameTab
functions. Adjusted SetFightMode, GetCombatLevel, SkillCoords,
GetXP,&nbsp; EquipmentCoords, WaringItem, TakeOff, SetBar and SetRun.<br>
<br>

<br>
<span style="font-weight: bold;">Changes in Text.scar</span><br>
<br>
ChatText is now controlled by a TPoint system. Adjusted all Chat and
OCR functions accordingly. Added TextCoords, GetUpTextColor,
ChatsBlackText, IsChatBlackTextAnyLine, GetBlackChatMessage,
FindBlackChatMessage. Remoddeled ClickOption.<br>
Removed Popup, Option2, IsChatMessage. Added IsUptextMultiCustom.
Adjusted ClickNPCChatText. Renamed CLickText2 to ClickText.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in Inventory.scar</span><br>
<br>
Inventory Slots are now controlled by a TBox system. All Inventory
functions are adjusted accordingly. Added InvBox. Adjusted MMouseItem,
MouseItem, ExistsItem, CountItemBMPtol, CountItemBMPMasktol,
ClickAllItemsColorTolWait, ClickAllItemsBMPTolWait,
ClickAllItemsBMPMaskTolWait. Removed InventoryCount, UseItem, DropTo,
DropInvPosition.<br>
<br>
<br>

<span style="font-weight: bold;">Changes in Object.scar</span><br>
<br>
Added FindObjCustom. Removed FindObjMulti, FindObj3.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in FlagChat.scar</span><br>
<br>
Deleted swap, MouseUntilFlag. Remodded SetChat, Chatsoff.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in Login.scar</span><br>
<br>

Remoddeled Login, LogOut. Deleted NextPlayerOrder, LogoutEvery,
HighestAngle. Added FindRS, FindLoginScreen, WelcomeToRunescape.<br>
<br>
<span style="font-weight: bold;"><br>
Changes in MapWalk.scar</span><br>
<br>
Tweaked MakeCompass. Deleted DTM3Flag, added DTMFlag.<br>
<br>
<span style="font-weight: bold;"><br>
Changes in Bank.scar</span><br>
<br>
Added OpenBankFast. Remoddeled Deposit.<br>
<br>

<br>
<span style="font-weight: bold;">Changes in Object.scar</span><br>
<br>
Added FindObjCustom. Removed FindObjMulti, FindObj3.<br>
<br>
<span style="font-weight: bold;"><br>
Changes in RC.scar</span><br>
<br>
Tweaked RCReadCommand, RCFindFriend, RCSetNick.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in AutoColor.scar</span><br>

<br>
Tweaked FindWaterColor,&nbsp; FindRoadColor,
FindVarrockRoadColor,&nbsp; FindFallyRockColor, FindRockColor,
FindStoneColor, FindDirtRoadColor, FindBridgeColor, FindLadderColor.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in AntiRandoms.scar</span><br>
<br>
Tweaked SRLRandomsReport. Deleted ScapeRune, FindName, FindPlant,
WeAreDead, FindTrade, BoredHuman, RandomMovement, Wait2. New
Pinball-Solver.<br>
<br>
<br>
<span style="font-weight: bold;">Changes in ChatRandoms.scar</span><br>

<br>
Tweaked GetNPCEvent.<br>
<br>
<br>
<span style="font-weight: bold;"><br>
</span>
<h6>Compatibility Issues<br>
</h6>
x and y. We Removed the Global Variables x and y, since they caused
much internal trouble. Just put <span style="font-weight: bold;">var
x,y:Integer </span>at the top of your script if it complains.<br>
Player Array. We removed the obsolete entries in the Player Record, and
replaced them with user assignable arrays. Thus Player.Boolean1 is now
replaced with Player.Boolean[0]<br>
ChooseOption. ChooseOption no longer needs x,y, since they where
useless. Thus ChooseOption(x,y,'text'); becomes ChooseOption('text'); <br>

BenMouse is replaced by WindMouse and RsNMouse is removed. Use
MouseSpeed range from 10 - 50.<br>
ClickAllItem series now returns the number of Items clicked.<br>
MouseBox now uses Boolean for Left or Right Clicking.<br>
Global var HowManyPlayers is&nbsp; internally set.
</body>
</html>
<br><p align="left"><font color="#ff0000" size="2"><b><big><big>Level1.scar</big></big></b></font></p>



<br><p align="left"><font color="#ff0000" size="2"><b><big><big>Level2.scar</big></big></b></font></p>



<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL.scar</big></big></b></font></p>



















<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupSRL">SetupSRL</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL Dev Team
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;up&nbsp;all&nbsp;variables&nbsp;needed&nbsp;to&nbsp;run&nbsp;SRL.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\amount.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TradeScreen">TradeScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;to&nbsp;see&nbsp;whether&nbsp;or&nbsp;not&nbsp;the&nbsp;first&nbsp;trade&nbsp;screen&nbsp;is&nbsp;open.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TradeScreen2">TradeScreen2</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;the&nbsp;second&nbsp;trade&nbsp;screen.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ShopScreen">ShopScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;a&nbsp;shop&nbsp;interface&nbsp;is&nbsp;opened.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetAmount">GetAmount</a></font><font color="#000000">(</font><font color="#800000">itemx,</font><font color="#000000"></font><font color="#800000">&nbsp;itemy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader || Improved by Freddy1990 ||Updated June 4 2007 by Boreas || Fixed by Mr. Freeweed
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;ammount&nbsp;of&nbsp;an&nbsp;item&nbsp;at&nbsp;a&nbsp;certain&nbsp;position.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AreaInfo">AreaInfo</a></font><font color="#000000">(</font><font color="#800000">area:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;startx</font><font color="#000000">,</font><font color="#800000">&nbsp;starty</font><font color="#000000">,</font><font color="#800000">&nbsp;rowsize</font><font color="#000000">,</font><font color="#800000">&nbsp;colsize</font><font color="#000000">,</font><font color="#800000">&nbsp;colnumber</font><font color="#000000">,</font><font color="#800000">&nbsp;rownumber</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> masquerader || Fixed by Mr. Freeweed
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;info&nbsp;on&nbsp;certain&nbsp;interfaces.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Example:&nbsp;row&nbsp;and&nbsp;col&nbsp;ammounts,&nbsp;startcoords,&nbsp;sizes&nbsp;for&nbsp;inventory,&nbsp;bans,&nbsp;shop,&nbsp;...</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CheckArea">CheckArea</a></font><font color="#000000">(</font><font color="#800000">area:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;the&nbsp;given&nbsp;interface&nbsp;is&nbsp;opened.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="AmountCoords">AmountCoords</a></font><font color="#000000">(</font><font color="#800000">area:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;i</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;coordinates&nbsp;of&nbsp;the&nbsp;ammount&nbsp;of&nbsp;an&nbsp;item&nbsp;specified&nbsp;by&nbsp;i&nbsp;in&nbsp;a&nbsp;certain&nbsp;area.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Amount">Amount</a></font><font color="#000000">(</font><font color="#800000">area:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;i</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;ammount&nbsp;of&nbsp;an&nbsp;item&nbsp;specified&nbsp;by&nbsp;i&nbsp;in&nbsp;an&nbsp;area.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ItemCoordinates">ItemCoordinates</a></font><font color="#000000">(</font><font color="#800000">Area,</font><font color="#000000"></font><font color="#800000">&nbsp;ItemType</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Item</font><font color="#000000">,</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;TPA&nbsp;with&nbsp;the&nbsp;positions&nbsp;of&nbsp;all&nbsp;occurances&nbsp;of&nbsp;Item.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CountItemsIn">CountItemsIn</a></font><font color="#000000">(</font><font color="#800000">Area,</font><font color="#000000"></font><font color="#800000">&nbsp;ItemType</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Item</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Counts&nbsp;the&nbsp;number&nbsp;of&nbsp;items&nbsp;found&nbsp;within&nbsp;the&nbsp;Area.&nbsp;(Does&nbsp;not&nbsp;count&nbsp;stacks)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CountItemsArea">CountItemsArea</a></font><font color="#000000">(</font><font color="#800000">area:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Counts&nbsp;items&nbsp;in&nbsp;a&nbsp;specified&nbsp;area.&nbsp;(Doesn't&nbsp;count&nbsp;stacks)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ItemAmount">ItemAmount</a></font><font color="#000000">(</font><font color="#800000">Area,</font><font color="#000000"></font><font color="#800000">&nbsp;ItemType</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Item</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Counts&nbsp;the&nbsp;number&nbsp;of&nbsp;items&nbsp;found&nbsp;with&nbsp;a&nbsp;color&nbsp;in&nbsp;a&nbsp;certain&nbsp;area.&nbsp;(Counts&nbsp;stacks)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="loadcoinbmp">loadcoinbmp</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;bitmap&nbsp;to&nbsp;use&nbsp;for&nbsp;coins.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CoinAmount">CoinAmount</a></font><font color="#000000">(</font><font color="#800000">area:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;ammount&nbsp;of&nbsp;coins&nbsp;in&nbsp;a&nbsp;specified&nbsp;interface.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LoadRune">LoadRune</a></font><font color="#000000">(</font><font color="#800000">runetype:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;bitmap&nbsp;of&nbsp;the&nbsp;specified&nbsp;rune.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RuneAmount">RuneAmount</a></font><font color="#000000">(</font><font color="#800000">area,</font><font color="#000000"></font><font color="#800000">&nbsp;runetype</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;ammount&nbsp;of&nbsp;a&nbsp;certain&nbsp;rune&nbsp;in&nbsp;the&nbsp;specified&nbsp;area.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ShopSwitchTab">ShopSwitchTab</a></font><font color="#000000">(</font><font color="#800000">name:string);</font><font color="#000000"></font>name:string)">name:string)</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Rasta Magician
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switchs&nbsp;the&nbsp;shop&nbsp;tab&nbsp;to&nbsp;the&nbsp;one&nbsp;you&nbsp;want,&nbsp;only&nbsp;moves&nbsp;mouse<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;neccessary<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ShopSwitchTab('main')&nbsp;or&nbsp;ShopSwitchTab('player')</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiBan.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RandomRClick">RandomRClick</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> phantombmx
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs&nbsp;random&nbsp;right&nbsp;click&nbsp;to&nbsp;stay&nbsp;active.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="HoverSkill">HoverSkill</a></font><font color="#000000">(</font><font color="#800000">Skill:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;Click</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Dankness/Cheesehunk/Ron/Raymond/ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Hovers&nbsp;mouse&nbsp;over&nbsp;selected&nbsp;skill&nbsp;to&nbsp;"check&nbsp;exp"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Click&nbsp;=&nbsp;True&nbsp;will&nbsp;Click&nbsp;Skill&nbsp;and&nbsp;Click&nbsp;=&nbsp;False&nbsp;will&nbsp;'Hover'.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Won't&nbsp;"check"&nbsp;skills&nbsp;where&nbsp;your&nbsp;level&nbsp;is&nbsp;1.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="PickUpMouse">PickUpMouse</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> dark_sniper
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Acts&nbsp;just&nbsp;like&nbsp;you&nbsp;picked&nbsp;your&nbsp;mouse&nbsp;off&nbsp;the&nbsp;pad...<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;then&nbsp;sets&nbsp;it&nbsp;back&nbsp;down.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SayCurrentLevels">SayCurrentLevels</a></font><font color="#000000">(</font><font color="#800000">which:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RealRune
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Very&nbsp;useful&nbsp;for&nbsp;autoresponders.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RandomMovement">RandomMovement</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Krazy_Meerkat
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Presses&nbsp;random&nbsp;arrow&nbsp;keys&nbsp;and&nbsp;moves&nbsp;the&nbsp;mouse.&nbsp;Able&nbsp;to&nbsp;press&nbsp;2&nbsp;keys&nbsp;simultaneously.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="BoredHuman">BoredHuman</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi, small edit by Hy71194
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Perform2&nbsp;5-15&nbsp;times:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;Rotates&nbsp;the&nbsp;cam,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;Moves&nbsp;the&nbsp;mouse&nbsp;around&nbsp;MainScreen,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;If&nbsp;it&nbsp;finds&nbsp;IsUpText('option'),&nbsp;it&nbsp;will&nbsp;Chooseoption('Examine');</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AutoColor.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindColorRecordEx">FindColorRecordEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;ColorRecord</font><font color="#000000">:</font><font color="#800000">&nbsp;TAutoColorInfo</font><font color="#000000">;</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;RGBXYZCheck</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;a&nbsp;color&nbsp;from&nbsp;the&nbsp;minimap&nbsp;using&nbsp;a&nbsp;TAutoColorInfo&nbsp;record,&nbsp;with&nbsp;extra&nbsp;options.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindColorRecord">FindColorRecord</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;ColorRecord</font><font color="#000000">:</font><font color="#800000">&nbsp;TAutoColorInfo)</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;a&nbsp;color&nbsp;from&nbsp;the&nbsp;minimap&nbsp;using&nbsp;a&nbsp;TAutoColorInfo&nbsp;record</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindWaterColor">FindWaterColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky fixed by BobboHobbo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Water&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindRoadColor">FindRoadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Normal&nbsp;Road&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindVarrockRoadColor">FindVarrockRoadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Varrock&nbsp;Road&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFallyRoadColor">FindFallyRoadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Falador&nbsp;Road&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindLumbyRoadColor">FindLumbyRoadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Lumbridge&nbsp;Road&nbsp;Colour&nbsp;on&nbsp;the&nbsp;minimap.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindRockColor">FindRockColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetecs&nbsp;Rock&nbsp;(Gray)&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindStoneColor">FindStoneColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetecs&nbsp;Stone&nbsp;(Mine&nbsp;Rock)&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDirtRoadColor">FindDirtRoadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Dirt&nbsp;Road&nbsp;Color&nbsp;on&nbsp;Minimap&nbsp;(Lummy-Draynor&nbsp;Road&nbsp;Colour).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindBridgeColor">FindBridgeColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Bridge&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindLadderColor">FindLadderColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Ladder&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindSandColor">FindSandColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Tarajunky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Autodetects&nbsp;Sand&nbsp;Color&nbsp;on&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="AutoColorThis">AutoColorThis</a></font><font color="#000000">(</font><font color="#800000">Bitmap,</font><font color="#000000"></font><font color="#800000">&nbsp;MaxTol</font><font color="#000000">,</font><font color="#800000">&nbsp;X1</font><font color="#000000">,</font><font color="#800000">&nbsp;Y1</font><font color="#000000">,</font><font color="#800000">&nbsp;X2</font><font color="#000000">,</font><font color="#800000">&nbsp;Y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Resturns&nbsp;exact&nbsp;color&nbsp;of&nbsp;a&nbsp;bmp&nbsp;with&nbsp;tol&nbsp;found&nbsp;on&nbsp;the&nbsp;screen.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Bank.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="BankScreen">BankScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL Dev Team
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Bankscreen.&nbsp;Returns&nbsp;true&nbsp;if&nbsp;Found.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PinScreen">PinScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Pin&nbsp;Screen.&nbsp;Returns&nbsp;true&nbsp;if&nbsp;Found.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InPin">InPin</a></font><font color="#000000">(</font><font color="#800000">Pin:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enters&nbsp;bank&nbsp;pin.&nbsp;Will&nbsp;try&nbsp;3&nbsp;times,&nbsp;returns&nbsp;true&nbsp;if&nbsp;bank&nbsp;is&nbsp;opened.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MSTPointToBankPoint">MSTPointToBankPoint</a></font><font color="#000000">(</font><font color="#800000">P:</font><font color="#000000"></font><font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts&nbsp;a&nbsp;point&nbsp;on&nbsp;the&nbsp;Mainscreen&nbsp;to&nbsp;the&nbsp;point&nbsp;in&nbsp;the&nbsp;Bank.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;First&nbsp;Row&nbsp;and&nbsp;Col&nbsp;are&nbsp;(0,0).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="BankPointToBankIndex">BankPointToBankIndex</a></font><font color="#000000">(</font><font color="#800000">P:</font><font color="#000000"></font><font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts&nbsp;a&nbsp;Bank&nbsp;Point&nbsp;(Row,Col)&nbsp;to&nbsp;Bank&nbsp;Index&nbsp;(spot&nbsp;in&nbsp;bank).<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(0,&nbsp;0)&nbsp;=&nbsp;1</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="BankIndexToBankPoint">BankIndexToBankPoint</a></font><font color="#000000">(</font><font color="#800000">ind:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts&nbsp;the&nbsp;Bank&nbsp;Index&nbsp;(spot&nbsp;in&nbsp;bank)&nbsp;to&nbsp;a&nbsp;Bank&nbsp;Point&nbsp;(Row,Col).<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;=&nbsp;(0,&nbsp;0)</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="BankIndexToMSPoint">BankIndexToMSPoint</a></font><font color="#000000">(</font><font color="#800000">Index:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts&nbsp;the&nbsp;Bank&nbsp;Index&nbsp;(spot&nbsp;in&nbsp;bank)&nbsp;to&nbsp;a&nbsp;Mainscreen&nbsp;TPoint&nbsp;of<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;Index.&nbsp;(Top&nbsp;Left)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="BankIndexToMSBox">BankIndexToMSBox</a></font><font color="#000000">(</font><font color="#800000">ind:Integer):</font><font color="#000000"></font><font color="#008080">&nbsp;TBox</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Converts&nbsp;the&nbsp;Bank&nbsp;Index&nbsp;(spot&nbsp;in&nbsp;bank)&nbsp;to&nbsp;a&nbsp;Mainscreen&nbsp;TBox&nbsp;of<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;Index.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FixBank">FixBank</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi/RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls&nbsp;the&nbsp;bank&nbsp;screen&nbsp;up.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FixBankTab">FixBankTab</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fixes&nbsp;the&nbsp;BankTab&nbsp;to&nbsp;'View&nbsp;All'</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SearchBank">SearchBank</a></font><font color="#000000">(</font><font color="#800000">Item:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;for&nbsp;Item&nbsp;in&nbsp;your&nbsp;bank.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Deposit">Deposit</a></font><font color="#000000">(</font><font color="#800000">slot,</font><font color="#000000"></font><font color="#800000">&nbsp;toslot</font><font color="#000000">,</font><font color="#800000">&nbsp;thetype</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi/PPLSUQBAWLZ/Stupid3ooo/Town
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deposits&nbsp;from&nbsp;Slot&nbsp;to&nbsp;ToSlot.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vType&nbsp;True&nbsp;=&nbsp;Deposit&nbsp;All.&nbsp;vType&nbsp;False&nbsp;=&nbsp;Deposit&nbsp;one&nbsp;by&nbsp;one.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Any&nbsp;integer&nbsp;is&nbsp;deposit&nbsp;with&nbsp;Deposit&nbsp;X.&nbsp;(except&nbsp;for&nbsp;5&nbsp;and&nbsp;10)</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Withdraw">Withdraw</a></font><font color="#000000">(</font><font color="#800000">Col,</font><font color="#000000"></font><font color="#800000">&nbsp;Row</font><font color="#000000">,</font><font color="#800000">&nbsp;Amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100, Town and Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Withdraws&nbsp;Amount&nbsp;at&nbsp;Column/Row.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DepositAll">DepositAll</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deposits&nbsp;all&nbsp;items&nbsp;in&nbsp;your&nbsp;inventory</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenBankQuiet">OpenBankQuiet</a></font><font color="#000000">(</font><font color="#800000">WhichBank:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;any&nbsp;given&nbsp;bank&nbsp;in&nbsp;the&nbsp;free&nbsp;world&nbsp;using<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;FindDeformedBitmapToleranceIn.&nbsp;Avoids&nbsp;strange&nbsp;mouse&nbsp;movements.&nbsp;Will&nbsp;cause<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;significant&nbsp;lag&nbsp;(approx.&nbsp;1&nbsp;second),&nbsp;but&nbsp;finds&nbsp;the&nbsp;bank&nbsp;with&nbsp;one&nbsp;click.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;arguments&nbsp;are:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'feb'&nbsp;(Falador&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'fwb'&nbsp;(Falador&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'veb'&nbsp;(Varrock&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'vwb'&nbsp;(Varrock&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'db'&nbsp;&nbsp;(Draynor&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'eb'&nbsp;&nbsp;(Edgeville&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'akb'&nbsp;(Al-Kharid&nbsp;Bank)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindBank">FindBank</a></font><font color="#000000">(</font><font color="#800000">TheBank:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;and&nbsp;opens&nbsp;any&nbsp;given&nbsp;bank&nbsp;in&nbsp;the&nbsp;free&nbsp;world.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;the&nbsp;MM&nbsp;DTM&nbsp;is&nbsp;found&nbsp;it&nbsp;will&nbsp;find&nbsp;and&nbsp;open&nbsp;the&nbsp;bank.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;arguments&nbsp;are:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'feb'&nbsp;(Falador&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'fwb'&nbsp;(Falador&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'veb'&nbsp;(Varrock&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'vwb'&nbsp;(Varrock&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'db'&nbsp;&nbsp;(Draynor&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'akb'&nbsp;(Al-Kharid&nbsp;Bank)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CloseBank">CloseBank</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes&nbsp;the&nbsp;bank&nbsp;window&nbsp;-&nbsp;Tries&nbsp;twice&nbsp;before&nbsp;exiting</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenBankGlass">OpenBankGlass</a></font><font color="#000000">(</font><font color="#800000">WhichBank:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;ChangeCompass</font><font color="#000000">,</font><font color="#800000">&nbsp;ChangeAngle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;bank.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;arguments&nbsp;are:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'feb'&nbsp;(Falador&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'fwb'&nbsp;(Falador&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'veb'&nbsp;(Varrock&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'vwb'&nbsp;(Varrock&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'db'&nbsp;&nbsp;(Draynor&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'akb'&nbsp;(Al-Kharid&nbsp;Bank)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenBankFast">OpenBankFast</a></font><font color="#000000">(</font><font color="#800000">Location:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? and Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;bank.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;arguments&nbsp;are:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'akb',&nbsp;'al&nbsp;kharid',&nbsp;'lb',&nbsp;'lumbridge',&nbsp;'veb',&nbsp;'varrock&nbsp;east',&nbsp;'vwb',<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'varrock&nbsp;west',&nbsp;'feb',&nbsp;'falador&nbsp;east',&nbsp;'fwb',&nbsp;'falador&nbsp;west',&nbsp;'db',&nbsp;'draynor',<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'eb',&nbsp;'edgeville&nbsp;bank'</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenBank">OpenBank</a></font><font color="#000000">(</font><font color="#800000">WhichBank:</font><font color="#000000"></font><font color="#800000">&nbsp;String</font><font color="#000000">,</font><font color="#800000">&nbsp;ChangeCompass</font><font color="#000000">,</font><font color="#800000">&nbsp;ChangeAngle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL Development Team
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;bank&nbsp;if&nbsp;possible.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;arguments&nbsp;are:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'feb'&nbsp;(Falador&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'fwb'&nbsp;(Falador&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'veb'&nbsp;(Varrock&nbsp;East&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'vwb'&nbsp;(Varrock&nbsp;West&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'db'&nbsp;&nbsp;(Draynor&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'akb'&nbsp;(Al-Kharid&nbsp;Bank)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'lb'&nbsp;&nbsp;(Lumbridge&nbsp;Bank)</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Color.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDeformed">FindDeformed</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Xoff</font><font color="#000000">,</font><font color="#800000">&nbsp;Yoff</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;BMP</font><font color="#000000">,</font><font color="#800000">&nbsp;a</font><font color="#000000">,</font><font color="#800000">&nbsp;b</font><font color="#000000">,</font><font color="#800000">&nbsp;c</font><font color="#000000">,</font><font color="#800000">&nbsp;d</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Bitmap&nbsp;in&nbsp;Box&nbsp;a,b,c,d.&nbsp;Returns&nbsp;coords&nbsp;in&nbsp;ObjX&nbsp;and&nbsp;ObjY.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Uses&nbsp;Deformed&nbsp;Bitmap.&nbsp;FindDeformed&nbsp;will&nbsp;gradually&nbsp;lower&nbsp;Tol&nbsp;and&nbsp;reduce&nbsp;Accuracy.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Functon&nbsp;can&nbsp;cause&nbsp;severe&nbsp;Lag&nbsp;when&nbsp;using&nbsp;bitmaps&nbsp;bigger&nbsp;then&nbsp;16&nbsp;pixels.&nbsp;Works&nbsp;but&nbsp;Lags.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Useful&nbsp;for&nbsp;MM-clicking.&nbsp;For&nbsp;ObjectFinding&nbsp;use&nbsp;FindObjectDeformed.</font><br>

<br><b><font color="#000000">Procedure&nbsp;</font><font color="#0000ff"><a name="FindColorsPie">FindColorsPie</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Points</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Color</font><font color="#000000">,</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;StartD</font><font color="#000000">,</font><font color="#800000">&nbsp;EndD</font><font color="#000000">,</font><font color="#800000">&nbsp;MinR</font><font color="#000000">,</font><font color="#800000">&nbsp;MaxR</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">,</font><font color="#800000">&nbsp;Mx</font><font color="#000000">,</font><font color="#800000">&nbsp;My</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;all&nbsp;Colors&nbsp;with&nbsp;tolerance&nbsp;in&nbsp;the&nbsp;Pie,&nbsp;defined&nbsp;by<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x1,&nbsp;y1,&nbsp;x2,&nbsp;y2,&nbsp;Mx,&nbsp;My,&nbsp;StartDegree,&nbsp;EndDegree,&nbsp;MinRadius&nbsp;and&nbsp;MaxRadius.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="DTMRotated">DTMRotated</a></font><font color="#000000">(</font><font color="#800000">DTM:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Yakman
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;First&nbsp;looks&nbsp;for&nbsp;a&nbsp;DTM&nbsp;without&nbsp;rotation,&nbsp;then&nbsp;increases&nbsp;the&nbsp;amount<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;of&nbsp;rotation&nbsp;around&nbsp;0&nbsp;gradually&nbsp;until&nbsp;it&nbsp;finds&nbsp;the&nbsp;DTM.&nbsp;A&nbsp;bit&nbsp;like&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ProgressiveTol&nbsp;Bitmap&nbsp;Engines.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\FlagChat.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Flag">Flag</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> PPLSUQBAWLZ/Odie533
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;while&nbsp;flag&nbsp;exists.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FlagPresent">FlagPresent</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;T/F&nbsp;depending&nbsp;on&nbsp;flag&nbsp;exist.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FlagDistance">FlagDistance</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> PPLSUQBAWLZ/Odie533
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;distance&nbsp;in&nbsp;pixels&nbsp;your&nbsp;char&nbsp;dot&nbsp;is&nbsp;from&nbsp;flag&nbsp;on&nbsp;mini-map</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="MouseFlag">MouseFlag</a></font><font color="#000000">(</font><font color="#800000">cx,</font><font color="#000000"></font><font color="#800000">&nbsp;cy</font><font color="#000000">,</font><font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mouse&nbsp;and&nbsp;Flag&nbsp;combined&nbsp;into&nbsp;one&nbsp;easy&nbsp;procedure.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MFF">MFF</a></font><font color="#000000">(</font><font color="#800000">ax,</font><font color="#000000"></font><font color="#800000">&nbsp;ay</font><font color="#000000">,</font><font color="#800000">&nbsp;xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;ymod</font><font color="#000000">:</font><font color="#800000">&nbsp;Integer):Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;the&nbsp;flag&nbsp;is&nbsp;not&nbsp;present&nbsp;it&nbsp;will&nbsp;click&nbsp;at&nbsp;(ax,&nbsp;ay)&nbsp;increasing&nbsp;by<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(xmod,&nbsp;ymod)&nbsp;5&nbsp;times&nbsp;or&nbsp;until&nbsp;the&nbsp;flag&nbsp;appears.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MFNF">MFNF</a></font><font color="#000000">(</font><font color="#800000">ax,</font><font color="#000000"></font><font color="#800000">&nbsp;ay</font><font color="#000000">,</font><font color="#800000">&nbsp;xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;ymod</font><font color="#000000">:</font><font color="#800000">&nbsp;Integer):Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Like&nbsp;MFF&nbsp;except&nbsp;it&nbsp;will&nbsp;click&nbsp;even&nbsp;if&nbsp;the&nbsp;flag&nbsp;is&nbsp;present&nbsp;when&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;function&nbsp;is&nbsp;called.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FFlag">FFlag</a></font><font color="#000000">(</font><font color="#800000">Distance:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? / WT-Fakawi.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;until&nbsp;Flag&nbsp;is&nbsp;within&nbsp;"Distance"&nbsp;distance.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetChat">SetChat</a></font><font color="#000000">(</font><font color="#800000">state:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;chat</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? modded by WT-Fakawi and Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;Chat&nbsp;to&nbsp;desired&nbsp;state</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetAllChats">SetAllChats</a></font><font color="#000000">(</font><font color="#800000">Pub,</font><font color="#000000"></font><font color="#800000">&nbsp;Priv</font><font color="#000000">,</font><font color="#800000">&nbsp;Clan</font><font color="#000000">,</font><font color="#800000">&nbsp;Trade</font><font color="#000000">,</font><font color="#800000">&nbsp;Assist</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;all&nbsp;the&nbsp;chats&nbsp;to&nbsp;a&nbsp;particular&nbsp;state&nbsp;in&nbsp;one&nbsp;simple&nbsp;procedure.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leave&nbsp;the&nbsp;parameter&nbsp;as&nbsp;''&nbsp;if&nbsp;you&nbsp;wish&nbsp;to&nbsp;leave&nbsp;the&nbsp;chat&nbsp;as&nbsp;it&nbsp;is:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Example:&nbsp;SetAllChats('on',&nbsp;'friends',&nbsp;'',&nbsp;'off',&nbsp;'');</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ChatsOff">ChatsOff</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;all&nbsp;Chats&nbsp;to&nbsp;off.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\GameTab.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetCurrentTab">GetCurrentTab</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;current&nbsp;tab</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TabExists">TabExists</a></font><font color="#000000">(</font><font color="#800000">TabNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Flyboy
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;tab&nbsp;exists.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Very&nbsp;useful&nbsp;for&nbsp;tutorial&nbsp;Is.&nbsp;as&nbsp;well&nbsp;as&nbsp;a&nbsp;simple&nbsp;double&nbsp;check&nbsp;to&nbsp;make&nbsp;sure<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;your&nbsp;fully&nbsp;logged&nbsp;in.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GameTab">GameTab</a></font><font color="#000000">(</font><font color="#800000">tabnumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switches&nbsp;between&nbsp;tabs.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SetFightMode">SetFightMode</a></font><font color="#000000">(</font><font color="#800000">oFightMode:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 tweaked by Timer
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;fight&nbsp;mode.&nbsp;&nbsp;Returns&nbsp;false&nbsp;if&nbsp;failed&nbsp;to&nbsp;set&nbsp;desired&nbsp;mode.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetCombatLevel">GetCombatLevel</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;players&nbsp;combat&nbsp;level.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Retaliate">Retaliate</a></font><font color="#000000">(</font><font color="#800000">RetTrue:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi & n3ss3s, slight mod by EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set's&nbsp;Auto&nbsp;Retaliate&nbsp;ON&nbsp;of&nbsp;OFF.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SkillCoords">SkillCoords</a></font><font color="#000000">(</font><font color="#800000">row,</font><font color="#000000"></font><font color="#800000">&nbsp;column</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> RsN fixed by dark sniper and fixed by Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;Coords&nbsp;of&nbsp;Skill's&nbsp;Row&nbsp;and&nbsp;Column&nbsp;(Used&nbsp;for&nbsp;GetSkill&nbsp;functions)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SkillToCoords">SkillToCoords</a></font><font color="#000000">(</font><font color="#800000">skill:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Scroll</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Masquerader, Cheesehunk, Raymond and Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Turns&nbsp;skill&nbsp;string&nbsp;into&nbsp;tpoint.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;Scroll&nbsp;returns&nbsp;true&nbsp;then&nbsp;you&nbsp;must&nbsp;scroll&nbsp;down.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetSkillInfo">GetSkillInfo</a></font><font color="#000000">(</font><font color="#800000">skill:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Amount</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;the&nbsp;amount&nbsp;/&nbsp;level&nbsp;of&nbsp;a&nbsp;skill.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;E.G.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0/15<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Amount&nbsp;=&nbsp;True&nbsp;will&nbsp;return&nbsp;0.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Amount&nbsp;=&nbsp;False&nbsp;will&nbsp;return&nbsp;15&nbsp;(The&nbsp;actual&nbsp;level).</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetMMLevels">GetMMLevels</a></font><font color="#000000">(</font><font color="#800000">LevelType</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#800000">&nbsp;String;var</font><font color="#800000">&nbsp;ColorSign</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Raymond / Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;level&nbsp;shown&nbsp;next&nbsp;to&nbsp;the&nbsp;minimap.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Colorsign&nbsp;returns&nbsp;the&nbsp;color&nbsp;of&nbsp;the&nbsp;text&nbsp;(Green,Yellow,Orange,Red).<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;-1&nbsp;if&nbsp;failed.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetXP">GetXP</a></font><font color="#000000">(</font><font color="#800000">Skill:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;current&nbsp;xp&nbsp;for&nbsp;a&nbsp;skill.&nbsp;Returns&nbsp;-1&nbsp;if&nbsp;failed.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="XpTillNextLevel">XpTillNextLevel</a></font><font color="#000000">(</font><font color="#800000">Skill:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;current&nbsp;xp&nbsp;til&nbsp;you&nbsp;level&nbsp;up&nbsp;in&nbsp;a&nbsp;skill.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;-1&nbsp;if&nbsp;failed.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="HpPercent">HpPercent</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;Hp&nbsp;left&nbsp;as&nbsp;a&nbsp;percentage.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;The&nbsp;HP&nbsp;level&nbsp;is&nbsp;set,&nbsp;it&nbsp;does&nbsp;not&nbsp;switch&nbsp;tabs.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="GetAllLevels">GetAllLevels</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;all&nbsp;21&nbsp;skilllevels&nbsp;to&nbsp;Players.Level[21]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;8&nbsp;&nbsp;&nbsp;15<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;9&nbsp;&nbsp;&nbsp;16<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;3&nbsp;&nbsp;10&nbsp;&nbsp;&nbsp;17<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;4&nbsp;&nbsp;11&nbsp;&nbsp;&nbsp;18<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;5&nbsp;&nbsp;12&nbsp;&nbsp;&nbsp;19<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;6&nbsp;&nbsp;13&nbsp;&nbsp;&nbsp;20<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;7&nbsp;&nbsp;14&nbsp;&nbsp;&nbsp;21<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;&nbsp;22&nbsp;23&nbsp;&nbsp;&nbsp;24<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;1&nbsp;&nbsp;&nbsp;=&nbsp;attack<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;2&nbsp;&nbsp;&nbsp;=&nbsp;strength<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;3&nbsp;&nbsp;&nbsp;=&nbsp;defence<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;4&nbsp;&nbsp;&nbsp;=&nbsp;range<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;5&nbsp;&nbsp;&nbsp;=&nbsp;prayer<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;6&nbsp;&nbsp;&nbsp;=&nbsp;magic<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;7&nbsp;&nbsp;&nbsp;=&nbsp;runecrafting<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;8&nbsp;&nbsp;&nbsp;=&nbsp;hitpoints<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;9&nbsp;&nbsp;&nbsp;=&nbsp;agility<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;10&nbsp;&nbsp;=&nbsp;herblore<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;11&nbsp;&nbsp;=&nbsp;thieving<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;12&nbsp;&nbsp;=&nbsp;crafting<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;13&nbsp;&nbsp;=&nbsp;fletching<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;14&nbsp;&nbsp;=&nbsp;slayer<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;15&nbsp;&nbsp;=&nbsp;mining<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;16&nbsp;&nbsp;=&nbsp;smithing<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;17&nbsp;&nbsp;=&nbsp;fishing<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;18&nbsp;&nbsp;=&nbsp;cooking<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;19&nbsp;&nbsp;=&nbsp;firemaking<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;20&nbsp;&nbsp;=&nbsp;woodcutting<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;21&nbsp;&nbsp;=&nbsp;farming<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;22&nbsp;&nbsp;=&nbsp;construction<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;23&nbsp;&nbsp;=&nbsp;hunting<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*&nbsp;24&nbsp;&nbsp;=&nbsp;summoning</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="EquipmentCoords">EquipmentCoords</a></font><font color="#000000">(</font><font color="#800000">i</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> RsN modded by WT-Fakawi and Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;X&nbsp;and&nbsp;Y&nbsp;of&nbsp;the&nbsp;coordinates&nbsp;of&nbsp;the&nbsp;specified&nbsp;equipment&nbsp;item</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="WearingItem">WearingItem</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;True&nbsp;if&nbsp;an&nbsp;item&nbsp;is&nbsp;equiped&nbsp;at&nbsp;i</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="TakeOff">TakeOff</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;UnEquips&nbsp;Item&nbsp;specified&nbsp;in&nbsp;i.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CheckEquipItems">CheckEquipItems</a></font><font color="#000000">(</font><font color="#800000">number:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SDcit
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sees&nbsp;if&nbsp;there&nbsp;are&nbsp;number&nbsp;items&nbsp;equiped&nbsp;and&nbsp;returns&nbsp;true&nbsp;if&nbsp;yes.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CurrentWorld">CurrentWorld</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Cheesehunk, Ron and fixed by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;current&nbsp;world&nbsp;you&nbsp;are&nbsp;on.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetRun">SetRun</a></font><font color="#000000">(</font><font color="#800000">run:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? & EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;Run&nbsp;on&nbsp;or&nbsp;off.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RunControl">RunControl</a></font><font color="#000000">(</font><font color="#800000">Run:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;Run&nbsp;on&nbsp;or&nbsp;off,&nbsp;using&nbsp;control,&nbsp;DOES&nbsp;NOT&nbsp;stack&nbsp;with&nbsp;SetRun(),<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use&nbsp;them&nbsp;seperately.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetGraphics">SetGraphics</a></font><font color="#000000">(</font><font color="#800000">Brightness:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;vl</font><font color="#000000">,</font><font color="#800000">&nbsp;rr</font><font color="#000000">,</font><font color="#800000">&nbsp;gd</font><font color="#000000">,</font><font color="#800000">&nbsp;td</font><font color="#000000">,</font><font color="#800000">&nbsp;id</font><font color="#000000">,</font><font color="#800000">&nbsp;fl</font><font color="#000000">,</font><font color="#800000">&nbsp;gt</font><font color="#000000">,</font><font color="#800000">&nbsp;cs</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;graphic&nbsp;options&nbsp;through&nbsp;the&nbsp;Graphics&nbsp;Screen&nbsp;in&nbsp;GameTab&nbsp;11.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;Enter&nbsp;the&nbsp;desired&nbsp;Setting&nbsp;for&nbsp;the&nbsp;desired&nbsp;Option.&nbsp;Leave&nbsp;as&nbsp;''&nbsp;for&nbsp;no&nbsp;change<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Parameter&nbsp;&nbsp;&nbsp;&nbsp;Option&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Setting<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vl&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Visible&nbsp;Levels&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Current&nbsp;/&nbsp;All<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rr&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Remove&nbsp;Roofs&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Always&nbsp;/&nbsp;Selectively<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gd&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ground&nbsp;Decoration&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Off&nbsp;/&nbsp;On<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;td&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Texture&nbsp;Detail&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Low&nbsp;/&nbsp;High<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ia&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Idle&nbsp;Animations&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Few&nbsp;/&nbsp;Many<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fl&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flickering&nbsp;Effects&nbsp;&nbsp;&nbsp;&nbsp;Off&nbsp;/&nbsp;On<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gt&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ground&nbsp;Textures&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Few&nbsp;/&nbsp;Many<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cs&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Chracter&nbsp;Shadows&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Off&nbsp;/&nbsp;On<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;4<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Brightness:&nbsp;&nbsp;&nbsp;<---o---o---o---o---><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EG.&nbsp;SetGraphics(2,&nbsp;'current',&nbsp;'',&nbsp;'off',&nbsp;'low',&nbsp;'few',&nbsp;'',&nbsp;'few',&nbsp;'off');<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For&nbsp;Autoing:&nbsp;SetGraphics(4,&nbsp;'current',&nbsp;'always',&nbsp;'off',&nbsp;'low',&nbsp;'few',&nbsp;'off',&nbsp;'few',&nbsp;'off');</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetAudio">SetAudio</a></font><font color="#000000">(</font><font color="#800000">Volume,</font><font color="#000000"></font><font color="#800000">&nbsp;SFX</font><font color="#000000">,</font><font color="#800000">&nbsp;Area</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SMSetting</font><font color="#000000">:</font><font color="#800000">&nbsp;(Stereo</font><font color="#000000">,</font><font color="#800000">&nbsp;Mono</font><font color="#000000">,</font><font color="#800000">&nbsp;NoChange)</font><font color="#800000">&nbsp;)</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;audio&nbsp;options&nbsp;through&nbsp;the&nbsp;Audio&nbsp;screen&nbsp;in&nbsp;GameTab&nbsp;11<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;Enter&nbsp;the&nbsp;desired&nbsp;Setting&nbsp;AS&nbsp;A&nbsp;POINT&nbsp;for&nbsp;the&nbsp;desired&nbsp;Option.&nbsp;Make&nbsp;option&nbsp;0<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;for&nbsp;no&nbsp;change.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;4&nbsp;&nbsp;&nbsp;5<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Volume,&nbsp;SFX,&nbsp;Area:&nbsp;&nbsp;<--o---o---o---o---o--><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EG.&nbsp;SetAudio(1,&nbsp;42,&nbsp;0,&nbsp;Stereo);</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetBar">SetBar</a></font><font color="#000000">(</font><font color="#800000">Brightness,</font><font color="#000000"></font><font color="#800000">&nbsp;Volume</font><font color="#000000">,</font><font color="#800000">&nbsp;SFX</font><font color="#000000">,</font><font color="#800000">&nbsp;Area</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;each&nbsp;bar&nbsp;to&nbsp;the&nbsp;specific&nbsp;point.&nbsp;1-4&nbsp;for&nbsp;Brightness,&nbsp;1-5&nbsp;for<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;others.&nbsp;For&nbsp;no&nbsp;change&nbsp;in&nbsp;the&nbsp;value&nbsp;make&nbsp;the&nbsp;respective&nbsp;parameter&nbsp;0.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DoEmote">DoEmote</a></font><font color="#000000">(</font><font color="#800000">EmoteNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clicks&nbsp;on&nbsp;an&nbsp;emote&nbsp;specified&nbsp;by&nbsp;EmoteNumber&nbsp;(1&nbsp;to&nbsp;37)</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Globals.scar</big></big></b></font></p>
<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;SRLVersionNumber</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Repository&nbsp;Version&nbsp;Number.&nbsp;</font><br>

<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;bmpAdmin</font><font color="#000000">,</font><font color="#800000">&nbsp;bmpMod</font><font color="#000000">,</font><font color="#800000">&nbsp;Lamp</font><font color="#000000">,</font><font color="#800000">&nbsp;BoxMask</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Global&nbsp;Bitmaps.&nbsp;Need&nbsp;to&nbsp;be&nbsp;Global&nbsp;because&nbsp;of&nbsp;SCAR&nbsp;Memory&nbsp;leaks.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;RoadColor</font><font color="#000000">,</font><font color="#800000">&nbsp;WaterColor</font><font color="#000000">,</font><font color="#800000">&nbsp;BankColor</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Three&nbsp;variables&nbsp;you&nbsp;will&nbsp;almost&nbsp;always&nbsp;use.&nbsp;:)&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;LampSkill</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set&nbsp;Lamp&nbsp;skill.&nbsp;</font><br>
<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MMX1</font><font color="#000000">,</font><font color="#800000">&nbsp;MMY1</font><font color="#000000">,</font><font color="#800000">&nbsp;MMX2</font><font color="#000000">,</font><font color="#800000">&nbsp;MMY2</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;MiniMap&nbsp;Edge&nbsp;Points.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MMCX</font><font color="#000000">,</font><font color="#800000">&nbsp;MMCY</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;MiniMap&nbsp;Centre&nbsp;Point.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MSX1</font><font color="#000000">,</font><font color="#800000">&nbsp;MSY1</font><font color="#000000">,</font><font color="#800000">&nbsp;MSX2</font><font color="#000000">,</font><font color="#800000">&nbsp;MSY2</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Main&nbsp;Screen&nbsp;EdgePoints.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MSCX</font><font color="#000000">,</font><font color="#800000">&nbsp;MSCY</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Main&nbsp;Screen&nbsp;Centre&nbsp;Points.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MIX1</font><font color="#000000">,</font><font color="#800000">&nbsp;MIY1</font><font color="#000000">,</font><font color="#800000">&nbsp;MIX2</font><font color="#000000">,</font><font color="#800000">&nbsp;MIY2</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inventory&nbsp;EdgePoints.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MICX</font><font color="#000000">,</font><font color="#800000">&nbsp;MICY</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inventory&nbsp;Centre&nbsp;Points.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MCX1</font><font color="#000000">,</font><font color="#800000">&nbsp;MCY1</font><font color="#000000">,</font><font color="#800000">&nbsp;MCX2</font><font color="#000000">,</font><font color="#800000">&nbsp;MCY2</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Chat&nbsp;Screen&nbsp;EdgePoints.&nbsp;</font><br>

<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;MCCX</font><font color="#000000">,</font><font color="#800000">&nbsp;MCCY</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Chat&nbsp;Screen&nbsp;Centre&nbsp;Points.&nbsp;</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadSRLBitMaps">LoadSRLBitMaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL Dev Team
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;SRL&nbsp;Bitmaps&nbsp;into&nbsp;memory.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FreeSRLBitMaps">FreeSRLBitMaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frees&nbsp;SRL&nbsp;Bitmaps&nbsp;into&nbsp;memory.</font><br>

<br><b><font color="#000000">Procedure&nbsp;</font><font color="#0000ff"><a name="srl_Warn">srl_Warn</a></font><font color="#000000">(</font><font color="#800000">ProcName,</font><font color="#000000"></font><font color="#800000">&nbsp;ErrorMessage</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;wVersion</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> SRL Dev Team
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WriteLn's&nbsp;a&nbsp;warning&nbsp;message.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\GlobalStats.scar</big></big></b></font></p>
<br><b><font color="#000000">type&nbsp;</font><font color="#008080">&nbsp;SRLReport</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;Stats&nbsp;downloaded&nbsp;from&nbsp;MYSQL&nbsp;Database&nbsp;</font><br>




<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;LastScriptReport</font><font color="#000000">:</font><font color="#008080">&nbsp;SRLReport</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Holds&nbsp;data&nbsp;from&nbsp;the&nbsp;last&nbsp;report&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;ReportVars</font><font color="#800000">&nbsp;</font><font color="#000000">:</font><font color="#008080">&nbsp;array[0..20]&nbsp;of<font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;Custom&nbsp;Varables</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;Plants</font><font color="#000000">,</font><font color="#800000">&nbsp;Lamps</font><font color="#000000">,</font><font color="#800000">&nbsp;NOLamps</font><font color="#000000">,</font><font color="#800000">&nbsp;Fights</font><font color="#000000">,</font><font color="#800000">&nbsp;Talks</font><font color="#000000">,</font><font color="#800000">&nbsp;Deaths</font><font color="#000000">,</font><font color="#800000">&nbsp;Certers</font><font color="#000000">,</font><font color="#800000">&nbsp;NOCerters</font><font color="#000000">,</font><font color="#800000">&nbsp;Sandwiches</font><font color="#000000">,</font><font color="#800000">&nbsp;NOSandwiches</font><font color="#000000">,</font><font color="#800000">&nbsp;NOForester</font><font color="#000000">,</font><font color="#800000">&nbsp;Ricks</font><font color="#000000">,</font><font color="#800000">&nbsp;Dwarfs</font><font color="#000000">,</font><font color="#800000">&nbsp;Caps</font><font color="#000000">,</font><font color="#800000">&nbsp;Oldmen</font><font color="#000000">,</font><font color="#800000">&nbsp;Trades</font><font color="#000000">,</font><font color="#800000">&nbsp;NOTrades</font><font color="#000000">,</font><font color="#800000">&nbsp;Mods</font><font color="#000000">,</font><font color="#800000">&nbsp;Mimes</font><font color="#000000">,</font><font color="#800000">&nbsp;Mazes</font><font color="#000000">,</font><font color="#800000">&nbsp;ScapeRunes</font><font color="#000000">,</font><font color="#800000">&nbsp;EntsAvoided</font><font color="#000000">,</font><font color="#800000">&nbsp;Whirlpools</font><font color="#000000">,</font><font color="#800000">&nbsp;RodsFound</font><font color="#000000">,</font><font color="#800000">&nbsp;AxeAttaches</font><font color="#000000">,</font><font color="#800000">&nbsp;Birdsnest</font><font color="#000000">,</font><font color="#800000">&nbsp;PickAxeAttached</font><font color="#000000">,</font><font color="#800000">&nbsp;Jekylls</font><font color="#000000">,</font><font color="#800000">&nbsp;SGuard</font><font color="#000000">,</font><font color="#800000">&nbsp;Frogs</font><font color="#000000">,</font><font color="#800000">&nbsp;NOFrogs</font><font color="#000000">,</font><font color="#800000">&nbsp;Newboxes</font><font color="#000000">,</font><font color="#800000">&nbsp;NONewboxes</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Random&nbsp;Handler&nbsp;Counters.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;Banks</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Number&nbsp;of&nbsp;succesful&nbsp;banking&nbsp;operations&nbsp;performed.&nbsp;</font><br>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetLastCommitVars">SetLastCommitVars</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Dankness
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;the&nbsp;last&nbsp;committed&nbsp;stats</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SendSRLReport">SendSRLReport</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Dankness
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sends&nbsp;Current&nbsp;Stats&nbsp;to&nbsp;web&nbsp;server</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Inventory.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetInven">GetInven</a></font><font color="#000000">(</font><font color="#800000">Inven</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#800000">&nbsp;TInvenItem</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;The&nbsp;Width,&nbsp;Height,&nbsp;Count,&nbsp;ItemBox&nbsp;and&nbsp;CenterPoint&nbsp;of&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Given&nbsp;Item&nbsp;Slot.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetInventoryArray">GetInventoryArray</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TInvenItem</font><font color="#000000">;</font></font><font color = "#000000">By:</font><font color = "#000000">SKy</font><font color = "#000000">Scripter</font><font color = "#000000">Description:</font><font color = "#000000">Returns</font><font color = "#000000">The</font><font color = "#000000">Width,</font><font color = "#000000">Height,</font><font color = "#000000">Count,</font><font color = "#000000">ItemBox</font><font color = "#000000">and</font><font color = "#000000">CenterPoint</font><font color = "#000000">in</font><font color="#008080">&nbsp;array&nbsp;[0..27]<font color="#008080">&nbsp;of</font></font><font color = "#000000">all</font><font color = "#000000">Items</font><font color = "#000000">in</font><font color = "#000000">the</font><font color = "#000000">inventory.</font><font color = "#000000">*******************************************************************************}</font><font color = "#000000">function</font><font color = "#000000">GetInventoryArray</font><font color = "#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TInvenItem</font><font color="#000000">;</font></font><font color = "#000000">var</font><font color = "#000000">i</font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>

<br>
<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="InvBox">InvBox</a></font><font color="#000000">(</font><font color="#800000">i</font><font color="#000000"></font><font color="#800000">&nbsp;</font><font color="#000000">:</font><font color="#008080">&nbsp;TBox</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi/Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;TBox&nbsp;of&nbsp;surrounding&nbsp;Inventory&nbsp;SlotBox<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1-2-3-4<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5-6-7-8<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;etc.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ItemCoords">ItemCoords</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;X&nbsp;and&nbsp;Y&nbsp;of&nbsp;Specified&nbsp;Inventory&nbsp;Spot</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="CoordsToItem">CoordsToItem</a></font><font color="#000000">(</font><font color="#800000">x,y</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;integer</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;invetory&nbsp;spot&nbsp;at&nbsp;x&nbsp;and&nbsp;y.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;x&nbsp;or&nbsp;y&nbsp;are&nbsp;incorrect&nbsp;it&nbsp;returns&nbsp;0.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetInvItemBounds">GetInvItemBounds</a></font><font color="#000000">(</font><font color="#800000">InvSpot:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;T</font><font color="#000000">:</font><font color="#008080">&nbsp;TBox</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;item&nbsp;exists,&nbsp;returns&nbsp;TBox&nbsp;of&nbsp;the&nbsp;item,&nbsp;else&nbsp;returns&nbsp;the&nbsp;normal&nbsp;InvBox.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="MMouseItem">MMouseItem</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves&nbsp;mouse&nbsp;to&nbsp;specified&nbsp;inventory&nbsp;spot</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="MouseItem">MouseItem</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;left</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves&nbsp;Mouse&nbsp;to&nbsp;invin&nbsp;spot&nbsp;then&nbsp;clicks&nbsp;left&nbsp;or&nbsp;right</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DragItem">DragItem</a></font><font color="#000000">(</font><font color="#800000">inv1,</font><font color="#000000"></font><font color="#800000">&nbsp;inv2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Drags&nbsp;Item&nbsp;from&nbsp;first&nbsp;position&nbsp;Inv1&nbsp;to&nbsp;Inv2&nbsp;(Inventory&nbsp;Slots)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ExistsItem">ExistsItem</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;item&nbsp;in&nbsp;inventory&nbsp;at&nbsp;specified&nbsp;position&nbsp;exists</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="InvCount">InvCount</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;amount&nbsp;of&nbsp;items&nbsp;in&nbsp;your&nbsp;inventory</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InvEmpty">InvEmpty</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;inventory&nbsp;is&nbsp;empty</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InvFull">InvFull</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;inventory&nbsp;is&nbsp;full</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CountItems">CountItems</a></font><font color="#000000">(</font><font color="#800000">identifier:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;identifiertype</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi / Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs&nbsp;a&nbsp;count&nbsp;of&nbsp;inventory&nbsp;items&nbsp;by&nbsp;"identifier"&nbsp;with&nbsp;tol[0]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;as&nbsp;color&nbsp;tolerance,&nbsp;tol[1]&nbsp;as&nbsp;contour&nbsp;tolerance&nbsp;in&nbsp;case&nbsp;of&nbsp;bmp&nbsp;masks.&nbsp;Valid&nbsp;identifiertypes&nbsp;are&nbsp;:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bmp,&nbsp;mask,&nbsp;color,&nbsp;dtm.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ClickAllItems">ClickAllItems</a></font><font color="#000000">(</font><font color="#800000">identifier:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;identifiertype</font><font color="#000000">,</font><font color="#800000">&nbsp;option</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;waitnum</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#800000">&nbsp;TIntegerArray):Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi / Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs&nbsp;"option"&nbsp;popupmenu&nbsp;action&nbsp;on&nbsp;all&nbsp;items<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;with&nbsp;"identifier"&nbsp;and&nbsp;"tol[0]"&nbsp;as&nbsp;color&nbsp;tolerance&nbsp;and&nbsp;col[1]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;as&nbsp;contour&nbsp;tolerance&nbsp;in&nbsp;case&nbsp;bmp&nbsp;masks&nbsp;are&nbsp;used&nbsp;in&nbsp;inventory.&nbsp;(e.g.&nbsp;'store&nbsp;all')<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;number&nbsp;of&nbsp;performed&nbsp;operations.&nbsp;Valid&nbsp;identifiertypes&nbsp;are&nbsp;:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bmp,&nbsp;mask,&nbsp;color,&nbsp;dtm.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DropItem">DropItem</a></font><font color="#000000">(</font><font color="#800000">i:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Lorax
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Drops&nbsp;item&nbsp;at&nbsp;given&nbsp;position&nbsp;(1-28)</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DropAll">DropAll</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Lorax
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Drops&nbsp;all&nbsp;items</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ArrangeInv">ArrangeInv</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Cheesehunk
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Arrange's&nbsp;inventory&nbsp;in&nbsp;an&nbsp;orderly&nbsp;fashion.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="CountItemsBlackLine">CountItemsBlackLine</a></font><font color="#000000">(</font><font color="#800000">Count,</font><font color="#000000"></font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;number&nbsp;of&nbsp;items&nbsp;in&nbsp;inventory&nbsp;with&nbsp;Count&nbsp;amount&nbsp;of<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;blackline&nbsp;points&nbsp;and&nbsp;Tol&nbsp;tolerance&nbsp;in&nbsp;the&nbsp;amount&nbsp;of&nbsp;points.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="ClickAllItemsBlackLine">ClickAllItemsBlackLine</a></font><font color="#000000">(</font><font color="#800000">Count,</font><font color="#000000"></font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Option</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;all&nbsp;items&nbsp;in&nbsp;inventory&nbsp;with&nbsp;blackline&nbsp;points&nbsp;amount&nbsp;of&nbsp;Count<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;with&nbsp;Tol&nbsp;tolerance,&nbsp;and&nbsp;returns&nbsp;the&nbsp;amount&nbsp;of&nbsp;items&nbsp;could&nbsp;choose&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;option&nbsp;Option&nbsp;to.&nbsp;Waits&nbsp;the&nbsp;WaitT&nbsp;amount&nbsp;of&nbsp;millisecs&nbsp;between&nbsp;items,&nbsp;with<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WaitR&nbsp;randomness&nbsp;of&nbsp;milliseconds.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Login.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;SRL_Logs</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Variables&nbsp;needed&nbsp;for&nbsp;some&nbsp;login&nbsp;functions.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;RandomPlayer</font><font color="#000000">,</font><font color="#800000">&nbsp;GraphicsSet</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Variables&nbsp;needed&nbsp;for&nbsp;some&nbsp;login&nbsp;functions.&nbsp;</font><br>
<br><b><font color="#000000">Procedure&nbsp;</font><font color="#0000ff"><a name="LoginScreenMusic">LoginScreenMusic</a></font><font color="#000000">(</font><font color="#800000">State:</font><font color="#000000"></font><font color="#800000">&nbsp;Variant)</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Takes&nbsp;Boolean(True,&nbsp;False)&nbsp;or&nbsp;Integer(0..4)&nbsp;as&nbsp;arguments.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;or&nbsp;True&nbsp;=&nbsp;Off,&nbsp;4&nbsp;or&nbsp;False&nbsp;=&nbsp;Max.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Login_SetAudio">Login_SetAudio</a></font><font color="#000000">(</font><font color="#800000">Volume,</font><font color="#000000"></font><font color="#800000">&nbsp;SFX</font><font color="#000000">,</font><font color="#800000">&nbsp;Area</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SMSetting</font><font color="#000000">:</font><font color="#800000">&nbsp;(Stereo</font><font color="#000000">,</font><font color="#800000">&nbsp;Mono</font><font color="#000000">,</font><font color="#800000">&nbsp;NoChange)</font><font color="#800000">&nbsp;)</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;audio&nbsp;options&nbsp;through&nbsp;the&nbsp;login&nbsp;screen.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;Enter&nbsp;the&nbsp;desired&nbsp;Setting&nbsp;AS&nbsp;A&nbsp;PERCENTAGE&nbsp;for&nbsp;the&nbsp;desired&nbsp;Option.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Make&nbsp;option&nbsp;-1&nbsp;for&nbsp;no&nbsp;change.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EG.&nbsp;Login_SetAudio(25,&nbsp;72,&nbsp;100,&nbsp;NoChange);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0%&nbsp;25%&nbsp;50%&nbsp;75%&nbsp;100%<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Volume,&nbsp;SFX,&nbsp;Area:&nbsp;&nbsp;<-o---o---o---o---o-></font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Login_SetGraphics">Login_SetGraphics</a></font><font color="#000000">(</font><font color="#800000">Brightness:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;vl</font><font color="#000000">,</font><font color="#800000">&nbsp;rr</font><font color="#000000">,</font><font color="#800000">&nbsp;gd</font><font color="#000000">,</font><font color="#800000">&nbsp;td</font><font color="#000000">,</font><font color="#800000">&nbsp;ia</font><font color="#000000">,</font><font color="#800000">&nbsp;fl</font><font color="#000000">,</font><font color="#800000">&nbsp;gt</font><font color="#000000">,</font><font color="#800000">&nbsp;cs</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;graphic&nbsp;options&nbsp;in&nbsp;the&nbsp;login&nbsp;screen.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;Enter&nbsp;the&nbsp;desired&nbsp;Setting&nbsp;for&nbsp;the&nbsp;desired&nbsp;Option&nbsp;AS&nbsp;A&nbsp;POINT&nbsp;NOT&nbsp;A&nbsp;PERCENT.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leave&nbsp;as&nbsp;0&nbsp;for&nbsp;no&nbsp;change&nbsp;of&nbsp;brightness&nbsp;and&nbsp;''&nbsp;for&nbsp;no&nbsp;change&nbsp;in&nbsp;anything&nbsp;else.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Parameter&nbsp;&nbsp;&nbsp;&nbsp;Option&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Setting<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Brightness&nbsp;&nbsp;&nbsp;Brightness&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;-&nbsp;4&nbsp;(0&nbsp;for&nbsp;no&nbsp;change)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;vl&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Visible&nbsp;Levels&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Current&nbsp;/&nbsp;All<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;rr&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Remove&nbsp;Roofs&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Always&nbsp;/&nbsp;Selectively<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gd&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ground&nbsp;Decoration&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Off&nbsp;/&nbsp;On<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;td&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Texture&nbsp;Detail&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Low&nbsp;/&nbsp;High<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ia&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Idle&nbsp;Animations&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Few&nbsp;/&nbsp;Many<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fl&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Flickering&nbsp;Effects&nbsp;&nbsp;&nbsp;&nbsp;Off&nbsp;/&nbsp;On<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gt&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ground&nbsp;Textures&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Few&nbsp;/&nbsp;Many<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cs&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Chracter&nbsp;Shadows&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Off&nbsp;/&nbsp;On<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;&nbsp;2&nbsp;&nbsp;&nbsp;3&nbsp;&nbsp;&nbsp;4<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Brightness:&nbsp;&nbsp;&nbsp;<---o---o---o---o---><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;EG.&nbsp;Login_SetGraphics(2,&nbsp;'current',&nbsp;'',&nbsp;'off',&nbsp;'low',&nbsp;'few',&nbsp;'',&nbsp;'few',&nbsp;'off');<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For&nbsp;Autoing:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Login_SetGraphics(4,&nbsp;'current',&nbsp;'always',&nbsp;'off',&nbsp;'low',&nbsp;'few',&nbsp;'off',&nbsp;'few',&nbsp;'off');</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetAutoingDefaults">SetAutoingDefaults</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;graphic&nbsp;options&nbsp;for&nbsp;best&nbsp;SRL&nbsp;compatibility.&nbsp;Works&nbsp;both&nbsp;logged&nbsp;in&nbsp;and&nbsp;out.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Logout">Logout</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100 / Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Logs&nbsp;you&nbsp;out.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoginPlayer">LoginPlayer</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL Developers
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Logs&nbsp;in&nbsp;the&nbsp;Player[CurrentPlayer].&nbsp;Detects&nbsp;most&nbsp;Client&nbsp;Login&nbsp;Errors</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RandomNextPlayer">RandomNextPlayer</a></font><font color="#000000">(</font><font color="#800000">Active:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Dankness based on WT-Fawki's NextPlayer and modified by Ron and by Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Picks&nbsp;Random&nbsp;Player&nbsp;that&nbsp;is&nbsp;Active&nbsp;and&nbsp;Logs&nbsp;in</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="NextPlayer">NextPlayer</a></font><font color="#000000">(</font><font color="#800000">Active:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Dankness and modified by Ron and by Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Logs&nbsp;in&nbsp;the&nbsp;next&nbsp;player.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Boolean:&nbsp;True&nbsp;-&nbsp;Current&nbsp;player&nbsp;is&nbsp;ok.&nbsp;False&nbsp;-&nbsp;Current&nbsp;player&nbsp;is&nbsp;false.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="CheckUserNicks">CheckUserNicks</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion / Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;all&nbsp;nicks&nbsp;are&nbsp;set&nbsp;correct.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\MapWalk.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;DebugRadialRoad</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Shows&nbsp;Debug&nbsp;Info&nbsp;on&nbsp;RRW.&nbsp;</font><br>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MakeCompass">MakeCompass</a></font><font color="#000000">(</font><font color="#800000">Direction:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Aligns&nbsp;RS&nbsp;to&nbsp;specified&nbsp;direction<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;direction:&nbsp;Enter&nbsp;a&nbsp;specific&nbsp;side&nbsp;('n',&nbsp;'e',&nbsp;'s',&nbsp;'w')<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;or&nbsp;enter&nbsp;a&nbsp;degree(for&nbsp;example:&nbsp;'153'&nbsp;or&nbsp;'23')</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RunTo">RunTo</a></font><font color="#000000">(</font><font color="#800000">dir:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;runfar</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle and Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Runs&nbsp;to&nbsp;direction</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RunAway">RunAway</a></font><font color="#000000">(</font><font color="#800000">dir:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;RunFar</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font><font color="#800000">&nbsp;Action</font><font color="#000000">,</font><font color="#800000">&nbsp;WaitTime</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Runs&nbsp;away&nbsp;in&nbsp;minimap&nbsp;related&nbsp;direction,&nbsp;based&nbsp;on&nbsp;north.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Dir&nbsp;can&nbsp;be&nbsp;'N',&nbsp;'E',&nbsp;'S'&nbsp;or&nbsp;'W'.&nbsp;RunFar&nbsp;will&nbsp;run&nbsp;further&nbsp;than&nbsp;normal.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Action&nbsp;can&nbsp;be&nbsp;either&nbsp;1,&nbsp;2&nbsp;or&nbsp;3.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1:&nbsp;RunAway&nbsp;+&nbsp;Wait(WaitTime)&nbsp;+&nbsp;RunBack<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2:&nbsp;RunAway&nbsp;+&nbsp;Wait(WaitTime)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3:&nbsp;RunBack<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Note:&nbsp;WaitTime&nbsp;is&nbsp;in&nbsp;milliseconds!</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="StoreToRoadColorArray">StoreToRoadColorArray</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? / WT-Fakawi.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;RoadColor&nbsp;to&nbsp;Array.&nbsp;Debugging&nbsp;and&nbsp;logging&nbsp;purposes.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetOldRoadColors">GetOldRoadColors</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? / WT-Fakawi.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tries&nbsp;to&nbsp;find&nbsp;the&nbsp;stored&nbsp;Roadcolor&nbsp;on&nbsp;the&nbsp;minimap&nbsp;and&nbsp;sets&nbsp;RoadColor.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetNewRoadColor">GetNewRoadColor</a></font><font color="#000000">(</font><font color="#800000">xs,</font><font color="#000000"></font><font color="#800000">&nbsp;ys</font><font color="#000000">,</font><font color="#800000">&nbsp;xe</font><font color="#000000">,</font><font color="#800000">&nbsp;ye</font><font color="#000000">,</font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? / WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Copies&nbsp;and&nbsp;compares&nbsp;a&nbsp;Bitmap&nbsp;of&nbsp;20*&nbsp;20&nbsp;around&nbsp;Flag&nbsp;with&nbsp;known&nbsp;RoadColor.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;the&nbsp;new&nbsp;global&nbsp;RoadColor.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RoadColorChecker">RoadColorChecker</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? / WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;presence&nbsp;of&nbsp;RoadColor.&nbsp;If&nbsp;not&nbsp;found&nbsp;will&nbsp;call&nbsp;GetNewRoadColor</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="CountFlag">CountFlag</a></font><font color="#000000">(</font><font color="#800000">Distance:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? / WT-Fakawi.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;until&nbsp;Flag&nbsp;is&nbsp;within&nbsp;"Distance"&nbsp;distance&nbsp;and&nbsp;check&nbsp;for&nbsp;RoadColor<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;changes.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LinearWalkEx">LinearWalkEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;tpa</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">,</font><font color="#800000">&nbsp;TheColor</font><font color="#000000">,</font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Direction</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;TheColor&nbsp;from&nbsp;Radial&nbsp;(scanning&nbsp;outwards)&nbsp;for&nbsp;Radius&nbsp;Distance.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;Arguments:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tpa:&nbsp;Result&nbsp;points.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Direction:&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RadialWalkEx">RadialWalkEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;tpa</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">,</font><font color="#800000">&nbsp;TheColor</font><font color="#000000">,</font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;StartRadial</font><font color="#000000">,</font><font color="#800000">&nbsp;EndRadial</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;TheColor&nbsp;from&nbsp;StartRadial&nbsp;to&nbsp;EndRadial&nbsp;for&nbsp;Radius&nbsp;Distance.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;Arguments:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;tpa:&nbsp;Result&nbsp;points.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;StartRadial/EndRadial:&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RadialWalk">RadialWalk</a></font><font color="#000000">(</font><font color="#800000">TheColor:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;StartRadial</font><font color="#000000">,</font><font color="#800000">&nbsp;EndRadial</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;Ymod</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;TheColor&nbsp;from&nbsp;StartRadial&nbsp;to&nbsp;EndRadial&nbsp;for&nbsp;Radius&nbsp;Distance<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;Arguments:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;TheColor:&nbsp;Any&nbsp;Color,&nbsp;but&nbsp;Road-&nbsp;or&nbsp;WaterColor&nbsp;will&nbsp;do&nbsp;fine&nbsp;:)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;StartRadial/EndRadial:&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;XMod,&nbsp;YMod:&nbsp;deviation&nbsp;from&nbsp;MouseFindFlag.&nbsp;-2&nbsp;to&nbsp;2.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LinearWalk">LinearWalk</a></font><font color="#000000">(</font><font color="#800000">TheColor:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Direction</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;Ymod</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;TheColor&nbsp;from&nbsp;Direction&nbsp;MIDDLE&nbsp;OUT!by&nbsp;performing&nbsp;windscreenlike&nbsp;scanning&nbsp;movements&nbsp;for&nbsp;Radius&nbsp;Distance<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;Arguments:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;TheColor:&nbsp;Any&nbsp;Color,&nbsp;but&nbsp;Road-&nbsp;or&nbsp;WaterColor&nbsp;will&nbsp;do&nbsp;fine&nbsp;:)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Direction:&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;XMod,&nbsp;YMod:&nbsp;deviation&nbsp;from&nbsp;MouseFindFlag.&nbsp;-2&nbsp;to&nbsp;2.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RadialRoadWalk">RadialRoadWalk</a></font><font color="#000000">(</font><font color="#800000">TheColor:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;StartRadial</font><font color="#000000">,</font><font color="#800000">&nbsp;EndRadial</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;Ymod</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;TheColor&nbsp;from&nbsp;StartRadial&nbsp;to&nbsp;EndRadial&nbsp;for&nbsp;Radius&nbsp;Distance<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;Arguments:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;TheColor:&nbsp;RoadColor.&nbsp;RoadColor&nbsp;will&nbsp;be&nbsp;dynamically&nbsp;updated.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;StartRadial/EndRadial:&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;XMod,&nbsp;YMod:&nbsp;deviation&nbsp;from&nbsp;MouseFindFlag.&nbsp;-2&nbsp;to&nbsp;2.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LinearRoadWalk">LinearRoadWalk</a></font><font color="#000000">(</font><font color="#800000">TheColor:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Direction</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;Ymod</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;TheColor&nbsp;from&nbsp;Direction&nbsp;MIDDLE&nbsp;OUT!by&nbsp;performing&nbsp;windscreenlike&nbsp;scanning&nbsp;movements&nbsp;for&nbsp;Radius&nbsp;Distance<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Valid&nbsp;Arguments:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;TheColor:&nbsp;Any&nbsp;Color,&nbsp;but&nbsp;Road-&nbsp;or&nbsp;WaterColor&nbsp;will&nbsp;do&nbsp;fine&nbsp;:)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Direction:&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;XMod,&nbsp;YMod:&nbsp;deviation&nbsp;from&nbsp;MouseFindFlag.&nbsp;-2&nbsp;to&nbsp;2.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="WaterWalk">WaterWalk</a></font><font color="#000000">(</font><font color="#800000">StartRadial,</font><font color="#000000"></font><font color="#800000">&nbsp;EndRadial</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Radius</font><font color="#000000">,</font><font color="#800000">&nbsp;FFlagBreakOut</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Xoff</font><font color="#000000">,</font><font color="#800000">&nbsp;Yoff</font><font color="#000000">,</font><font color="#800000">&nbsp;Xmod</font><font color="#000000">,</font><font color="#800000">&nbsp;Ymod</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;alongside&nbsp;Water.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;StartRadial/EndRadial&nbsp;:=&nbsp;Any&nbsp;number&nbsp;between&nbsp;0-720.&nbsp;0=N,90=E,180=S,270=W.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Radius:&nbsp;Distance&nbsp;from&nbsp;the&nbsp;centre&nbsp;of&nbsp;minimap,&nbsp;i.e.&nbsp;how&nbsp;far&nbsp;away&nbsp;the&nbsp;mouse&nbsp;clicks.&nbsp;Use&nbsp;numbers&nbsp;20-72<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;FFlagBreakOut:&nbsp;Distance&nbsp;to&nbsp;flag&nbsp;where&nbsp;it&nbsp;will&nbsp;break&nbsp;out.&nbsp;15&nbsp;-&nbsp;10&nbsp;is&nbsp;good.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Xoff,&nbsp;Yoff:&nbsp;Added&nbsp;to&nbsp;found&nbsp;point.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;XMod,&nbsp;YMod:&nbsp;deviation&nbsp;from&nbsp;MouseFindFlag.&nbsp;-2&nbsp;to&nbsp;2.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetAngle">SetAngle</a></font><font color="#000000">(</font><font color="#800000">Highest</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;mainscreen&nbsp;at&nbsp;highest\lowest&nbsp;angle&nbsp;(Depends&nbsp;on&nbsp;the&nbsp;boolean)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PlayersOnMap">PlayersOnMap</a></font><font color="#000000">(</font><font color="#800000">xx1,</font><font color="#000000"></font><font color="#800000">&nbsp;yy1</font><font color="#000000">,</font><font color="#800000">&nbsp;xx2</font><font color="#000000">,</font><font color="#800000">&nbsp;yy2</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;integer</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> footballjds
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Counts&nbsp;the&nbsp;players&nbsp;on&nbsp;the&nbsp;minimap,&nbsp;not&nbsp;including&nbsp;your&nbsp;own&nbsp;player.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Math.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadCoSineArrays">LoadCoSineArrays</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;arrays&nbsp;for&nbsp;use&nbsp;with&nbsp;Radial-&nbsp;and&nbsp;LinearWalk.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="CreateTPAFromText">CreateTPAFromText</a></font><font color="#000000">(</font><font color="#800000">Txt</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;Chars</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> MastaRaymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;TPointArray&nbsp;of&nbsp;the&nbsp;inputted&nbsp;Text.&nbsp;Needs&nbsp;Wizzyplugin</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetSplinePt">GetSplinePt</a></font><font color="#000000">(</font><font color="#800000">Points:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Theta</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> BenLand100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;point&nbsp;on&nbsp;a&nbsp;spline,&nbsp;defined&nbsp;by&nbsp;control&nbsp;points&nbsp;Points,&nbsp;at&nbsp;Theta</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MakeSplinePath">MakeSplinePath</a></font><font color="#000000">(</font><font color="#800000">Points:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;ThetaInc</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> BenLand100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;spline,&nbsp;defined&nbsp;by&nbsp;control&nbsp;points&nbsp;Points,&nbsp;incrementing&nbsp;theta&nbsp;by&nbsp;ThetaInc</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MidPoints">MidPoints</a></font><font color="#000000">(</font><font color="#800000">Path:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;MaxDist</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> BenLand100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds&nbsp;midpoints&nbsp;to&nbsp;Path&nbsp;so&nbsp;no&nbsp;distance&nbsp;on&nbsp;it&nbsp;is&nbsp;greater&nbsp;than&nbsp;MaxDist</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InAbstractBox">InAbstractBox</a></font><font color="#000000">(</font><font color="#800000">x1,</font><font color="#000000"></font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">,</font><font color="#800000">&nbsp;x3</font><font color="#000000">,</font><font color="#800000">&nbsp;y3</font><font color="#000000">,</font><font color="#800000">&nbsp;x4</font><font color="#000000">,</font><font color="#800000">&nbsp;y4</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> BenLand100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;point&nbsp;x,&nbsp;y&nbsp;is&nbsp;in&nbsp;an&nbsp;abstract&nbsp;box&nbsp;defined&nbsp;by&nbsp;x1,&nbsp;y1,&nbsp;x2,&nbsp;y2,&nbsp;x3,&nbsp;y3,&nbsp;x4,&nbsp;y4<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;An&nbsp;abstract&nbsp;box&nbsp;example:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x1,&nbsp;y1&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x2,&nbsp;y2<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+--------+<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+--+<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x4,&nbsp;y4&nbsp;&nbsp;&nbsp;&nbsp;x3,&nbsp;y3</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="inAngle">inAngle</a></font><font color="#000000">(</font><font color="#800000">Origin:</font><font color="#000000"></font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font><font color="#800000">&nbsp;Angle1</font><font color="#000000">,</font><font color="#800000">&nbsp;Angle2</font><font color="#000000">,</font><font color="#800000">&nbsp;Radius1</font><font color="#000000">,</font><font color="#800000">&nbsp;Radius2</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font><font color="#800000">&nbsp;X</font><font color="#000000">,</font><font color="#800000">&nbsp;Y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> BenLand100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;X&nbsp;and&nbsp;Y&nbsp;fall&nbsp;within&nbsp;Radius1&nbsp;to&nbsp;Radius2&nbsp;and&nbsp;Angle1&nbsp;to&nbsp;Angle2<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Note1:&nbsp;EVERYTHING&nbsp;IS&nbsp;RELATIVE&nbsp;TO&nbsp;ORIGIN!!!<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Note2:&nbsp;This&nbsp;checks&nbsp;in&nbsp;the&nbsp;smallest&nbsp;segment&nbsp;of&nbsp;the&nbsp;circle&nbsp;formed&nbsp;by&nbsp;Angle1&nbsp;and&nbsp;Angle&nbsp;2<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Example:&nbsp;(Assume&nbsp;the&nbsp;origin&nbsp;is&nbsp;0,0)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;inAngle(0,&nbsp;90,&nbsp;5,&nbsp;10,&nbsp;origin,&nbsp;5,&nbsp;5)&nbsp;=&nbsp;true;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;inAngle(0,&nbsp;90,&nbsp;0,&nbsp;5,&nbsp;origin,&nbsp;5,&nbsp;5)&nbsp;=&nbsp;false;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;inAngle(90,&nbsp;0,&nbsp;5,&nbsp;10,&nbsp;origin,&nbsp;5,&nbsp;5)&nbsp;=&nbsp;false;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Sine">Sine</a></font><font color="#000000">(</font><font color="#800000">degrees:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Cose">Cose</a></font><font color="#000000">(</font><font color="#800000">degrees:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Mouse.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="WindMouse">WindMouse</a></font><font color="#000000">(</font><font color="#800000">xs,</font><font color="#000000"></font><font color="#800000">&nbsp;ys</font><font color="#000000">,</font><font color="#800000">&nbsp;xe</font><font color="#000000">,</font><font color="#800000">&nbsp;ye</font><font color="#000000">,</font><font color="#800000">&nbsp;gravity</font><font color="#000000">,</font><font color="#800000">&nbsp;wind</font><font color="#000000">,</font><font color="#800000">&nbsp;minWait</font><font color="#000000">,</font><font color="#800000">&nbsp;maxWait</font><font color="#000000">,</font><font color="#800000">&nbsp;maxStep</font><font color="#000000">,</font><font color="#800000">&nbsp;targetArea</font><font color="#000000">:</font><font color="#008080">&nbsp;extended</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Benland100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="MMouse">MMouse</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">,</font><font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Benland100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves&nbsp;the&nbsp;mouse.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Mouse">Mouse</a></font><font color="#000000">(</font><font color="#800000">mousex,</font><font color="#000000"></font><font color="#800000">&nbsp;mousey</font><font color="#000000">,</font><font color="#800000">&nbsp;ranx</font><font color="#000000">,</font><font color="#800000">&nbsp;rany</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;left</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle, with a small fix by hy71194
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves&nbsp;then&nbsp;clicks&nbsp;mouse.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SleepAndMoveMouse">SleepAndMoveMouse</a></font><font color="#000000">(</font><font color="#800000">Time:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;for&nbsp;specified&nbsp;time&nbsp;and&nbsp;moves&nbsp;mouse&nbsp;around&nbsp;like&nbsp;bored&nbsp;human&nbsp;would.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="IdleTime">IdleTime</a></font><font color="#000000">(</font><font color="#800000">Time,</font><font color="#000000"></font><font color="#800000">&nbsp;Rand</font><font color="#000000">:</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Gravity</font><font color="#000000">:</font><font color="#008080">&nbsp;extended</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> BenLand100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Randomly&nbsp;moves&nbsp;the&nbsp;mouse&nbsp;(Rand,&nbsp;and&nbsp;Gravity)&nbsp;for&nbsp;Time&nbsp;milliseconds</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Object.scar</big></big></b></font></p>
<br><b><font color="#000000">type&nbsp;</font><font color="#008080">&nbsp;TAutoColorInfo</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set&nbsp;of&nbsp;information&nbsp;that&nbsp;can&nbsp;be&nbsp;used&nbsp;in&nbsp;some&nbsp;functions.&nbsp;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjRecordEx">FindObjRecordEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;fx</font><font color="#000000">,</font><font color="#800000">&nbsp;fy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;AutoInfo</font><font color="#000000">:</font><font color="#800000">&nbsp;TAutoColorInfo</font><font color="#000000">;</font><font color="#800000">&nbsp;QuickSorting</font><font color="#000000">,</font><font color="#800000">&nbsp;RGBXYZCheck</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;an&nbsp;Object&nbsp;using&nbsp;a&nbsp;TAutoColorInfo&nbsp;record&nbsp;with&nbsp;extra&nbsp;options.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjRecord">FindObjRecord</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;fx</font><font color="#000000">,</font><font color="#800000">&nbsp;fy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;AutoInfo</font><font color="#000000">:</font><font color="#800000">&nbsp;TAutoColorInfo)</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;an&nbsp;Object&nbsp;using&nbsp;a&nbsp;TAutoColorInfo&nbsp;record.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjEx">FindObjEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Text</font><font color="#000000">:</font><font color="#800000">&nbsp;TStringArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Color</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Tol</font><font color="#000000">,</font></b>
<br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObj">FindObj</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Text</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Color</font><font color="#000000">,</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Object</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjCustom">FindObjCustom</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Text</font><font color="#000000">:</font><font color="#800000">&nbsp;TStringArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Color</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Object&nbsp;with&nbsp;custom&nbsp;amount&nbsp;of&nbsp;colors&nbsp;and&nbsp;custom&nbsp;amount&nbsp;of&nbsp;Uptext<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Example:&nbsp;FindObjCustom(x,&nbsp;y,&nbsp;['att',&nbsp;'ack'],&nbsp;[123456,&nbsp;345678],&nbsp;5);</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjectDeformed">FindObjectDeformed</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;ObjX</font><font color="#000000">,</font><font color="#800000">&nbsp;ObjY</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;UpText1</font><font color="#000000">,</font><font color="#800000">&nbsp;UpText2</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;BMP</font><font color="#000000">,</font><font color="#800000">&nbsp;a</font><font color="#000000">,</font><font color="#800000">&nbsp;b</font><font color="#000000">,</font><font color="#800000">&nbsp;c</font><font color="#000000">,</font><font color="#800000">&nbsp;d</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Object&nbsp;in&nbsp;Box&nbsp;a,b,c,d,&nbsp;specified&nbsp;by&nbsp;BitMap&nbsp;and&nbsp;Uptext1&nbsp;or&nbsp;Uptext2<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;coords&nbsp;in&nbsp;ObjX&nbsp;and&nbsp;ObjY.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Uses&nbsp;Deformed&nbsp;Bitmap.&nbsp;FindObjectDeformed&nbsp;will&nbsp;gradually&nbsp;lower&nbsp;Tol&nbsp;and&nbsp;reduce&nbsp;Accuracy.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Functon&nbsp;can&nbsp;cause&nbsp;severe&nbsp;Lag&nbsp;when&nbsp;using&nbsp;bitmaps&nbsp;bigger&nbsp;then&nbsp;16&nbsp;pixels.&nbsp;Works&nbsp;but&nbsp;Lags.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjTPA">FindObjTPA</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font><font color="#800000">&nbsp;color</font><font color="#000000">,</font><font color="#800000">&nbsp;tol</font><font color="#000000">,</font><font color="#800000">&nbsp;cts</font><font color="#000000">,</font><font color="#800000">&nbsp;ObjWidth</font><font color="#000000">,</font><font color="#800000">&nbsp;ObjHeight</font><font color="#000000">,</font><font color="#800000">&nbsp;minCount</font><font color="#800000">&nbsp;:Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;UpText</font><font color="#000000">:</font><font color="#800000">&nbsp;tstringarray)</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;object&nbsp;using&nbsp;WizzyPlugin&nbsp;functions.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Starts&nbsp;with&nbsp;a&nbsp;Spiral&nbsp;from&nbsp;x&nbsp;and&nbsp;y.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Put&nbsp;in&nbsp;the&nbsp;color,&nbsp;Tolerance&nbsp;and&nbsp;ColorToleranceSpeed.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;you&nbsp;don't&nbsp;know&nbsp;what&nbsp;colortolerancespeed&nbsp;to&nbsp;choose,&nbsp;put&nbsp;in&nbsp;-1.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ObjWidth&nbsp;and&nbsp;ObjHeight&nbsp;are&nbsp;the&nbsp;parameters&nbsp;TPAToATPAEx&nbsp;uses,&nbsp;thus&nbsp;filtering<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;MS's&nbsp;FindColorsSpiralTolerance&nbsp;points&nbsp;in&nbsp;boxes&nbsp;defined&nbsp;by<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ObjWidth&nbsp;and&nbsp;ObjHeigth.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;minCount&nbsp;is&nbsp;the&nbsp;amount&nbsp;of&nbsp;colors&nbsp;it&nbsp;should&nbsp;at&nbsp;least&nbsp;find&nbsp;in&nbsp;a&nbsp;Object&nbsp;box.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;UpText,&nbsp;is&nbsp;ofcourse&nbsp;the&nbsp;text&nbsp;the&nbsp;object&nbsp;should&nbsp;have.&nbsp;In&nbsp;the&nbsp;Multi&nbsp;variant&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;UpText&nbsp;is&nbsp;a&nbsp;string&nbsp;array.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Overwrite.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Function">Function</a></font><font color = "#000000">rs_GetCompassAngleDegrees:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>

<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;compass&nbsp;angle&nbsp;in&nbsp;degrees.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="rs_GetCompassAngleRadians">rs_GetCompassAngleRadians</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;compass&nbsp;angle&nbsp;in&nbsp;radians.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="MouseBox">MouseBox</a></font><font color="#000000">(</font><font color="#800000">x1,</font><font color="#000000"></font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;ClickType</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter and Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves&nbsp;mouse&nbsp;into&nbsp;a&nbsp;random&nbsp;position&nbsp;in&nbsp;the&nbsp;box.&nbsp;Clicks&nbsp;if&nbsp;told&nbsp;to.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="rs_OnMinimap">rs_OnMinimap</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;wether&nbsp;the&nbsp;specified&nbsp;point&nbsp;is&nbsp;on&nbsp;the&nbsp;minimap.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Players.scar</big></big></b></font></p>
<br><b><font color="#000000">type&nbsp;</font><font color="#008080">&nbsp;TUser</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The&nbsp;User&nbsp;Record.&nbsp;</font><br>


<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;UseSandwichSolver</font><font color="#000000">,</font><font color="#800000">&nbsp;UseBoxSolver</font><font color="#000000">,</font><font color="#800000">&nbsp;UseCerterSolve</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For&nbsp;Slower&nbsp;Computers&nbsp;you&nbsp;may&nbsp;turn&nbsp;off&nbsp;and&nbsp;it&nbsp;will&nbsp;use&nbsp;other&nbsp;means&nbsp;to&nbsp;solve&nbsp;or&nbsp;logout.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;Players</font><font color="#000000">:</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;TUser</font><font color="#000000">;</font></font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Array&nbsp;of&nbsp;users.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;CheckHpFirst</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;you&nbsp;want&nbsp;the&nbsp;script&nbsp;to&nbsp;look&nbsp;at&nbsp;the&nbsp;hp&nbsp;and&nbsp;see&nbsp;that&nbsp;it's&nbsp;been&nbsp;lowered&nbsp;before&nbsp;it&nbsp;runs&nbsp;away&nbsp;from&nbsp;a&nbsp;fight.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;ReinCarnate</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;you&nbsp;want&nbsp;your&nbsp;Status&nbsp;to&nbsp;stay&nbsp;True&nbsp;when&nbsp;you&nbsp;die.&nbsp;(Autofighters)&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;LogoutOnMod</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;you&nbsp;wish&nbsp;to&nbsp;logout,&nbsp;wait&nbsp;then&nbsp;login&nbsp;again&nbsp;when&nbsp;a&nbsp;mod&nbsp;is&nbsp;found.&nbsp;</font><br>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LoggedIn">LoggedIn</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;Logged&nbsp;In.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="NumberOfPlayers">NumberOfPlayers</a></font><font color="#000000">(</font><font color="#800000">Number:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> BenLand100 / Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes&nbsp;the&nbsp;Players&nbsp;array&nbsp;have&nbsp;Number&nbsp;indexes,&nbsp;also&nbsp;sets&nbsp;strings&nbsp;and<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;other&nbsp;player&nbsp;array's&nbsp;too&nbsp;standard&nbsp;100.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PlayersActive">PlayersActive</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ss23
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Numbers&nbsp;of&nbsp;players&nbsp;active&nbsp;in&nbsp;the&nbsp;Players&nbsp;array.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="AllPlayersInactive">AllPlayersInactive</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;all&nbsp;players&nbsp;are&nbsp;inactive&nbsp;in&nbsp;the&nbsp;Players&nbsp;array.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\RC.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;RCMaster</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Master&nbsp;Player&nbsp;(Controller)&nbsp;User&nbsp;Nick.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;MasterBitMapMask</font><font color="#000000">,</font><font color="#800000">&nbsp;RCTimeMark</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Variables&nbsp;used&nbsp;in&nbsp;the&nbsp;Remote&nbsp;Control&nbsp;include.&nbsp;</font><br>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RCReadCommand">RCReadCommand</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;string&nbsp;of&nbsp;red&nbsp;typed&nbsp;message&nbsp;(color&nbsp;128)</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RCSetNick">RCSetNick</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates&nbsp;MasterBitMapMask&nbsp;for&nbsp;recognisition</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RCFindMaster">RCFindMaster</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Mx</font><font color="#000000">,</font><font color="#800000">&nbsp;My</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;X1</font><font color="#000000">,</font><font color="#800000">&nbsp;Y1</font><font color="#000000">,</font><font color="#800000">&nbsp;X2</font><font color="#000000">,</font><font color="#800000">&nbsp;Y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;MasterBitMapMask&nbsp;(Master&nbsp;Name)&nbsp;and&nbsp;returns&nbsp;its&nbsp;coordinates<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;in&nbsp;Mx&nbsp;and&nbsp;My.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Could&nbsp;be&nbsp;usefull&nbsp;also&nbsp;for&nbsp;friend-finding.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RCHowManyOnline">RCHowManyOnline</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;number&nbsp;of&nbsp;online&nbsp;Friends.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RCFindFriend">RCFindFriend</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;name&nbsp;of&nbsp;the&nbsp;First&nbsp;Friend&nbsp;in&nbsp;the&nbsp;FriendList</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RCPrivateMessageColorFound">RCPrivateMessageColorFound</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;Color&nbsp;128&nbsp;(red)&nbsp;was&nbsp;found&nbsp;in&nbsp;ChatWindow.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ReturnStatus">ReturnStatus</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;concatenated&nbsp;string&nbsp;with&nbsp;the&nbsp;False&nbsp;Player&nbsp;Names.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;you&nbsp;feel&nbsp;this&nbsp;is&nbsp;too&nbsp;suspicious,&nbsp;use&nbsp;Players.nick&nbsp;(recommended)</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RCResetStatus">RCResetStatus</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Resets&nbsp;the&nbsp;Status&nbsp;of&nbsp;ALL&nbsp;Players&nbsp;to&nbsp;True</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RC">RC</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;High&nbsp;Level&nbsp;Remote&nbsp;Control&nbsp;Command.&nbsp;Handles&nbsp;Remote&nbsp;Control.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Works&nbsp;as&nbsp;follows:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;existence&nbsp;of&nbsp;red&nbsp;color&nbsp;in&nbsp;chat&nbsp;window.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;red&nbsp;color&nbsp;is&nbsp;found,&nbsp;it&nbsp;checks&nbsp;for&nbsp;the&nbsp;existence&nbsp;of&nbsp;the&nbsp;MasterBitMapMask.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;found&nbsp;it&nbsp;waits&nbsp;60&nbsp;seconds&nbsp;for&nbsp;pm&nbsp;"status"&nbsp;or&nbsp;pm&nbsp;"reset".<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Then&nbsp;RC&nbsp;sleeps&nbsp;five&nbsp;minutes&nbsp;to&nbsp;get&nbsp;rid&nbsp;of&nbsp;the&nbsp;red&nbsp;text.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\SRLLog.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;SRLSavePath</font><font color="#800000">&nbsp;</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The&nbsp;default&nbsp;path&nbsp;we&nbsp;save&nbsp;files&nbsp;too&nbsp;(screenshots,&nbsp;chatlogs).&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;TheFile</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use&nbsp;to&nbsp;log&nbsp;chat&nbsp;to&nbsp;file.&nbsp;See&nbsp;SaveToChatLog.&nbsp;</font><br>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InitializeSRLLogFile">InitializeSRLLogFile</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;boolean</font><font color="#000000">;</font></b>

<font color="#000000"><br><b>By:</b> Markus
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;SRLSavePath&nbsp;variable&nbsp;by&nbsp;looping&nbsp;through&nbsp;a&nbsp;few&nbsp;folders.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Also&nbsp;intializes&nbsp;TheFile</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AddToSRLLog">AddToSRLLog</a></font><font color="#000000">(</font><font color="#800000">s</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Markus
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds&nbsp;a&nbsp;line&nbsp;to&nbsp;the&nbsp;SRL&nbsp;Log&nbsp;file.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Symbol.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;SymbolAccuracy</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;How&nbsp;accurate&nbsp;it&nbsp;must&nbsp;be,&nbsp;in&nbsp;%,&nbsp;to&nbsp;find&nbsp;symbols&nbsp;or&nbsp;icons&nbsp;on&nbsp;the&nbsp;minimap.&nbsp;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LoadSymbolBitmapColor">LoadSymbolBitmapColor</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo, WT-Fakawi, Bebemycat2, Ron, and StarBlaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;Bitmap&nbsp;and&nbsp;Color&nbsp;of&nbsp;a&nbsp;Specific&nbsp;Symbol.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetSymbolColorIn">GetSymbolColorIn</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Name</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;xs</font><font color="#000000">,</font><font color="#800000">&nbsp;ys</font><font color="#000000">,</font><font color="#800000">&nbsp;xe</font><font color="#000000">,</font><font color="#800000">&nbsp;ye</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100 based off of the ideas of Stupid3000
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;Color&nbsp;of&nbsp;the&nbsp;Chosen&nbsp;Symbol,&nbsp;Searching&nbsp;in&nbsp;a&nbsp;selected&nbsp;area<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;of&nbsp;the&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetSymbolColor">GetSymbolColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Name</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo and Modified by Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;Color&nbsp;of&nbsp;the&nbsp;Chosen&nbsp;Symbol,&nbsp;searching&nbsp;the&nbsp;whole&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindSymbol">FindSymbol</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Name</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;a&nbsp;minimap&nbsp;Symbol&nbsp;and&nbsp;returns&nbsp;a&nbsp;Boolean&nbsp;if&nbsp;True.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;the&nbsp;whole&nbsp;Minimap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindSymbolIn">FindSymbolIn</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;rx</font><font color="#000000">,</font><font color="#800000">&nbsp;ry</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Name</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;xs</font><font color="#000000">,</font><font color="#800000">&nbsp;ys</font><font color="#000000">,</font><font color="#800000">&nbsp;xe</font><font color="#000000">,</font><font color="#800000">&nbsp;ye</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100, based on the ideas of Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;a&nbsp;minimap&nbsp;Smbol&nbsp;and&nbsp;returns&nbsp;a&nbsp;Boolean&nbsp;if&nbsp;True.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;a&nbsp;selected&nbsp;area&nbsp;of&nbsp;the&nbsp;Minimap</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FindSymbols">FindSymbols</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;AnsTPA</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></font><font color="#800000">&nbsp;SymbolName</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;a&nbsp;symbol&nbsp;in&nbsp;multiple&nbsp;places.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Text.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;OldLine</font><font color="#000000">,</font><font color="#800000">&nbsp;TheName</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ChatLog&nbsp;vars.&nbsp;</font><br>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="TypeByte">TypeByte</a></font><font color="#000000">(</font><font color="#800000">k:</font><font color="#000000"></font><font color="#008080">&nbsp;Byte</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Types&nbsp;one&nbsp;char.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="TypeSend">TypeSend</a></font><font color="#000000">(</font><font color="#800000">Text:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sends&nbsp;human&nbsp;like&nbsp;text.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="AddMistakes">AddMistakes</a></font><font color="#000000">(</font><font color="#800000">Orig:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Chance</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds&nbsp;human&nbsp;mistakes&nbsp;to&nbsp;Orig&nbsp;such&nbsp;as&nbsp;mistypes,&nbsp;missing&nbsp;letters,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;wrong&nbsp;cases.&nbsp;For&nbsp;a&nbsp;human-like&nbsp;chance&nbsp;of&nbsp;making&nbsp;a&nbsp;mistake&nbsp;make&nbsp;Chance&nbsp;10&nbsp;-&nbsp;30.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Smaller&nbsp;values&nbsp;of&nbsp;Chance&nbsp;=&nbsp;More&nbsp;mistakes.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;TypeSend(AddMistakes('Hello',&nbsp;20));</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetUpText">GetUpText</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;text&nbsp;in&nbsp;upperleft&nbsp;corner.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsUpText">IsUpText</a></font><font color="#000000">(</font><font color="#800000">UpText:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;up&nbsp;text&nbsp;that&nbsp;might&nbsp;be&nbsp;to&nbsp;the&nbsp;right</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsUpTextMultiCustom">IsUpTextMultiCustom</a></font><font color="#000000">(</font><font color="#800000">Text:</font><font color="#000000"></font><font color="#800000">&nbsp;TStringArray)</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100 / Nielsie95 / Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;the&nbsp;occurance&nbsp;of&nbsp;any&nbsp;of&nbsp;the&nbsp;strings&nbsp;in&nbsp;the&nbsp;array.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;IsUpTextMultiCustom(['Att',&nbsp;'ttac',&nbsp;'ack',&nbsp;'monst',&nbsp;'ster'])</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindNPCChatText">FindNPCChatText</a></font><font color="#000000">(</font><font color="#800000">txt:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Action</font><font color="#000000">:</font><font color="#800000">&nbsp;(ClickLeft,ClickRight,Move,Nothing))</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Kernel Klink and Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;a&nbsp;text&nbsp;said&nbsp;by&nbsp;a&nbsp;NPC&nbsp;in&nbsp;chat.&nbsp;If&nbsp;found&nbsp;it'll&nbsp;perform&nbsp;action,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;where&nbsp;action&nbsp;can&nbsp;be:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nothing&nbsp;-&nbsp;Just&nbsp;return&nbsp;wether&nbsp;its&nbsp;found<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Move&nbsp;-&nbsp;Just&nbsp;move&nbsp;the&nbsp;mouse&nbsp;to&nbsp;it<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clickleft&nbsp;-&nbsp;Movemouse&nbsp;&&nbsp;Clickmouse&nbsp;left<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clickright&nbsp;-&nbsp;MoveMouse&nbsp;&&nbsp;Clickmouse&nbsp;right</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindText">FindText</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;txt</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;font</font><font color="#000000">,</font><font color="#800000">&nbsp;xs</font><font color="#000000">,</font><font color="#800000">&nbsp;ys</font><font color="#000000">,</font><font color="#800000">&nbsp;xe</font><font color="#000000">,</font><font color="#800000">&nbsp;ye</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;for&nbsp;text&nbsp;in&nbsp;specified&nbsp;box&nbsp;with&nbsp;specified&nbsp;font.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ChooseOption">ChooseOption</a></font><font color="#000000">(</font><font color="#800000">txt:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Popup&nbsp;menu,&nbsp;then&nbsp;clicks&nbsp;on&nbsp;it.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CloseWindow">CloseWindow</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Solemn Wishes and Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes&nbsp;any&nbsp;open&nbsp;windows.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="TextCoords">TextCoords</a></font><font color="#000000">(</font><font color="#800000">textn:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;x,&nbsp;y&nbsp;for&nbsp;text.&nbsp;(1&nbsp;to&nbsp;8)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetBlackText">GetBlackText</a></font><font color="#000000">(</font><font color="#800000">ChatLine:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury based on the works of Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;the&nbsp;black&nbsp;message&nbsp;text&nbsp;on&nbsp;ChatLine&nbsp;(1&nbsp;to&nbsp;8).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsBlackText">IsBlackText</a></font><font color="#000000">(</font><font color="#800000">Text:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;ChatLine</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury based on the works of Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;Text&nbsp;in&nbsp;the&nbsp;black&nbsp;text&nbsp;on&nbsp;ChatLine&nbsp;(1&nbsp;to&nbsp;8).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ChatsBlackText">ChatsBlackText</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;TStringArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;all&nbsp;text&nbsp;with&nbsp;color&nbsp;0&nbsp;in&nbsp;chatbox:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;1&nbsp;is&nbsp;result[1]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;2&nbsp;is&nbsp;result[2]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;3&nbsp;is&nbsp;result[3]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;4&nbsp;is&nbsp;result[4]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;5&nbsp;is&nbsp;result[5]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;6&nbsp;is&nbsp;result[6]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;7&nbsp;is&nbsp;result[7]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line&nbsp;8&nbsp;is&nbsp;result[8]</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsChatBlackTextAnyLine">IsChatBlackTextAnyLine</a></font><font color="#000000">(</font><font color="#800000">ChatTxt:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;ChatTxt&nbsp;is&nbsp;found&nbsp;in&nbsp;any&nbsp;of&nbsp;the&nbsp;8&nbsp;lines&nbsp;in&nbsp;ChatBox.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetBlackChatMessage">GetBlackChatMessage</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;text&nbsp;with&nbsp;color&nbsp;0&nbsp;in&nbsp;last&nbsp;chat&nbsp;line.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindBlackChatMessage">FindBlackChatMessage</a></font><font color="#000000">(</font><font color="#800000">ChatMsg:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;text&nbsp;with&nbsp;color&nbsp;0&nbsp;in&nbsp;last&nbsp;chat&nbsp;line&nbsp;is&nbsp;found.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LastChatter">LastChatter</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;name</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetLastChatText">GetLastChatText</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;chat</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader / Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;blue&nbsp;chat&nbsp;text&nbsp;was&nbsp;found</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FixChat">FixChat</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls&nbsp;ChatText&nbsp;scrollbar&nbsp;down.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SaveToChatLog">SaveToChatLog</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi / masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Saves&nbsp;chat&nbsp;to&nbsp;log&nbsp;file</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InChat">InChat</a></font><font color="#000000">(</font><font color="#800000">Text:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Grabs&nbsp;Last&nbsp;Chat&nbsp;Line&nbsp;and&nbsp;performs&nbsp;checks&nbsp;on&nbsp;occurence&nbsp;of&nbsp;text</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ClickText">ClickText</a></font><font color="#000000">(</font><font color="#800000">Text:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Chars</font><font color="#000000">,</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Left</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clicks&nbsp;text&nbsp;if&nbsp;found&nbsp;in&nbsp;box.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="Function">Function</a></font><font color = "#000000">LoadTextTPA(Text</font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>

<br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindTextTpaEx">FindTextTpaEx</a></font><font color="#000000">(</font><font color="#800000">Color,Tol,xs,ys,xe,ye</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#800000">&nbsp;integer;var</font><font color="#800000">&nbsp;x,y</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Txt</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Chars</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Action</font><font color="#000000">:&nbsp;</font><font color="#800000">&nbsp;(ClickLeft,ClickRight,Move,Nothing))</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Uses&nbsp;TPA's&nbsp;to&nbsp;find&nbsp;text..Returns&nbsp;the&nbsp;found&nbsp;pos&nbsp;in&nbsp;x&nbsp;and&nbsp;y&nbsp;(if&nbsp;not&nbsp;found&nbsp;both&nbsp;are&nbsp;0)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;In&nbsp;action&nbsp;you&nbsp;can&nbsp;put&nbsp;what&nbsp;you&nbsp;want&nbsp;to&nbsp;do&nbsp;after&nbsp;its&nbsp;found..<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Nothing&nbsp;-&nbsp;Just&nbsp;return&nbsp;wether&nbsp;its&nbsp;found<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Move&nbsp;-&nbsp;Just&nbsp;move&nbsp;the&nbsp;mouse&nbsp;to&nbsp;it<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clickleft&nbsp;-&nbsp;Movemouse&nbsp;&&nbsp;Clickmouse&nbsp;left<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clickright&nbsp;-&nbsp;MoveMouse&nbsp;&&nbsp;Clickmouse&nbsp;right</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindTextTpa">FindTextTpa</a></font><font color="#000000">(</font><font color="#800000">Color,Tol,xs,ys,xe,ye</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Txt</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Chars</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Action</font><font color="#000000">:&nbsp;</font><font color="#800000">&nbsp;(ClickLeft,ClickRight,Move,Nothing))</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Raymond
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Just&nbsp;like&nbsp;FindTextTPAEx,&nbsp;but&nbsp;without&nbsp;the&nbsp;x&nbsp;and&nbsp;y&nbsp;pos&nbsp;returning.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RandChatFx">RandChatFx</a></font><font color="#000000">(</font><font color="#800000">Effect:</font><font color="#000000"></font><font color="#008080">&nbsp;Byte</font><font color="#000000">):</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;RS&nbsp;chat&nbsp;effect&nbsp;based&nbsp;on&nbsp;'Effect'.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;0&nbsp;reteurns&nbsp;completely&nbsp;random&nbsp;effect(s),&nbsp;1&nbsp;returns&nbsp;a&nbsp;colorful&nbsp;chat&nbsp;effect,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;returns&nbsp;a&nbsp;text&nbsp;moving&nbsp;effect,&nbsp;3&nbsp;returns&nbsp;both&nbsp;types&nbsp;of&nbsp;effects.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use&nbsp;example:&nbsp;TypeSend(RandChatEffect(0)&nbsp;+&nbsp;'I&nbsp;love&nbsp;pie!');</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="InStrArrEx">InStrArrEx</a></font><font color="#000000">(</font><font color="#800000">S:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;StrArr</font><font color="#000000">:</font><font color="#800000">&nbsp;TStringArray</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Where</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;string&nbsp;S&nbsp;was&nbsp;found&nbsp;in&nbsp;the&nbsp;StrArr,&nbsp;and&nbsp;if&nbsp;so<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;stores&nbsp;the&nbsp;index&nbsp;into&nbsp;Where.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\Timing.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TimeRunning">TimeRunning</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> from Phalanx's script/RsN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;Time&nbsp;since&nbsp;ST&nbsp;(Script&nbsp;StartTime).</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="MarkTime">MarkTime</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;TimeMarker</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;TimeMarker&nbsp;to&nbsp;current&nbsp;system&nbsp;time</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TimeFromMark">TimeFromMark</a></font><font color="#000000">(</font><font color="#800000">TimeMarker:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;returns&nbsp;Milliseconds&nbsp;since&nbsp;MarkTime&nbsp;was&nbsp;set</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TheTime">TheTime</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>

<font color="#000000"><br><b>By:</b> RsN (fixed by Ron)
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;current&nbsp;time&nbsp;as&nbsp;a&nbsp;string</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TheDate">TheDate</a></font><font color="#000000">(</font><font color="#800000">DateFormat</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;TheDate&nbsp;will&nbsp;return&nbsp;the&nbsp;current&nbsp;date.&nbsp;DateFormats&nbsp;can&nbsp;be...<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;=&nbsp;April&nbsp;2nd,&nbsp;2007&nbsp;&nbsp;Month&nbsp;Day,&nbsp;Year<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;2&nbsp;=&nbsp;04/02/07&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Month/Day/Year<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;3&nbsp;=&nbsp;02-04-07&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Day-Month-Year</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Agility.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetCourseXP">GetCourseXP</a></font><font color="#000000">(</font><font color="#800000">Course:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Mad Cow
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;experience&nbsp;for&nbsp;a&nbsp;certain&nbsp;agility&nbsp;course.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\BuySell.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="BuyCoords">BuyCoords</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">,</font><font color="#800000">&nbsp;amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buys&nbsp;the&nbsp;specified&nbsp;amout&nbsp;of&nbsp;the&nbsp;Item&nbsp;at&nbsp;x,&nbsp;y</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="BuyAmount">BuyAmount</a></font><font color="#000000">(</font><font color="#800000">i,</font><font color="#000000"></font><font color="#800000">&nbsp;amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buys&nbsp;the&nbsp;specified&nbsp;amount&nbsp;of&nbsp;the&nbsp;Item&nbsp;at&nbsp;assigned&nbsp;row&nbsp;and&nbsp;column</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="BuyColor">BuyColor</a></font><font color="#000000">(</font><font color="#800000">Color,</font><font color="#000000"></font><font color="#800000">&nbsp;Amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Buys&nbsp;all&nbsp;items&nbsp;with&nbsp;that&nbsp;color</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SellCoords">SellCoords</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">,</font><font color="#800000">&nbsp;amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sells&nbsp;Item&nbsp;at&nbsp;x,&nbsp;y</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Sell">Sell</a></font><font color="#000000">(</font><font color="#800000">i,</font><font color="#000000"></font><font color="#800000">&nbsp;amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sells&nbsp;Items&nbsp;at&nbsp;specified&nbsp;Inv&nbsp;Slot</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindItemsArray">FindItemsArray</a></font><font color="#000000">(</font><font color="#800000">color,</font><font color="#000000"></font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Text</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;num</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;Array&nbsp;of&nbsp;all&nbsp;Coords&nbsp;of&nbsp;that&nbsp;Item</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindItems">FindItems</a></font><font color="#000000">(</font><font color="#800000">color,</font><font color="#000000"></font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;text</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;num</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Items&nbsp;with&nbsp;color&nbsp;and&nbsp;up&nbsp;text.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SellItems">SellItems</a></font><font color="#000000">(</font><font color="#800000">Color,</font><font color="#000000"></font><font color="#800000">&nbsp;Tol</font><font color="#000000">,</font><font color="#800000">&nbsp;Num</font><font color="#000000">,</font><font color="#800000">&nbsp;Amount</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Text</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> RSN
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sells&nbsp;items&nbsp;with&nbsp;that&nbsp;color,&nbsp;UpText&nbsp;and&nbsp;Tolerance&nbsp;by<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Amount&nbsp;Specified</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Construction.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupConstruction">SetupConstruction</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Cooking.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindRange">FindRange</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Squigglyo edited by Bebemycat2
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Will&nbsp;find&nbsp;a&nbsp;range&nbsp;inside&nbsp;the&nbsp;variables&nbsp;given,&nbsp;it&nbsp;wont<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;click&nbsp;it,&nbsp;but&nbsp;it&nbsp;will&nbsp;put&nbsp;the&nbsp;coords&nbsp;in&nbsp;the&nbsp;first&nbsp;2&nbsp;variables</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupCooking">SetupCooking</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Crafting.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadCraftingBitMaps">LoadCraftingBitMaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;setup&nbsp;bitmaps.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenOven">OpenOven</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;oven.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FreeSRLCraftingBitmaps">FreeSRLCraftingBitmaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Bebemycat2
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frees&nbsp;Crafting&nbsp;Bitmaps</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetUpSRLCrafting">SetUpSRLCrafting</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;Crafting&nbsp;Bitmaps&nbsp;into&nbsp;Memory.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Farming.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupFarming">SetupFarming</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Fighting.scar</big></big></b></font></p>
<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="Damage:Integer">Damage:Integer</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;amount&nbsp;of&nbsp;damage.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FightNPC">FightNPC</a></font><font color="#000000">(</font><font color="#800000">Colors</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#800000">&nbsp;TIntegerArray</font><font color="#000000">,</font><font color="#800000">&nbsp;tol</font><font color="#000000">,</font><font color="#800000">&nbsp;TimeOut</font><font color="#000000">:</font></b>
<br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InFight">InFight</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;as&nbsp;True&nbsp;if&nbsp;in&nbsp;fight.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsFightAt">IsFightAt</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> realrune
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;results&nbsp;true&nbsp;if&nbsp;it&nbsp;finds&nbsp;a&nbsp;fight&nbsp;near&nbsp;x,y.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindAllHPBars">FindAllHPBars</a></font><font color="#000000">(</font><font color="#800000">Sx,</font><font color="#000000"></font><font color="#800000">&nbsp;Sy</font><font color="#000000">,</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;all&nbsp;the&nbsp;HP&nbsp;bars&nbsp;(the&nbsp;TPAs&nbsp;of&nbsp;them)&nbsp;in&nbsp;the&nbsp;box&nbsp;formed&nbsp;by<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;x1,&nbsp;y1,&nbsp;x2,&nbsp;y2.&nbsp;Recommended&nbsp;to&nbsp;set&nbsp;Sx&nbsp;and&nbsp;Sy&nbsp;to&nbsp;MSCX&nbsp;and&nbsp;MSCY,&nbsp;so&nbsp;Result[0]<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;is&nbsp;your&nbsp;own&nbsp;Bar&nbsp;or&nbsp;the&nbsp;closest&nbsp;one&nbsp;to&nbsp;you.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetHits">GetHits</a></font><font color="#000000">(</font><font color="#800000">Sx,</font><font color="#000000"></font><font color="#800000">&nbsp;Sy</font><font color="#000000">,</font><font color="#800000">&nbsp;x1</font><font color="#000000">,</font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;all&nbsp;HP&nbsp;percents&nbsp;of&nbsp;the&nbsp;HP&nbsp;bars&nbsp;in&nbsp;x1,&nbsp;y1,&nbsp;x2,&nbsp;y2.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;READ&nbsp;THE&nbsp;DESCRIPTION&nbsp;OF&nbsp;FindAllHPBars!</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindMainScreenHits">FindMainScreenHits</a></font><font color="#000000">(</font><font color="#800000">Bar:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;rounded&nbsp;HP&nbsp;percent&nbsp;of&nbsp;the&nbsp;hp&nbsp;bar&nbsp;Bar&nbsp;counting&nbsp;out&nbsp;from<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;main&nbsp;screen&nbsp;centre,&nbsp;if&nbsp;Bar&nbsp;is&nbsp;0,&nbsp;it's&nbsp;your&nbsp;own&nbsp;bar&nbsp;or&nbsp;the&nbsp;closest&nbsp;one&nbsp;to&nbsp;you.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;could&nbsp;not&nbsp;find&nbsp;the&nbsp;bar&nbsp;Bar,&nbsp;returns&nbsp;-1&nbsp;so&nbsp;you&nbsp;can't&nbsp;confuse&nbsp;it&nbsp;to&nbsp;0&nbsp;HP%.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Firemaking.scar</big></big></b></font></p>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;Fire</font><font color="#000000">,</font><font color="#800000">&nbsp;Tinderbox</font><font color="#000000">,</font><font color="#800000">&nbsp;LogMask</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Variables&nbsp;containing&nbsp;the&nbsp;firemaking&nbsp;bitmaps.&nbsp;</font><br>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadFireMakingBitmaps">LoadFireMakingBitmaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;bitmaps&nbsp;into&nbsp;memory&nbsp;or&nbsp;frees&nbsp;it&nbsp;from&nbsp;memory.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CantLightCheck">CantLightCheck</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Dankness
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;True&nbsp;if&nbsp;able&nbsp;to&nbsp;light&nbsp;logs</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LightWait">LightWait</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Dankness
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;till&nbsp;Logs&nbsp;are&nbsp;Lighted</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="WeHaveLogs">WeHaveLogs</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;WhereX</font><font color="#000000">,</font><font color="#800000">&nbsp;WhereY</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;there&nbsp;is&nbsp;Logs&nbsp;in&nbsp;your&nbsp;Inventory&nbsp;Returns&nbsp;X,Y&nbsp;Cords&nbsp;of&nbsp;Log</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ThereIsFire">ThereIsFire</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;WhereX</font><font color="#000000">,</font><font color="#800000">&nbsp;WhereY</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;there&nbsp;is&nbsp;Fire&nbsp;in&nbsp;MainScreen&nbsp;Returns&nbsp;X,Y&nbsp;Cords</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupFiremaking">SetupFiremaking</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Fishing.scar</big></big></b></font></p>
<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindFishingEquipmentColor">FindFishingEquipmentColor</a></font><font color="#000000">(</font><font color="#800000">Equipment:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Dankness and rewrote Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Net,&nbsp;Lobster&nbsp;Cage,&nbsp;Fishing&nbsp;Rod,&nbsp;Fly&nbsp;Fishing&nbsp;Rod,&nbsp;Harpoon&nbsp;color.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFishingEquipment">FindFishingEquipment</a></font><font color="#000000">(</font><font color="#800000">FishingEquipmentColor:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;FishingEquipmentName</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3oooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;your&nbsp;fishing&nbsp;exuipment&nbsp;specified&nbsp;by&nbsp;FishingEquipmentcolor<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;and&nbsp;Fishing&nbsp;equipment&nbsp;name.&nbsp;Fishingequipmentname&nbsp;should&nbsp;be&nbsp;the&nbsp;uptext.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindWhirlPoolMS">FindWhirlPoolMS</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Whirlpools</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="HandleWhirlPool">HandleWhirlPool</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and Dankness
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;and&nbsp;Handles&nbsp;Whirlpools&nbsp;by&nbsp;Standing&nbsp;still&nbsp;and&nbsp;waiting</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupSRLFishing">SetupSRLFishing</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;Fishing&nbsp;Bitmaps&nbsp;into&nbsp;memory.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Fletching.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupSRLFletching">SetupSRLFletching</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;global&nbsp;Fletching&nbsp;Bitmaps&nbsp;into&nbsp;memory.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Herblore.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupHerblore">SetupHerblore</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Hunting.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupHunting">SetupHunting</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Magic.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetUpAutoCast">SetUpAutoCast</a></font><font color="#000000">(</font><font color="#800000">AutoSpell:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Defensive</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set's&nbsp;up&nbsp;the&nbsp;spell&nbsp;you&nbsp;want&nbsp;to&nbsp;autocast,&nbsp;wielding&nbsp;a&nbsp;staff&nbsp;is<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;required.&nbsp;AutoSpell&nbsp;=&nbsp;'1'&nbsp;or&nbsp;'Wind&nbsp;Strike',&nbsp;'2'&nbsp;or&nbsp;'Water&nbsp;Strike',<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'3'or&nbsp;'Earth&nbsp;Strike',&nbsp;'4'&nbsp;or&nbsp;'Fire&nbsp;Strike'.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Style&nbsp;=&nbsp;'1'&nbsp;for&nbsp;Accurate,&nbsp;'2'&nbsp;for&nbsp;Agressive,&nbsp;'3'&nbsp;for&nbsp;Defensive.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Cast">Cast</a></font><font color="#000000">(</font><font color="#800000">TheSpell:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?, Flyboy, Cheesehunk, Freddy
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cast's&nbsp;the&nbsp;selected&nbsp;spell,&nbsp;returns&nbsp;true&nbsp;if&nbsp;enough&nbsp;runes&nbsp;to&nbsp;complete.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CastSpell">CastSpell</a></font><font color="#000000">(</font><font color="#800000">SpellNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Spky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cast's&nbsp;the&nbsp;selected&nbsp;spell&nbsp;specified&nbsp;by&nbsp;SpellNumber,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;returns&nbsp;true&nbsp;if&nbsp;enough&nbsp;runes&nbsp;to&nbsp;complete.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CastOn">CastOn</a></font><font color="#000000">(</font><font color="#800000">Spell,</font><font color="#000000"></font><font color="#800000">&nbsp;Monster</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;MonsterColor</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Tolerance</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Spky
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Cast's&nbsp;the&nbsp;selected&nbsp;spell&nbsp;specified&nbsp;by&nbsp;SpellNumber&nbsp;on&nbsp;the&nbsp;specified&nbsp;monster,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;returns&nbsp;true&nbsp;if&nbsp;successful.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetLumbridgeMins">GetLumbridgeMins</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;number&nbsp;of&nbsp;minutes&nbsp;left&nbsp;before&nbsp;you&nbsp;can&nbsp;cast&nbsp;home&nbsp;teleport<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;again,&nbsp;returns&nbsp;0&nbsp;when&nbsp;you&nbsp;can&nbsp;cast&nbsp;it.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupMagic">SetupMagic</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Mining.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindGas">FindGas</a></font><font color="#000000">(</font><font color="#800000">gx,</font><font color="#000000"></font><font color="#800000">&nbsp;gy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gx,&nbsp;gy&nbsp;are&nbsp;the&nbsp;coordinates&nbsp;of&nbsp;the&nbsp;found&nbsp;ore&nbsp;color</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindPickHeadColor">FindPickHeadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;PickHead&nbsp;colors.&nbsp;Returns&nbsp;hc1,&nbsp;2,&nbsp;3,&nbsp;4&nbsp;&&nbsp;5&nbsp;for&nbsp;PickHead&nbsp;finding<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;of&nbsp;False&nbsp;when&nbsp;No&nbsp;Pick&nbsp;is&nbsp;in&nbsp;either&nbsp;GameTab(4)&nbsp;or&nbsp;GameTab(5).<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;Global&nbsp;variable&nbsp;NoPick.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindPick">FindPick</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;and&nbsp;Attaches&nbsp;Pickhead.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="CheckOre">CheckOre</a></font><font color="#000000">(</font><font color="#800000">OreX,</font><font color="#000000"></font><font color="#800000">&nbsp;OreY</font><font color="#000000">,</font><font color="#800000">&nbsp;RefColor</font><font color="#000000">,</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? and n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;the&nbsp;certain&nbsp;ore.&nbsp;Returns&nbsp;how&nbsp;many&nbsp;colors&nbsp;match.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OreColorCount">OreColorCount</a></font><font color="#000000">(</font><font color="#800000">OreX,</font><font color="#000000"></font><font color="#800000">&nbsp;OreY</font><font color="#000000">,</font><font color="#800000">&nbsp;RefColor</font><font color="#000000">,</font><font color="#800000">&nbsp;Tol</font><font color="#000000">,</font><font color="#800000">&nbsp;MinCount</font><font color="#000000">:</font><font color="#008080">&nbsp;LongInt</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;the&nbsp;certain&nbsp;ore,&nbsp;uses&nbsp;CheckOre.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;Count&nbsp;>=&nbsp;MinCount,&nbsp;the&nbsp;result&nbsp;is&nbsp;true.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjRockEx">FindObjRockEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;RockIndex</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;QuickSorting</font><font color="#000000">,</font><font color="#800000">&nbsp;RGBXYZCheck</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;rocks&nbsp;using&nbsp;SRL's&nbsp;Rock&nbsp;Records</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindObjRock">FindObjRock</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;cx</font><font color="#000000">,</font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;RockIndex</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;rocks&nbsp;using&nbsp;SRL's&nbsp;Rock&nbsp;Records</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadRockRecords">LoadRockRecords</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;the&nbsp;records&nbsp;for&nbsp;FindObjRock</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadMiningBitMaps">LoadMiningBitMaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Mining&nbsp;Bitmap.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupMining">SetupMining</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;Mining&nbsp;bitmap&nbsp;into&nbsp;memory.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Prayer.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetPrayerCoords">GetPrayerCoords</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Box</font><font color="#000000">:</font><font color="#008080">&nbsp;TBox</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Color</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;box&nbsp;and&nbsp;color&nbsp;from&nbsp;a&nbsp;certain&nbsp;prayerbutton.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;name&nbsp;exists.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Name&nbsp;is&nbsp;the&nbsp;number&nbsp;or&nbsp;name&nbsp;of&nbsp;the&nbsp;prayer.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Numbers:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;2&nbsp;&nbsp;3&nbsp;&nbsp;4&nbsp;&nbsp;5<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6&nbsp;&nbsp;7&nbsp;&nbsp;8&nbsp;&nbsp;9&nbsp;&nbsp;10<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;etc.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PrayerExists">PrayerExists</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;players'&nbsp;level&nbsp;is&nbsp;high&nbsp;enough&nbsp;to&nbsp;use&nbsp;the&nbsp;prayer.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PrayerActivated">PrayerActivated</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;prayer&nbsp;is&nbsp;activated.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ClickPrayer">ClickPrayer</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Activate</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Turns&nbsp;a&nbsp;certain&nbsp;prayer&nbsp;on&nbsp;or&nbsp;off.&nbsp;Returns&nbsp;true&nbsp;if&nbsp;done&nbsp;succesfully.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Name&nbsp;is&nbsp;the&nbsp;number&nbsp;or&nbsp;name&nbsp;of&nbsp;the&nbsp;prayer.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Numbers:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1&nbsp;&nbsp;2&nbsp;&nbsp;3&nbsp;&nbsp;4&nbsp;&nbsp;5<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;6&nbsp;&nbsp;7&nbsp;&nbsp;8&nbsp;&nbsp;9&nbsp;&nbsp;10<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;etc.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AllPrayersOff">AllPrayersOff</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> phantombmx - Fixed by Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Will&nbsp;turn&nbsp;off&nbsp;any&nbsp;prayers&nbsp;that&nbsp;may&nbsp;be&nbsp;on</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Ranging.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ArrowAmount">ArrowAmount</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;number&nbsp;of&nbsp;equiped&nbsp;arrows.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetArrowColor">GetArrowColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader | Fixed by Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;number&nbsp;of&nbsp;equiped&nbsp;arrows.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindInvArrows">FindInvArrows</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;arrowx</font><font color="#000000">,</font><font color="#800000">&nbsp;arrowy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;arrows&nbsp;are&nbsp;found&nbsp;in&nbsp;the&nbsp;inventory&nbsp;and&nbsp;the&nbsp;coordinates.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InvArrows">InvArrows</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;number&nbsp;of&nbsp;arrows&nbsp;in&nbsp;the&nbsp;inventory.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="EquipArrows">EquipArrows</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equips&nbsp;arrows&nbsp;if&nbsp;they&nbsp;are&nbsp;found&nbsp;in&nbsp;the&nbsp;inventory.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupRanging">SetupRanging</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\RuneCrafting.scar</big></big></b></font></p>
<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="EnterRCAltar">EnterRCAltar</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Enters&nbsp;a&nbsp;RuneCrafting&nbsp;altar.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Must&nbsp;wear&nbsp;a&nbsp;Tiara&nbsp;or&nbsp;have&nbsp;a&nbsp;talisman&nbsp;"in&nbsp;use"&nbsp;to&nbsp;work.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ClickPouch">ClickPouch</a></font><font color="#000000">(</font><font color="#800000">Pouch,</font><font color="#000000"></font><font color="#800000">&nbsp;Option</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;Tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Psychor & Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Click&nbsp;Pouch</font><br>


<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindTalismanInInventory">FindTalismanInInventory</a></font><font color="#000000">(</font><font color="#800000">TalismanName:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;tol</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Dx</font><font color="#000000">,</font><font color="#800000">&nbsp;Dy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;specifyed&nbsp;talisman&nbsp;is&nbsp;in&nbsp;inventory<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;air&nbsp;-&nbsp;mind&nbsp;-&nbsp;water&nbsp;-&nbsp;earth&nbsp;-&nbsp;fire&nbsp;-&nbsp;body&nbsp;-&nbsp;cosmic&nbsp;-&nbsp;chaos&nbsp;-&nbsp;nature&nbsp;-&nbsp;law&nbsp;-&nbsp;death</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="ClickTalisman">ClickTalisman</a></font><font color="#000000">(</font><font color="#800000">Talisman:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clicks&nbsp;the&nbsp;talisman&nbsp;Talisman&nbsp;in&nbsp;your&nbsp;inventory.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetUpSRLRuneCrafting">SetUpSRLRuneCrafting</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup? & Bebemycat2
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SetUp&nbsp;RuneCrafting</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Slayer.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupSlayer">SetupSlayer</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Smithing.scar</big></big></b></font></p>
<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindFurnace">FindFurnace</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;X</font><font color="#000000">,</font><font color="#800000">&nbsp;Y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;a&nbsp;furnace&nbsp;and&nbsp;stores&nbsp;the&nbsp;coordinates&nbsp;into&nbsp;X&nbsp;and&nbsp;Y.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="SmeltingScreen">SmeltingScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;bar&nbsp;selection&nbsp;in&nbsp;chatbox&nbsp;is&nbsp;open.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="OpenFurnace">OpenFurnace</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;managed&nbsp;to&nbsp;open&nbsp;the&nbsp;bar&nbsp;selection&nbsp;in&nbsp;chatbox.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="BarToPoint">BarToPoint</a></font><font color="#000000">(</font><font color="#800000">Bar:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;coordinates&nbsp;of&nbsp;the&nbsp;bar.</font><br>

<br><b><font color="#000000">Procedure&nbsp;</font><font color="#0000ff"><a name="Smelt">Smelt</a></font><font color="#000000">(</font><font color="#800000">Bar,</font><font color="#000000"></font><font color="#800000">&nbsp;Amount</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Smelts&nbsp;the&nbsp;Bar&nbsp;bar&nbsp;for&nbsp;the&nbsp;amount&nbsp;Amount&nbsp;-<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;'1',&nbsp;'5'&nbsp;and&nbsp;'10'&nbsp;will&nbsp;choose&nbsp;the&nbsp;corresponding&nbsp;option,&nbsp;but&nbsp;any&nbsp;other,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;except&nbsp;for&nbsp;0&nbsp;ofcourse&nbsp;uses&nbsp;the&nbsp;Smelt&nbsp;X.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="SmithingScreen">SmithingScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;smithing&nbsp;interface&nbsp;is&nbsp;open.</font><br>

<br><b><font color="#000000">Procedure&nbsp;</font><font color="#0000ff"><a name="FixSmith">FixSmith</a></font><font color="#000000">(</font><font color="#800000">Down:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls&nbsp;the&nbsp;smithing&nbsp;screen.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="SmithItem">SmithItem</a></font><font color="#000000">(</font><font color="#800000">Item:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;Amount</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;could&nbsp;smith&nbsp;the&nbsp;item&nbsp;Item.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use&nbsp;when&nbsp;the&nbsp;smithing&nbsp;interface&nbsp;is&nbsp;open,&nbsp;if&nbsp;you&nbsp;enter&nbsp;to&nbsp;the&nbsp;amount:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1:&nbsp;It&nbsp;will&nbsp;right&nbsp;click&nbsp;and&nbsp;click&nbsp;1.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;5:&nbsp;It&nbsp;will&nbsp;right&nbsp;click&nbsp;and&nbsp;click&nbsp;5.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;All:&nbsp;It&nbsp;will&nbsp;right&nbsp;click&nbsp;and&nbsp;click&nbsp;All.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Other:&nbsp;It&nbsp;will&nbsp;right&nbsp;click&nbsp;and&nbsp;click&nbsp;X&nbsp;and&nbsp;type&nbsp;the&nbsp;amount.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetUpSRLSmithing">SetUpSRLSmithing</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;Melting&nbsp;Bitmaps&nbsp;into&nbsp;Memory.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\Thieving.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupThieving">SetupThieving</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Skill\WoodCutting.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindAxe">FindAxe</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion, edited by Rasta Magician
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;if&nbsp;there&nbsp;is&nbsp;an&nbsp;axe&nbsp;present.&nbsp;Axe&nbsp;can&nbsp;be&nbsp;wielded&nbsp;or&nbsp;unwielded.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;place&nbsp;in&nbsp;Boolean&nbsp;var&nbsp;EquipAxe.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FindBirdsNest">FindBirdsNest</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Liquid and Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;a&nbsp;birds&nbsp;nest&nbsp;is&nbsp;found,&nbsp;it&nbsp;will&nbsp;pick&nbsp;it&nbsp;up</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindEnt">FindEnt</a></font><font color="#000000">(</font><font color="#800000">fx,</font><font color="#000000"></font><font color="#800000">&nbsp;fy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;AvoidWhenFound</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Will&nbsp;look&nbsp;for&nbsp;an&nbsp;Ent&nbsp;and&nbsp;avoid&nbsp;if&nbsp;found.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupWoodcutting">SetupWoodcutting</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declares&nbsp;Global&nbsp;Bitmaps.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\arrayLoader.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToTPtArrayEx">strToTPtArrayEx</a></font><font color="#000000">(</font><font color="#800000">tPtStr,</font><font color="#000000"></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;a&nbsp;String&nbsp;into&nbsp;a&nbsp;TPointArray.&nbsp;(Example&nbsp;String:&nbsp;'50,10&nbsp;80,53&nbsp;350,765&nbsp;8560,1897&nbsp;2348,346')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToTPtArray">strToTPtArray</a></font><font color="#000000">(</font><font color="#800000">tPtStr</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;strToTPtArrayEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="tPtArrayToStrEx">tPtArrayToStrEx</a></font><font color="#000000">(</font><font color="#800000">newTPoint:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;a&nbsp;TPointArray&nbsp;into&nbsp;a&nbsp;String.&nbsp;(Example&nbsp;String:&nbsp;'50,10&nbsp;80,53&nbsp;350,765&nbsp;8560,1897&nbsp;2348,346')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="tPtArrayToStr">tPtArrayToStr</a></font><font color="#000000">(</font><font color="#800000">newTPoint</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;tPtArrayToStrEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToIntArrayEx">strToIntArrayEx</a></font><font color="#000000">(</font><font color="#800000">intArray,</font><font color="#000000"></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;a&nbsp;String&nbsp;into&nbsp;an&nbsp;array&nbsp;of&nbsp;integer.&nbsp;(Example&nbsp;String:&nbsp;'567&nbsp;389&nbsp;3234&nbsp;98342&nbsp;7998767')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToIntArray">strToIntArray</a></font><font color="#000000">(</font><font color="#800000">intArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;strToIntArrayEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="intArrayToStrEx">intArrayToStrEx</a></font><font color="#000000">(</font><font color="#800000">intArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;an&nbsp;array&nbsp;of&nbsp;integer&nbsp;into&nbsp;a&nbsp;String.&nbsp;(Example&nbsp;String:&nbsp;'567&nbsp;389&nbsp;3234&nbsp;98342&nbsp;7998767')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="intArrayToStr">intArrayToStr</a></font><font color="#000000">(</font><font color="#800000">intArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Integer</font><font color="#000000">)</font></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;intArrayToStrEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToFloatArrayEx">strToFloatArrayEx</a></font><font color="#000000">(</font><font color="#800000">floatArray,</font><font color="#000000"></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;a&nbsp;String&nbsp;into&nbsp;an&nbsp;array&nbsp;of&nbsp;float.&nbsp;(Example&nbsp;String:&nbsp;'567.356&nbsp;389.6756&nbsp;3234.9865&nbsp;98342.2314&nbsp;7998767.324')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToFloatArray">strToFloatArray</a></font><font color="#000000">(</font><font color="#800000">floatArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;strToFloatArrayEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="floatArrayToStrEx">floatArrayToStrEx</a></font><font color="#000000">(</font><font color="#800000">floatArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;an&nbsp;array&nbsp;of&nbsp;float&nbsp;into&nbsp;a&nbsp;String.&nbsp;(Example&nbsp;String:&nbsp;'567.356&nbsp;389.6756&nbsp;3234.9865&nbsp;98342.2314&nbsp;7998767.324')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="floatArrayToStr">floatArrayToStr</a></font><font color="#000000">(</font><font color="#800000">floatArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Extended</font><font color="#000000">)</font></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;floatArrayToStrEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToStrArrayEx">strToStrArrayEx</a></font><font color="#000000">(</font><font color="#800000">strArray,</font><font color="#000000"></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;String</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;a&nbsp;String&nbsp;into&nbsp;an&nbsp;array&nbsp;of&nbsp;String.&nbsp;(Example&nbsp;String:&nbsp;'Hello&nbsp;how&nbsp;are&nbsp;you&nbsp;today&nbsp;my&nbsp;friend?&nbsp;:D')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToStrArray">strToStrArray</a></font><font color="#000000">(</font><font color="#800000">strArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;String</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;strToStrArrayEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strArrayToStrEx">strArrayToStrEx</a></font><font color="#000000">(</font><font color="#800000">strArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;String</font><font color="#000000">;</font></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;an&nbsp;array&nbsp;of&nbsp;String&nbsp;into&nbsp;a&nbsp;String.&nbsp;(Example&nbsp;String:&nbsp;'Hello&nbsp;how&nbsp;are&nbsp;you&nbsp;today&nbsp;my&nbsp;friend?&nbsp;:D')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strArrayToStr">strArrayToStr</a></font><font color="#000000">(</font><font color="#800000">strArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;String</font><font color="#000000">)</font></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;strArrayToStrEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToBoolArrayEx">strToBoolArrayEx</a></font><font color="#000000">(</font><font color="#800000">boolArray,</font><font color="#000000"></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;a&nbsp;String&nbsp;into&nbsp;an&nbsp;array&nbsp;of&nbsp;boolean.&nbsp;(Example&nbsp;String:&nbsp;'true&nbsp;false&nbsp;false&nbsp;false&nbsp;true&nbsp;true&nbsp;false&nbsp;true&nbsp;false')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="strToBoolArray">strToBoolArray</a></font><font color="#000000">(</font><font color="#800000">boolArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;strToBoolArrayEx.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="boolArrayToStrEx">boolArrayToStrEx</a></font><font color="#000000">(</font><font color="#800000">boolArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></font><font color="#800000">&nbsp;Separater</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;an&nbsp;array&nbsp;of&nbsp;boolean&nbsp;into&nbsp;a&nbsp;String.&nbsp;(Example&nbsp;String:&nbsp;'true&nbsp;false&nbsp;false&nbsp;false&nbsp;true&nbsp;true&nbsp;false&nbsp;true&nbsp;false')</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="boolArrayToStr">boolArrayToStr</a></font><font color="#000000">(</font><font color="#800000">boolArray</font><font color="#000000"></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Array&nbsp;of<font color="#008080">&nbsp;Boolean</font><font color="#000000">)</font></font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> moparisthebest and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Refer&nbsp;to&nbsp;boolArrayToStrEx.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\Bitmaps.scar</big></big></b></font></p>


<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="srl_GetBitmap">srl_GetBitmap</a></font><font color="#000000">(</font><font color="#800000">ID:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> the SRL community
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;bitmap&nbsp;identified&nbsp;by&nbsp;ID.&nbsp;Use&nbsp;like&nbsp;this:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;FindBitmap(srl_GetBitmap(bmp_Ore_Iron),&nbsp;x,&nbsp;y)</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="srl_LoadBitmaps">srl_LoadBitmaps</a></font><font color="#000000">(</font><font color="#800000">IDs:</font><font color="#000000"></font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Preloads&nbsp;bitmaps&nbsp;identified&nbsp;by&nbsp;ID&nbsp;in&nbsp;the&nbsp;srl&nbsp;bitmaparray.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="srl_LoadBitmapRange">srl_LoadBitmapRange</a></font><font color="#000000">(</font><font color="#800000">StartID,</font><font color="#000000"></font><font color="#800000">&nbsp;EndID</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Preloads&nbsp;bitmaps&nbsp;identified&nbsp;by&nbsp;ID&nbsp;in&nbsp;range&nbsp;StartID&nbsp;to&nbsp;EndID</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="srl_FreeBitmaps">srl_FreeBitmaps</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Frees&nbsp;all&nbsp;SRL&nbsp;bitmaps</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\Doorprofiles.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetDoorColor">GetDoorColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;first&nbsp;door&nbsp;color&nbsp;it&nbsp;comes&nbsp;to.&nbsp;Ignores&nbsp;drop&nbsp;dots&nbsp;:)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetSecondDoorColor">GetSecondDoorColor</a></font><font color="#000000">(</font><font color="#800000">First:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;first&nbsp;door&nbsp;color&nbsp;except&nbsp;for&nbsp;First.&nbsp;Ignores&nbsp;drop&nbsp;dots&nbsp;:)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsTPointInDropDot">IsTPointInDropDot</a></font><font color="#000000">(</font><font color="#800000">TP:</font><font color="#000000"></font><font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;a&nbsp;point,&nbsp;that&nbsp;is&nbsp;one&nbsp;of&nbsp;the&nbsp;4&nbsp;constant&nbsp;drop&nbsp;dot<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;colors,&nbsp;is&nbsp;in&nbsp;a&nbsp;drop&nbsp;dot.&nbsp;Works&nbsp;with&nbsp;partial&nbsp;covering.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IgnoreDropDots">IgnoreDropDots</a></font><font color="#000000">(</font><font color="#800000">TheList:</font><font color="#000000"></font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetAllDoorPixels">GetAllDoorPixels</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font></b>
<br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MdPtOfArray">MdPtOfArray</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Slope</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font><font color="#800000">&nbsp;TheArray</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font></font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;MidPt&nbsp;of&nbsp;the&nbsp;rectangle&nbsp;that&nbsp;an&nbsp;array&nbsp;of&nbsp;tpoints&nbsp;covers.&nbsp;Not<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;nescessarily&nbsp;one&nbsp;of&nbsp;the&nbsp;tpoint&nbsp;in&nbsp;the&nbsp;array.&nbsp;Also&nbsp;sets&nbsp;the&nbsp;slope&nbsp;of&nbsp;the&nbsp;diagonal<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;of&nbsp;the&nbsp;rectangle&nbsp;to&nbsp;slope.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetDoors">GetDoors</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;DoorProfile</font><font color="#000000">;</font></font></b>
<font color="#000000"><br><b>By:</b> Boreas
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;High&nbsp;level&nbsp;returns&nbsp;infomation&nbsp;about&nbsp;doors&nbsp;on&nbsp;minimap&nbsp;in&nbsp;an&nbsp;array<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;of&nbsp;door&nbsp;profile</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\DraynorColorFinder.scar</big></big></b></font></p>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorRoadColor">FindDraynorRoadColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;RoadColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;RX1</font><font color="#000000">,</font><font color="#800000">&nbsp;RY1</font><font color="#000000">,</font><font color="#800000">&nbsp;RX2</font><font color="#000000">,</font><font color="#800000">&nbsp;RY2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Draynor&nbsp;Road&nbsp;Color</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorLadderColor">FindDraynorLadderColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;LadderColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Draynor&nbsp;Road&nbsp;Color</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorHouseColor">FindDraynorHouseColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;HouseColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Draynor&nbsp;House&nbsp;Color</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IsRoad">IsRoad</a></font><font color="#000000">(</font><font color="#800000">RX1,</font><font color="#000000"></font><font color="#800000">&nbsp;RY1</font><font color="#000000">,</font><font color="#800000">&nbsp;RX2</font><font color="#000000">,</font><font color="#800000">&nbsp;RY2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Road&nbsp;Bitmap&nbsp;inside&nbsp;given&nbsp;coordinates.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorWaterColor">FindDraynorWaterColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;WaterColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Find&nbsp;Draynor&nbsp;Water&nbsp;Color.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="WaterFound">WaterFound</a></font><font color="#000000">(</font><font color="#800000">WX1,</font><font color="#000000"></font><font color="#800000">&nbsp;WY1</font><font color="#000000">,</font><font color="#800000">&nbsp;WX2</font><font color="#000000">,</font><font color="#800000">&nbsp;WY2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Water&nbsp;Color&nbsp;at&nbsp;given&nbsp;coordinates.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorRockColor">FindDraynorRockColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;RockColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Find&nbsp;Draynor&nbsp;Rock&nbsp;Color.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RockFound">RockFound</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;RockColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;WX1</font><font color="#000000">,</font><font color="#800000">&nbsp;WY1</font><font color="#000000">,</font><font color="#800000">&nbsp;WX2</font><font color="#000000">,</font><font color="#800000">&nbsp;WY2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Rock&nbsp;Color&nbsp;inside&nbsp;given&nbsp;coordinates.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorDoorColor">FindDraynorDoorColor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;DoorColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and modified by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Find&nbsp;Draynor&nbsp;Door&nbsp;Color.&nbsp;(Red:&nbsp;230-245)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDraynorColors">FindDraynorColors</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;RoadColor</font><font color="#000000">,</font><font color="#800000">&nbsp;WaterColor</font><font color="#000000">,</font><font color="#800000">&nbsp;BankColor</font><font color="#000000">,</font><font color="#800000">&nbsp;RockColor</font><font color="#000000">,</font><font color="#800000">&nbsp;DoorColor</font><font color="#000000">,</font><font color="#800000">&nbsp;LadderColor</font><font color="#000000">,</font><font color="#800000">&nbsp;HouseColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;DraynorMiscColor</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi and fixed by Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Find&nbsp;All&nbsp;Draynor&nbsp;Colors.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Instructions:&nbsp;Stand&nbsp;at&nbsp;lowest&nbsp;bankslot&nbsp;face&nbsp;North.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\DungeonWalk.scar</big></big></b></font></p>
<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\FaladorColorFinder.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFaladorRoadColor">FindFaladorRoadColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> By WT-Fakawi, edited by Sdcit and again by Bebemycat2
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Falador&nbsp;Road&nbsp;Color.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFaladorWaterColor">FindFaladorWaterColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Falador&nbsp;Water&nbsp;Color.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFaladorHouseColor">FindFaladorHouseColor</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sdcit
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Falador&nbsp;House&nbsp;Color.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Instruction:&nbsp;Stand&nbsp;at&nbsp;left&nbsp;most&nbsp;bankslot,&nbsp;Face&nbsp;North.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFaladorBasicColors">FindFaladorBasicColors</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;All&nbsp;Falador&nbsp;Colors.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Instruction:&nbsp;Stand&nbsp;at&nbsp;left&nbsp;most&nbsp;bankslot,&nbsp;Face&nbsp;North.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\FindXP.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ConvertXpToLvl">ConvertXpToLvl</a></font><font color="#000000">(</font><font color="#800000">Xp:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Brak, Flyboy
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;skill&nbsp;level&nbsp;based&nbsp;on&nbsp;xp&nbsp;level</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ConvertLvlToXP">ConvertLvlToXP</a></font><font color="#000000">(</font><font color="#800000">Xp:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Ron
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;exp&nbsp;based&nbsp;on&nbsp;level</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindXP">FindXP</a></font><font color="#000000">(</font><font color="#800000">Skill,</font><font color="#000000"></font><font color="#800000">&nbsp;sType</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Abyssal, Smartzkid, bobarkinator
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;any&nbsp;XP&nbsp;for&nbsp;any&nbsp;item&nbsp;in&nbsp;any&nbsp;skill.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Confusing&nbsp;uses:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Take&nbsp;out&nbsp;any&nbsp;apostrophes.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Combo&nbsp;Runes&nbsp;-&nbsp;letter&nbsp;of&nbsp;altar&nbsp;+&nbsp;rune&nbsp;name.&nbsp;(a&nbsp;mist)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Smithing&nbsp;Items&nbsp;-&nbsp;letter&nbsp;of&nbsp;ore&nbsp;+&nbsp;name.&nbsp;(b&nbsp;dagger)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fletch,&nbsp;Half&nbsp;Bow&nbsp;-&nbsp;half&nbsp;+&nbsp;bow&nbsp;name.&nbsp;(half&nbsp;oak&nbsp;longbow)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Tipped&nbsp;Bolts&nbsp;-&nbsp;tip&nbsp;name&nbsp;+&nbsp;'tip'&nbsp;+&nbsp;metal.&nbsp;(opal&nbsp;tip&nbsp;bronze)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Prayer&nbsp;Bones&nbsp;-&nbsp;includes&nbsp;burying,&nbsp;gilded&nbsp;altar&nbsp;+&nbsp;burners&nbsp;&&nbsp;ecto.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fighting&nbsp;&&nbsp;Ranging&nbsp;-&nbsp;if&nbsp;you&nbsp;are&nbsp;accurate.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\FreddyPlugin.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FreddyPluginInfo">FreddyPluginInfo</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;a&nbsp;string&nbsp;with&nbsp;info&nbsp;about&nbsp;the&nbsp;string.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FreddyPluginVersion">FreddyPluginVersion</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;version&nbsp;number&nbsp;of&nbsp;the&nbsp;plugin&nbsp;in&nbsp;a&nbsp;string.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenSCSS">OpenSCSS</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;SCSS.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\Friends.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FriendName">FriendName</a></font><font color="#000000">(</font><font color="#800000">PlayerNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;FriendsName&nbsp;and&nbsp;saves&nbsp;it&nbsp;to&nbsp;a&nbsp;string.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FriendWorld">FriendWorld</a></font><font color="#000000">(</font><font color="#800000">PlayerNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SameWorld</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">)</font><font color="#000000">:&nbsp;</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;current&nbsp;world&nbsp;of&nbsp;a&nbsp;friend.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;First&nbsp;Friend&nbsp;=&nbsp;0<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Last&nbsp;Friend&nbsp;=&nbsp;11</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="GetFriends">GetFriends</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;first&nbsp;12&nbsp;friends&nbsp;World/Status/Name&nbsp;into&nbsp;the&nbsp;Friends&nbsp;Record.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;TFriends&nbsp;=&nbsp;Record<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Name:&nbsp;String;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;World:&nbsp;String;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;IsOnline:&nbsp;Boolean;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;YourWorld:&nbsp;Boolean;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FriendIsOnline">FriendIsOnline</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;iX</font><font color="#000000">,</font><font color="#800000">&nbsp;iY</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Friend</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;coordinate&nbsp;of&nbsp;Online&nbsp;friend,&nbsp;if&nbsp;Online.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"Friend:String"&nbsp;May&nbsp;also&nbsp;be&nbsp;a&nbsp;part&nbsp;of&nbsp;the&nbsp;whole&nbsp;name,&nbsp;like&nbsp;Players[].Nick.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MessageFriendEx">MessageFriendEx</a></font><font color="#000000">(</font><font color="#800000">Friend,</font><font color="#000000"></font><font color="#800000">&nbsp;TheMessage</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;a&nbsp;certain&nbsp;friend&nbsp;is&nbsp;online,&nbsp;sends&nbsp;them&nbsp;a&nbsp;message.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"Friend:String"&nbsp;May&nbsp;also&nbsp;be&nbsp;a&nbsp;part&nbsp;of&nbsp;the&nbsp;whole&nbsp;name,&nbsp;like&nbsp;Players[].Nick.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="NumberOfOnlineFriends">NumberOfOnlineFriends</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;#&nbsp;of&nbsp;friends&nbsp;online&nbsp;from&nbsp;0-11.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is&nbsp;actually&nbsp;1-12,&nbsp;but&nbsp;the&nbsp;array&nbsp;only&nbsp;goes&nbsp;from&nbsp;0&nbsp;to&nbsp;11&nbsp;at&nbsp;the&nbsp;moment.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AddFriend">AddFriend</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add's&nbsp;'Friend'&nbsp;to&nbsp;your&nbsp;friends&nbsp;list.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteFriend">DeleteFriend</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Delete's&nbsp;'Friend'&nbsp;from&nbsp;your&nbsp;friends&nbsp;list.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AddIgnore">AddIgnore</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Add's&nbsp;'Friend'&nbsp;to&nbsp;your&nbsp;ignore&nbsp;list.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteIgnore">DeleteIgnore</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;'Friend'&nbsp;from&nbsp;Ignore&nbsp;list.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetFriendTexts">GetFriendTexts</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;TStringArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;all&nbsp;the&nbsp;friend&nbsp;chats,&nbsp;even&nbsp;the&nbsp;empty&nbsp;lines.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FromFriend">FromFriend</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;first&nbsp;occurence&nbsp;of&nbsp;text&nbsp;sent&nbsp;by&nbsp;friend&nbsp;Friend.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FromFriendMulti">FromFriendMulti</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#800000">&nbsp;TStringArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;all&nbsp;the&nbsp;occurences&nbsp;of&nbsp;text&nbsp;sent&nbsp;by&nbsp;friend&nbsp;Friend.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetChatterOfLine">GetChatterOfLine</a></font><font color="#000000">(</font><font color="#800000">Line:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;friend&nbsp;who&nbsp;sent&nbsp;the&nbsp;text&nbsp;Line.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="RespondToWith">RespondToWith</a></font><font color="#000000">(</font><font color="#800000">rTo,</font><font color="#000000"></font><font color="#800000">&nbsp;rWith</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;could&nbsp;respond&nbsp;to&nbsp;message&nbsp;rTo&nbsp;with&nbsp;rWith.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="HasResponded">HasResponded</a></font><font color="#000000">(</font><font color="#800000">Friend:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> n3ss3s
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;friend&nbsp;Friend&nbsp;has&nbsp;responded&nbsp;to&nbsp;you.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\NewAutoColor.scar</big></big></b></font></p>



<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetupNewAutoColor">SetupNewAutoColor</a></font><font color = "#000000">;</font></b>
<br>
<br><b><font color="#000000">Procedure&nbsp;</font><font color="#0000ff"><a name="NAC_SetGlobalColors">NAC_SetGlobalColors</a></font><font color = "#000000">;</font></b>
<br>



<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\Path.scar</big></big></b></font></p>
<br><b><font color="#000000">type&nbsp;</font><font color="#008080">&nbsp;TDTMPoints</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Define&nbsp;Path&nbsp;structure.&nbsp;One&nbsp;Main&nbsp;Point&nbsp;(&nbsp;any&nbsp;color&nbsp;)&nbsp;and&nbsp;upto&nbsp;10&nbsp;SubPoint&nbsp;of&nbsp;the&nbsp;SAME&nbsp;color.&nbsp;</font><br>

<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;Path</font><font color="#000000">:</font><font color="#008080">&nbsp;array[0..50]&nbsp;of<font color="#008080">&nbsp;TDTMPoints</font><font color="#000000">;</font></font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Predefines&nbsp;Type&nbsp;array&nbsp;Path.&nbsp;</font><br>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SetPath">SetPath</a></font><font color="#000000">(</font><font color="#800000">Number:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Assembles&nbsp;DTM&nbsp;from&nbsp;Path.&nbsp;Inputs&nbsp;Path-Index,&nbsp;outputs&nbsp;DTM.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Usage:&nbsp;TheDTM&nbsp;:=&nbsp;SetPath(0);&nbsp;or&nbsp;FindDTMRotated(SetPath(4).....</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="WalkPath">WalkPath</a></font><font color="#000000">(</font><font color="#800000">ThePath:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Simple&nbsp;Roadclicker,&nbsp;checks&nbsp;for&nbsp;RoadColor&nbsp;changes&nbsp;using&nbsp;CountFlag.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;False&nbsp;if&nbsp;Path&nbsp;not&nbsp;found.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Usage:&nbsp;WalkPath(1);</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindPath">FindPath</a></font><font color="#000000">(</font><font color="#800000">ThePath:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;Click</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;Path&nbsp;was&nbsp;found.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Usage:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;repeat<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WalkPath(1);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;until&nbsp;FindPath(2,&nbsp;True);</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="PathRecorder">PathRecorder</a></font><font color="#000000">(</font><font color="#800000">StartPath:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Simple&nbsp;PathRecorder.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Usage:&nbsp;Enter&nbsp;StartPath.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-&nbsp;Click&nbsp;RightMouse&nbsp;Button&nbsp;for&nbsp;SubPoints<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-&nbsp;Now&nbsp;hover&nbsp;Mouse&nbsp;over&nbsp;MainPoint&nbsp;and&nbsp;hit&nbsp;Q<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-&nbsp;Copy&nbsp;Debug&nbsp;printout&nbsp;to&nbsp;your&nbsp;script.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-&nbsp;Choose&nbsp;Subpoints&nbsp;carefully.&nbsp;Upto&nbsp;9&nbsp;clicks&nbsp;are&nbsp;allowed,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;but&nbsp;4&nbsp;Subpoints&nbsp;should&nbsp;well&nbsp;be&nbsp;sufficiant.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\QuickChat.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="QCOpen">QCOpen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true/false&nbsp;depending&nbsp;on&nbsp;if&nbsp;QuickChat&nbsp;window&nbsp;is&nbsp;open.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OpenQC">OpenQC</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;QuickChat&nbsp;window&nbsp;if&nbsp;it&nbsp;isn't&nbsp;open.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="CloseQC">CloseQC</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes&nbsp;QuickChat&nbsp;window&nbsp;if&nbsp;it&nbsp;is&nbsp;open.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="QCOpenTab">QCOpenTab</a></font><font color="#000000">(</font><font color="#800000">Tab:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;SubTabs</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;Char</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;QuckChat,&nbsp;clicks&nbsp;'Menu'&nbsp;menu,&nbsp;then&nbsp;uses&nbsp;'SubMenus'&nbsp;chars&nbsp;to<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;open&nbsp;submenus.&nbsp;'Menu'&nbsp;options:&nbsp;'general',&nbsp;'trade',&nbsp;'skill',&nbsp;group',&nbsp;'clan'.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use:&nbsp;QCOpenMeny('Trade',&nbsp;['a',&nbsp;'b',&nbsp;'c']);</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="QCSayLevel">QCSayLevel</a></font><font color="#000000">(</font><font color="#800000">Which:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> EvilChicken!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Says&nbsp;'Which'&nbsp;skill&nbsp;level&nbsp;using&nbsp;Quick&nbsp;Chat.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\SCSS.scar</big></big></b></font></p>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenSCSS">OpenSCSS</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;SCSS&nbsp;client,&nbsp;returns&nbsp;False&nbsp;if&nbsp;it's&nbsp;already&nbsp;opened.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SCSSGetHandle">SCSSGetHandle</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;RSHandle.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSSetHandle">SCSSSetHandle</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;current&nbsp;handle&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadWorld">SCSSLoadWorld</a></font><font color="#000000">(</font><font color="#800000">World:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SetHandle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<font color="#000000"><br><b>Arguments:</b> World: 1-132
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;rs&nbsp;with&nbsp;a&nbsp;worldnumber.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;SetHandle&nbsp;=&nbsp;True&nbsp;then&nbsp;it&nbsp;sets&nbsp;the&nbsp;client&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadRandomWorld">SCSSLoadRandomWorld</a></font><font color="#000000">(</font><font color="#800000">Members:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font><font color="#800000">&nbsp;SetHandle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;rs&nbsp;with&nbsp;a&nbsp;random&nbsp;world.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;SetHandle&nbsp;=&nbsp;True&nbsp;then&nbsp;it&nbsp;sets&nbsp;the&nbsp;client&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadPrefix">SCSSLoadPrefix</a></font><font color="#000000">(</font><font color="#800000">Prefix:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;SetHandle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;rs&nbsp;with&nbsp;a&nbsp;prefix.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;SetHandle&nbsp;=&nbsp;True&nbsp;then&nbsp;it&nbsp;sets&nbsp;the&nbsp;client&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadLink">SCSSLoadLink</a></font><font color="#000000">(</font><font color="#800000">URL:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;SetHandle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;rs&nbsp;from&nbsp;a&nbsp;link.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;SetHandle&nbsp;=&nbsp;True&nbsp;then&nbsp;it&nbsp;sets&nbsp;the&nbsp;client&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadDefault">SCSSLoadDefault</a></font><font color="#000000">(</font><font color="#800000">SetHandle:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;the&nbsp;default&nbsp;world.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSCloseRS">SCSSCloseRS</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes&nbsp;the&nbsp;RS&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSSetPlugin">SCSSSetPlugin</a></font><font color="#000000">(</font><font color="#800000">Signed:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;plugin&nbsp;(UnSigned&nbsp;is&nbsp;default).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SCSSGetPlugin">SCSSGetPlugin</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;the&nbsp;result&nbsp;is&nbsp;true&nbsp;then&nbsp;the&nbsp;plugin&nbsp;is&nbsp;set&nbsp;as&nbsp;signed.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;it's&nbsp;false&nbsp;the&nbsp;plugin&nbsp;is&nbsp;set&nbsp;as&nbsp;unsigned.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSSetDetail">SCSSSetDetail</a></font><font color="#000000">(</font><font color="#800000">High:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;detail&nbsp;(Low&nbsp;detail&nbsp;is&nbsp;default).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SCSSGetDetail">SCSSGetDetail</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;the&nbsp;result&nbsp;is&nbsp;true&nbsp;then&nbsp;it's&nbsp;high&nbsp;detail.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;it's&nbsp;false&nbsp;it's&nbsp;low&nbsp;detail.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSClose">SCSSClose</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes&nbsp;SCSS.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSSetDefault">SCSSSetDefault</a></font><font color="#000000">(</font><font color="#800000">World:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;default&nbsp;world.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SCSSGetCurWorld">SCSSGetCurWorld</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;currently&nbsp;loaded&nbsp;world&nbsp;(Only&nbsp;returns&nbsp;when&nbsp;you&nbsp;use&nbsp;SCSSLoadWorld,&nbsp;else&nbsp;0).</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadLeast">SCSSLoadLeast</a></font><font color="#000000">(</font><font color="#800000">Members,</font><font color="#000000"></font><font color="#800000">&nbsp;SetHandle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;the&nbsp;world&nbsp;with&nbsp;the&nbsp;least&nbsp;users.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;SetHandle&nbsp;=&nbsp;True&nbsp;then&nbsp;it&nbsp;sets&nbsp;the&nbsp;client&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SCSSLoadMost">SCSSLoadMost</a></font><font color="#000000">(</font><font color="#800000">Members,</font><font color="#000000"></font><font color="#800000">&nbsp;SetHandle</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Freddy1990
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;the&nbsp;world&nbsp;with&nbsp;the&nbsp;most&nbsp;users.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;SetHandle&nbsp;=&nbsp;True&nbsp;then&nbsp;it&nbsp;sets&nbsp;the&nbsp;client&nbsp;as&nbsp;scars&nbsp;selected&nbsp;window.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\trade.scar</big></big></b></font></p>
<br><b><font color="#000000">type&nbsp;</font><font color="#008080">&nbsp;TTrader</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;information&nbsp;on&nbsp;players&nbsp;who&nbsp;have&nbsp;traded&nbsp;with&nbsp;us&nbsp;during&nbsp;runtime.&nbsp;</font><br>

<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;Traders</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TTTrader</font><font color="#000000">;</font></font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Used&nbsp;by&nbsp;Handle&nbsp;trade&nbsp;to&nbsp;keep&nbsp;track&nbsp;of&nbsp;players&nbsp;who&nbsp;have&nbsp;traded&nbsp;with&nbsp;us.&nbsp;</font><br>
<br><b><font color="#000000">var&nbsp;</font><font color="#800000">&nbsp;TradeMark</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Marks&nbsp;the&nbsp;time&nbsp;since&nbsp;the&nbsp;last&nbsp;trade.&nbsp;</font><br>
<br><b><font color="#000000">const&nbsp;</font><font color="#800000">&nbsp;TalkAfterTrade</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;True&nbsp;for&nbsp;random&nbsp;text&nbsp;after&nbsp;successful&nbsp;and&nbsp;unsuccessful&nbsp;trades.&nbsp;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SomeoneTrades">SomeoneTrades</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;someone&nbsp;trades.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetTradersName">GetTradersName</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;name&nbsp;of&nbsp;the&nbsp;trade&nbsp;as&nbsp;displayed&nbsp;in&nbsp;the&nbsp;chatbox.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TradeScreenName">TradeScreenName</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified and renamed by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;name&nbsp;of&nbsp;trader&nbsp;from&nbsp;the&nbsp;trade&nbsp;screen.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="AcceptTrade">AcceptTrade</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepts&nbsp;the&nbsp;trade&nbsp;by&nbsp;clicking&nbsp;the&nbsp;chatbox.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Accept">Accept</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Accepts&nbsp;the&nbsp;opened&nbsp;trade.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Decline">Decline</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Declines&nbsp;the&nbsp;opened&nbsp;trade.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Waiting">Waiting</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;you&nbsp;are&nbsp;waiting&nbsp;for&nbsp;the&nbsp;other&nbsp;player&nbsp;to&nbsp;accept&nbsp;the&nbsp;trade.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PlayerAccepted">PlayerAccepted</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;other&nbsp;player&nbsp;accepted&nbsp;the&nbsp;trade.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CheckItem">CheckItem</a></font><font color="#000000">(</font><font color="#800000">them:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font><font color="#800000">&nbsp;name</font><font color="#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> masquerader modified by Pyro and Cheesehunk
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;returns&nbsp;number&nbsp;item&nbsp;at&nbsp;second&nbsp;screen<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;it&nbsp;might&nbsp;mess&nbsp;up&nbsp;because&nbsp;it&nbsp;goes&nbsp;out&nbsp;of&nbsp;the&nbsp;box/off&nbsp;the&nbsp;screen,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;but&nbsp;thats&nbsp;not&nbsp;my&nbsp;fault<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;make&nbsp;the&nbsp;first&nbsp;letter&nbsp;capital,&nbsp;and&nbsp;the&nbsp;rest&nbsp;lowercase</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InTradersArray">InTradersArray</a></font><font color="#000000">(</font><font color="#800000">TraderName:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Position</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;the&nbsp;occurence&nbsp;of&nbsp;Name&nbsp;in&nbsp;the&nbsp;Trader&nbsp;array&nbsp;and&nbsp;returns<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;position.&nbsp;Used&nbsp;in&nbsp;HandleTrade.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="UpdateTradersArray">UpdateTradersArray</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">;</font><font color="#800000">&nbsp;Remove</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Updates&nbsp;the&nbsp;Trader&nbsp;array&nbsp;by&nbsp;setting&nbsp;TimeMark&nbsp;if&nbsp;player&nbsp;exists&nbsp;or<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;by&nbsp;adding&nbsp;the&nbsp;player&nbsp;to&nbsp;the&nbsp;Trader&nbsp;array.&nbsp;If&nbsp;Remove&nbsp;is&nbsp;true&nbsp;it&nbsp;will&nbsp;remove&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player&nbsp;from&nbsp;the&nbsp;array.&nbsp;Used&nbsp;in&nbsp;HandleTrade.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="HandleTrade">HandleTrade</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Handles&nbsp;a&nbsp;trade.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\Users.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadCheckListForm">LoadCheckListForm</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initializes&nbsp;the&nbsp;check&nbsp;list&nbsp;form&nbsp;needed&nbsp;for&nbsp;Users.scar</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ShowCheckListFormModal">ShowCheckListFormModal</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Showes&nbsp;the&nbsp;form.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ShowCheckListForm">ShowCheckListForm</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Safely&nbsp;initializes&nbsp;and&nbsp;shows&nbsp;the&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SavePlayers">SavePlayers</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Saves&nbsp;the&nbsp;players&nbsp;to&nbsp;a&nbsp;file&nbsp;/&nbsp;creates&nbsp;a&nbsp;file&nbsp;when&nbsp;needed.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadPlayers">LoadPlayers</a></font><font color="#000000">(</font><font color="#800000">SetPlayers:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;the&nbsp;players&nbsp;from&nbsp;a&nbsp;file</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SwitchInTabArray">SwitchInTabArray</a></font><font color="#000000">(</font><font color="#800000">NewPlace,</font><font color="#000000"></font><font color="#800000">&nbsp;OldPlace</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TTabSheet</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switches&nbsp;values&nbsp;in&nbsp;a&nbsp;TTabSheet&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SwitchInEditArray">SwitchInEditArray</a></font><font color="#000000">(</font><font color="#800000">NewPlace,</font><font color="#000000"></font><font color="#800000">&nbsp;OldPlace</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TEdit</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switches&nbsp;values&nbsp;in&nbsp;a&nbsp;TEdit&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SwitchInComboArray">SwitchInComboArray</a></font><font color="#000000">(</font><font color="#800000">NewPlace,</font><font color="#000000"></font><font color="#800000">&nbsp;OldPlace</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TComboBox</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switches&nbsp;values&nbsp;in&nbsp;a&nbsp;TComboBox&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OnSRLPFMouseDown">OnSRLPFMouseDown</a></font><font color="#000000">(</font><font color="#800000">Sender:</font><font color="#000000"></font><font color="#008080">&nbsp;TObject</font><font color="#000000">;</font><font color="#800000">&nbsp;Button</font><font color="#000000">:</font><font color="#800000">&nbsp;TMouseButton</font><font color="#000000">;</font><font color="#800000">&nbsp;Shift</font><font color="#000000">:</font><font color="#800000">&nbsp;TShiftState</font><font color="#000000">;</font><font color="#800000">&nbsp;X</font><font color="#000000">,</font><font color="#800000">&nbsp;Y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;action&nbsp;on&nbsp;Mouse&nbsp;click</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OnSRLPFDragDrop">OnSRLPFDragDrop</a></font><font color="#000000">(</font><font color="#800000">Sender,</font><font color="#000000"></font><font color="#800000">&nbsp;Source</font><font color="#000000">:</font><font color="#008080">&nbsp;TObject</font><font color="#000000">;</font><font color="#800000">&nbsp;X</font><font color="#000000">,</font><font color="#800000">&nbsp;Y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;action&nbsp;on&nbsp;drag&nbsp;drop</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OnSRLPFDragOver">OnSRLPFDragOver</a></font><font color="#000000">(</font><font color="#800000">Sender,</font><font color="#000000"></font><font color="#800000">&nbsp;Source</font><font color="#000000">:</font><font color="#008080">&nbsp;TObject</font><font color="#000000">;</font><font color="#800000">&nbsp;X</font><font color="#000000">,</font><font color="#800000">&nbsp;Y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;State</font><font color="#000000">:</font><font color="#800000">&nbsp;TDragState</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Accept</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;action&nbsp;on&nbsp;drag&nbsp;over</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInEditArray">DeleteInEditArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TEdit</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TEdit&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInEditArrayOfArray">DeleteInEditArrayOfArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#008080">&nbsp;TEdit</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TEdit&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInEditArrayOfArrayOfArray">DeleteInEditArrayOfArrayOfArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TEdit</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TEdit&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInComboArray">DeleteInComboArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TComboBox</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TComboBox&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInComboArrayOfArray">DeleteInComboArrayOfArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#008080">&nbsp;TComboBox</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TComboBox&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInComboArrayOfArrayOfArray">DeleteInComboArrayOfArrayOfArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TComboBox</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TComboBox&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInTabArray">DeleteInTabArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TTabSheet</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TTabSheet&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInTabArrayOfArray">DeleteInTabArrayOfArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;array</font></font><font color="#800000">&nbsp;of</font><font color="#800000">&nbsp;TTabSheet)</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TTabSheet&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteInPageControlArray">DeleteInPageControlArray</a></font><font color="#000000">(</font><font color="#800000">SpotToDelete:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;V</font><font color="#000000">:</font><font color="#008080">&nbsp;array&nbsp;of<font color="#008080">&nbsp;TPageControl</font><font color="#000000">);</font></font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;value&nbsp;in&nbsp;a&nbsp;TTabSheet&nbsp;array</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetLabelsParent">SetLabelsParent</a></font><font color="#000000">(</font><font color="#800000">Parent:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;all&nbsp;labels&nbsp;to&nbsp;the&nbsp;desired&nbsp;parent</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeletePlayerInTab">DeletePlayerInTab</a></font><font color="#000000">(</font><font color="#800000">ArmyNumber,</font><font color="#000000"></font><font color="#800000">&nbsp;PlayerNumber</font><font color="#000000">,</font><font color="#800000">&nbsp;NextPlayerTab</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;player&nbsp;in&nbsp;a&nbsp;desired&nbsp;tab&nbsp;and&nbsp;goes&nbsp;to&nbsp;the&nbsp;next&nbsp;desired&nbsp;tab.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ClearPlayerInTab">ClearPlayerInTab</a></font><font color="#000000">(</font><font color="#800000">ArmyNumber,</font><font color="#000000"></font><font color="#800000">&nbsp;PlayerNumber</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clears&nbsp;player&nbsp;settings&nbsp;in&nbsp;tab</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AddPlayerInTab">AddPlayerInTab</a></font><font color="#000000">(</font><font color="#800000">ArmyNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;a&nbsp;player&nbsp;in&nbsp;a&nbsp;desired&nbsp;tab&nbsp;and&nbsp;goes&nbsp;to&nbsp;the&nbsp;next&nbsp;desired&nbsp;tab.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AddArmy">AddArmy</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds&nbsp;an&nbsp;army&nbsp;to&nbsp;the&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DeleteArmy">DeleteArmy</a></font><font color="#000000">(</font><font color="#800000">ArmyNumber,</font><font color="#000000"></font><font color="#800000">&nbsp;NextArmyTab</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Deletes&nbsp;an&nbsp;army&nbsp;in&nbsp;the&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RenameArmy">RenameArmy</a></font><font color="#000000">(</font><font color="#800000">ArmyNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Renames&nbsp;an&nbsp;army's&nbsp;name</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ExportPlayerData">ExportPlayerData</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100 / Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Turns&nbsp;the&nbsp;info&nbsp;input&nbsp;into&nbsp;the&nbsp;forms&nbsp;into&nbsp;a&nbsp;copy&nbsp;and&nbsp;pasteable<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;DeclarePlayers&nbsp;procedure</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ImportPlayerData">ImportPlayerData</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100 / Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inputs&nbsp;information&nbsp;from&nbsp;the&nbsp;DeclarePlayers&nbsp;procedure&nbsp;into&nbsp;the&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OnSRLPFMainMenuClick">OnSRLPFMainMenuClick</a></font><font color="#000000">(</font><font color="#800000">Sender:</font><font color="#000000"></font><font color="#008080">&nbsp;TObject</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;actions&nbsp;on&nbsp;the&nbsp;MainMenu&nbsp;items</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OnSRLPFClick">OnSRLPFClick</a></font><font color="#000000">(</font><font color="#800000">Sender:</font><font color="#000000"></font><font color="#008080">&nbsp;TObject</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;action&nbsp;on&nbsp;a&nbsp;click&nbsp;on&nbsp;a&nbsp;button</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="OnSRLPFShow">OnSRLPFShow</a></font><font color="#000000">(</font><font color="#800000">Sender:</font><font color="#000000"></font><font color="#008080">&nbsp;TObject</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;action&nbsp;on&nbsp;a&nbsp;Tab&nbsp;show</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SRLPFMenuClick">SRLPFMenuClick</a></font><font color="#000000">(</font><font color="#800000">Sender:</font><font color="#000000"></font><font color="#008080">&nbsp;TObject</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Form&nbsp;action&nbsp;on&nbsp;Menu&nbsp;click</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SetSRLPlayerFormArrays">SetSRLPlayerFormArrays</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets&nbsp;the&nbsp;arrays&nbsp;for&nbsp;the&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FillSRLPlayerFormTab">FillSRLPlayerFormTab</a></font><font color="#000000">(</font><font color="#800000">ArmyNumber,</font><font color="#000000"></font><font color="#800000">&nbsp;TabNumber</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fills&nbsp;the&nbsp;tabs&nbsp;with&nbsp;components</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadSRLPlayerForm">LoadSRLPlayerForm</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;the&nbsp;main&nbsp;SRL&nbsp;player&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ShowSRLPFFormModal">ShowSRLPFFormModal</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Shows&nbsp;the&nbsp;form</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SRLPlayerForm">SRLPlayerForm</a></font><font color="#000000">(</font><font color="#800000">ShowForm:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font><font color="#800000">&nbsp;Booleans</font><font color="#000000">,</font><font color="#800000">&nbsp;Integers</font><font color="#000000">,</font><font color="#800000">&nbsp;Strings</font><font color="#000000">,</font><font color="#800000">&nbsp;Extendeds</font><font color="#000000">:</font><font color="#800000">&nbsp;TStringArray)</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Main&nbsp;function,&nbsp;sets&nbsp;and&nbsp;loads&nbsp;values&nbsp;needed&nbsp;for&nbsp;player&nbsp;settings&nbsp;and&nbsp;the&nbsp;form.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\WizzyPlugin.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="tSwap">tSwap</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">,</font><font color="#800000">&nbsp;b</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Swaps&nbsp;the&nbsp;two&nbsp;TPoints.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="tpaSwap">tpaSwap</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">,</font><font color="#800000">&nbsp;b</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Swaps&nbsp;the&nbsp;two&nbsp;TPointArrays.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SwapE">SwapE</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">,</font><font color="#800000">&nbsp;b</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Swaps&nbsp;the&nbsp;two&nbsp;Extended&nbsp;values.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RAaSTPAEx">RAaSTPAEx</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;w</font><font color="#000000">,</font><font color="#800000">&nbsp;h</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leaves&nbsp;one&nbsp;point&nbsp;per&nbsp;box&nbsp;with&nbsp;side&nbsp;lengths&nbsp;W&nbsp;and&nbsp;H&nbsp;to&nbsp;the&nbsp;TPA.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="RAaSTPA">RAaSTPA</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;Dist</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leaves&nbsp;one&nbsp;point&nbsp;per&nbsp;box&nbsp;with&nbsp;the&nbsp;side&nbsp;length&nbsp;Dist.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="NearbyPointInArrayEx">NearbyPointInArrayEx</a></font><font color="#000000">(</font><font color="#800000">const</font><font color="#000000"></font><font color="#800000">&nbsp;P</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font><font color="#800000">&nbsp;w</font><font color="#000000">,</font><font color="#800000">&nbsp;h:Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;point&nbsp;P&nbsp;is&nbsp;near&nbsp;a&nbsp;point&nbsp;in&nbsp;the&nbsp;TPA&nbsp;a&nbsp;with&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;max&nbsp;X&nbsp;and&nbsp;Y&nbsp;distances&nbsp;W&nbsp;and&nbsp;H.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="NearbyPointInArray">NearbyPointInArray</a></font><font color="#000000">(</font><font color="#800000">const</font><font color="#000000"></font><font color="#800000">&nbsp;P</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font><font color="#800000">&nbsp;Dist:Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;point&nbsp;P&nbsp;is&nbsp;near&nbsp;a&nbsp;point&nbsp;in&nbsp;the&nbsp;TPA&nbsp;a&nbsp;with&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;max&nbsp;distance&nbsp;Dist.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ReArrangeandShortenArrayEx">ReArrangeandShortenArrayEx</a></font><font color="#000000">(</font><font color="#800000">a:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;w</font><font color="#000000">,</font><font color="#800000">&nbsp;h</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;the&nbsp;TPointArray&nbsp;a&nbsp;with&nbsp;one&nbsp;point&nbsp;per&nbsp;box&nbsp;with&nbsp;side&nbsp;lengths<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;W&nbsp;and&nbsp;H&nbsp;left.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ReArrangeandShortenArray">ReArrangeandShortenArray</a></font><font color="#000000">(</font><font color="#800000">a:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Dist</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;the&nbsp;TPointArray&nbsp;a&nbsp;with&nbsp;one&nbsp;point&nbsp;per&nbsp;box&nbsp;with&nbsp;side&nbsp;length<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Dist&nbsp;left.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TPAtoATPAEx">TPAtoATPAEx</a></font><font color="#000000">(</font><font color="#800000">TPA:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;w</font><font color="#000000">,</font><font color="#800000">&nbsp;h</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Splits&nbsp;the&nbsp;TPA&nbsp;to&nbsp;boxes&nbsp;with&nbsp;sidelengths&nbsp;W&nbsp;and&nbsp;H&nbsp;and&nbsp;results<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;them&nbsp;as&nbsp;a&nbsp;T2DPointArray.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TPAtoATPA">TPAtoATPA</a></font><font color="#000000">(</font><font color="#800000">TPA:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Dist</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Splits&nbsp;the&nbsp;TPA&nbsp;to&nbsp;boxes&nbsp;with&nbsp;sidelength&nbsp;Dist&nbsp;and&nbsp;results<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;them&nbsp;as&nbsp;a&nbsp;T2DPointArray.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SortTPAFrom">SortTPAFrom</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;From</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts&nbsp;the&nbsp;TPointArray&nbsp;a&nbsp;from&nbsp;the&nbsp;point&nbsp;From.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closest&nbsp;one&nbsp;to&nbsp;the&nbsp;point&nbsp;is&nbsp;[0],&nbsp;second&nbsp;closest&nbsp;is&nbsp;[1]&nbsp;etc.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SortATPAFrom">SortATPAFrom</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;From</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts&nbsp;the&nbsp;T2DPointArray&nbsp;a&nbsp;from&nbsp;the&nbsp;point&nbsp;From.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SortATPAFromFirstPoint">SortATPAFromFirstPoint</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;From</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts&nbsp;the&nbsp;T2DPointArray&nbsp;a&nbsp;from&nbsp;the&nbsp;point&nbsp;From.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="InvertTPA">InvertTPA</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inverts&nbsp;/&nbsp;Reverts&nbsp;the&nbsp;TPointArray&nbsp;a.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="InvertATPA">InvertATPA</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#800000">&nbsp;T2DPointArray)</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inverts&nbsp;/&nbsp;Reverts&nbsp;the&nbsp;T2DPointArray&nbsp;a.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MiddleTPAEx">MiddleTPAEx</a></font><font color="#000000">(</font><font color="#800000">TPA:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Stores&nbsp;the&nbsp;coordinates&nbsp;of&nbsp;the&nbsp;middle&nbsp;of&nbsp;the&nbsp;TPointArray&nbsp;a&nbsp;to&nbsp;X&nbsp;&&nbsp;Y.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="MiddleTPA">MiddleTPA</a></font><font color="#000000">(</font><font color="#800000">tpa:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;middle&nbsp;of&nbsp;the&nbsp;TPointArray&nbsp;tpa.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SortATPASize">SortATPASize</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;BigFirst</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts&nbsp;the&nbsp;T2DPointArray&nbsp;a&nbsp;from&nbsp;either&nbsp;largest&nbsp;or&nbsp;smallest,&nbsp;by&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;amount&nbsp;of&nbsp;points&nbsp;in&nbsp;the&nbsp;TPAs.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CombineTPA">CombineTPA</a></font><font color="#000000">(</font><font color="#800000">Ar1,</font><font color="#000000"></font><font color="#800000">&nbsp;Ar2</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Combines&nbsp;the&nbsp;TPointArrays&nbsp;Ar1&nbsp;and&nbsp;Ar2,&nbsp;and&nbsp;results&nbsp;the&nbsp;combination.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="CombineIntArray">CombineIntArray</a></font><font color="#000000">(</font><font color="#800000">Ar1,</font><font color="#000000"></font><font color="#800000">&nbsp;Ar2</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Combines&nbsp;the&nbsp;TIntegerArrays&nbsp;Ar1&nbsp;and&nbsp;Ar2,&nbsp;and&nbsp;results&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;combination.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InIntArrayEx">InIntArrayEx</a></font><font color="#000000">(</font><font color="#800000">a:</font><font color="#000000"></font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Where</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;Number</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;integer&nbsp;Number&nbsp;was&nbsp;found&nbsp;in&nbsp;the&nbsp;integer&nbsp;array<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;a,&nbsp;and&nbsp;stores&nbsp;the&nbsp;index&nbsp;to&nbsp;Where.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InIntArray">InIntArray</a></font><font color="#000000">(</font><font color="#800000">a:</font><font color="#000000"></font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Number</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;integer&nbsp;Number&nbsp;was&nbsp;found&nbsp;in&nbsp;the&nbsp;integer&nbsp;array&nbsp;a.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ClearSameIntegers">ClearSameIntegers</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clears&nbsp;the&nbsp;duplicates&nbsp;in&nbsp;the&nbsp;integer&nbsp;array&nbsp;a.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ClearSameIntegersAndTPA">ClearSameIntegersAndTPA</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;a</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;p</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clears&nbsp;the&nbsp;duplicates&nbsp;in&nbsp;the&nbsp;integer&nbsp;array&nbsp;a&nbsp;and&nbsp;the&nbsp;TPointArray&nbsp;p.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SplitTPAEx">SplitTPAEx</a></font><font color="#000000">(</font><font color="#800000">arr:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;w</font><font color="#000000">,</font><font color="#800000">&nbsp;h</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Splits&nbsp;the&nbsp;points&nbsp;with&nbsp;max&nbsp;X&nbsp;and&nbsp;Y&nbsp;distances&nbsp;W&nbsp;and&nbsp;H&nbsp;to&nbsp;their<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;own&nbsp;TPointArrays.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SplitTPA">SplitTPA</a></font><font color="#000000">(</font><font color="#800000">arr:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;Dist</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Splits&nbsp;the&nbsp;points&nbsp;with&nbsp;max&nbsp;distance&nbsp;Dist&nbsp;to&nbsp;their&nbsp;own&nbsp;TPointArrays.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Dist&nbsp;1&nbsp;puts&nbsp;the&nbsp;points&nbsp;that&nbsp;are&nbsp;next&nbsp;to&nbsp;eachother&nbsp;to&nbsp;their&nbsp;own&nbsp;arrays.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FilterPointsPie">FilterPointsPie</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Points</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;const</font><font color="#800000">&nbsp;SD</font><font color="#000000">,</font><font color="#800000">&nbsp;ED</font><font color="#000000">,</font><font color="#800000">&nbsp;MinR</font><font color="#000000">,</font><font color="#800000">&nbsp;MaxR</font><font color="#000000">:</font><font color="#008080">&nbsp;Extended</font><font color="#000000">;</font><font color="#800000">&nbsp;Mx</font><font color="#000000">,</font><font color="#800000">&nbsp;My</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes&nbsp;the&nbsp;points&nbsp;in&nbsp;the&nbsp;TPointArray&nbsp;Points&nbsp;that&nbsp;are&nbsp;not&nbsp;within<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;degrees&nbsp;SD&nbsp;(StartDegree)&nbsp;and&nbsp;ED&nbsp;(EndDegree)&nbsp;and&nbsp;the&nbsp;distances<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;MinR&nbsp;(MinRadius)&nbsp;and&nbsp;MaxR&nbsp;(MaxRadius)&nbsp;from&nbsp;the&nbsp;origin&nbsp;(Mx,&nbsp;My).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="RemoveDistTPointArray">RemoveDistTPointArray</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">,</font><font color="#800000">&nbsp;dist</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;ThePoints</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;RemoveHigher</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes&nbsp;the&nbsp;points&nbsp;that&nbsp;are&nbsp;inside&nbsp;or&nbsp;outside&nbsp;the&nbsp;distance&nbsp;Dist<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;from&nbsp;the&nbsp;point&nbsp;(x,&nbsp;y)&nbsp;from&nbsp;the&nbsp;TPointArray&nbsp;ThePoints.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetTPABounds">GetTPABounds</a></font><font color="#000000">(</font><font color="#800000">TPA:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;TBox</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;boundaries&nbsp;of&nbsp;the&nbsp;TPA&nbsp;as&nbsp;a&nbsp;TBox.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindTPAinTPA">FindTPAinTPA</a></font><font color="#000000">(</font><font color="#800000">SearchTPA,</font><font color="#000000"></font><font color="#800000">&nbsp;TotalTPA</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Matches</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Looks&nbsp;for&nbsp;the&nbsp;TPA&nbsp;SearchTPA&nbsp;in&nbsp;the&nbsp;TPA&nbsp;TotalTPA&nbsp;and&nbsp;returns<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the&nbsp;matched&nbsp;points&nbsp;to&nbsp;the&nbsp;TPA&nbsp;Matches.&nbsp;Returns&nbsp;true&nbsp;if&nbsp;there&nbsp;were&nbsp;atleast&nbsp;one<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;match(es).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindTextTPAinTPA">FindTextTPAinTPA</a></font><font color="#000000">(</font><font color="#800000">Height:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SearchTPA</font><font color="#000000">,</font><font color="#800000">&nbsp;TotalTPA</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;Matches</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Read&nbsp;the&nbsp;description&nbsp;of&nbsp;FindTPAinTPA.&nbsp;Additional&nbsp;Height&nbsp;parameter.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindGapsTPA">FindGapsTPA</a></font><font color="#000000">(</font><font color="#800000">TPA:</font><font color="#000000"></font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;MinPixels</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#800000">&nbsp;T2DPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;possible&nbsp;gaps&nbsp;in&nbsp;the&nbsp;TPointArray&nbsp;TPA&nbsp;and&nbsp;results&nbsp;the<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;gaps&nbsp;as&nbsp;a&nbsp;T2DPointArray.&nbsp;Considers&nbsp;as&nbsp;a&nbsp;gap&nbsp;if&nbsp;the&nbsp;gap&nbsp;length&nbsp;is&nbsp;>=&nbsp;MinPixels.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Only&nbsp;horizontal,&nbsp;sorry&nbsp;folks.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="CreateTPAFromBMP">CreateTPAFromBMP</a></font><font color="#000000">(</font><font color="#800000">BmpDC:</font><font color="#000000"></font><font color="#800000">&nbsp;HDC)</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates&nbsp;a&nbsp;TPointArray&nbsp;of&nbsp;the&nbsp;bitmap&nbsp;dc&nbsp;BmpDC.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Use&nbsp;GetBitmapDC&nbsp;to&nbsp;get&nbsp;the&nbsp;dc.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SortCircleWise">SortCircleWise</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;tpa</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;mx</font><font color="#000000">,</font><font color="#800000">&nbsp;my</font><font color="#000000">,</font><font color="#800000">&nbsp;Deg</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SortUp</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts&nbsp;all&nbsp;points&nbsp;in&nbsp;tpa&nbsp;by&nbsp;distance&nbsp;from&nbsp;degree&nbsp;(Deg)&nbsp;and&nbsp;distance&nbsp;from<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;mx&nbsp;and&nbsp;my.&nbsp;Sortup&nbsp;will&nbsp;return&nbsp;closest&nbsp;distance&nbsp;to&nbsp;mx&nbsp;and&nbsp;my&nbsp;first.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Distance&nbsp;will&nbsp;be&nbsp;sorted&nbsp;first&nbsp;(RadialWalk&nbsp;style).</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LinearSort">LinearSort</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;tpa</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font><font color="#800000">&nbsp;mx</font><font color="#000000">,</font><font color="#800000">&nbsp;my</font><font color="#000000">,</font><font color="#800000">&nbsp;Deg</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;SortUp</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">);</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts&nbsp;all&nbsp;points&nbsp;in&nbsp;tpa&nbsp;by&nbsp;distance&nbsp;from&nbsp;degree&nbsp;(Deg)&nbsp;and&nbsp;distance&nbsp;from<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;mx&nbsp;and&nbsp;my.&nbsp;Sortup&nbsp;will&nbsp;return&nbsp;closest&nbsp;distance&nbsp;to&nbsp;mx&nbsp;and&nbsp;my&nbsp;first.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Degree&nbsp;will&nbsp;be&nbsp;sorted&nbsp;first&nbsp;(LinearWalk&nbsp;style).</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MergeATPA">MergeATPA</a></font><font color="#000000">(</font><font color="#800000">ATPA:</font><font color="#000000"></font><font color="#800000">&nbsp;T2DPointArray)</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Merges&nbsp;the&nbsp;TPointArrays&nbsp;of&nbsp;the&nbsp;T2DPointArray&nbsp;ATPA&nbsp;in&nbsp;to&nbsp;one&nbsp;TPA.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Misc\WorldSwitcher.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="WorldScreen">WorldScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;World&nbsp;screen&nbsp;is&nbsp;open.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetCurrentWorld">GetCurrentWorld</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;the&nbsp;current&nbsp;world&nbsp;from&nbsp;the&nbsp;login&nbsp;screen.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="OpenWorldScreen">OpenWorldScreen</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and WT-Fakawi fixed by ZephyrsFury
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;world&nbsp;screen.&nbsp;Returns&nbsp;true&nbsp;if&nbsp;world&nbsp;screen&nbsp;is&nbsp;opened.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindWorld">FindWorld</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;integer</font><font color="#000000">;</font><font color="#800000">&nbsp;WorldNum</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;and&nbsp;saves&nbsp;the&nbsp;coordinates&nbsp;of&nbsp;the&nbsp;world&nbsp;into&nbsp;x&nbsp;and&nbsp;y.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="WorldPlayers">WorldPlayers</a></font><font color="#000000">(</font><font color="#800000">x,</font><font color="#000000"></font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;integer</font><font color="#000000">):</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;the&nbsp;number&nbsp;of&nbsp;players&nbsp;in&nbsp;the&nbsp;world&nbsp;at&nbsp;x,y.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="SelectWorld">SelectWorld</a></font><font color="#000000">(</font><font color="#800000">WorldNumber:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switches&nbsp;to&nbsp;the&nbsp;specified&nbsp;world.&nbsp;Returns&nbsp;true&nbsp;if&nbsp;successful.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\AntiRandoms.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="SRLRandomsReport">SRLRandomsReport</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Starblaster100
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Displays&nbsp;Randoms&nbsp;Report.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindMod">FindMod</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;True&nbsp;if&nbsp;a&nbsp;mod&nbsp;is&nbsp;found,&nbsp;then&nbsp;it&nbsp;waits&nbsp;10-20&nbsp;mins&nbsp;and&nbsp;logs&nbsp;back&nbsp;in</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindFight">FindFight</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Results&nbsp;True&nbsp;if&nbsp;in&nbsp;Fight</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InConvo">InConvo</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;checks&nbsp;for&nbsp;presence&nbsp;of&nbsp;black&nbsp;separator&nbsp;line&nbsp;indicating&nbsp;a&nbsp;random&nbsp;is&nbsp;talking&nbsp;to&nbsp;us.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="DwarfItem">DwarfItem</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Drops&nbsp;Items&nbsp;left&nbsp;by&nbsp;Dwarf</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindLamp">FindLamp</a></font><font color="#000000">(</font><font color="#800000">skill:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Pups, Starblaster100 and PriSoner
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;handles&nbsp;Genie.&nbsp;Results&nbsp;True&nbsp;if&nbsp;lamp&nbsp;found&nbsp;and&nbsp;handled.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;skill:&nbsp;Skill&nbsp;to&nbsp;use&nbsp;with&nbsp;lamp&nbsp;eg.&nbsp;'strength',&nbsp;'attack',&nbsp;etc.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindDead">FindDead</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo and Cazax
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;text&nbsp;"Ow&nbsp;dear&nbsp;you&nbsp;are&nbsp;dead".<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Switches&nbsp;player&nbsp;if&nbsp;Reincarnate&nbsp;=&nbsp;True.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InBlack">InBlack</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;the&nbsp;existence&nbsp;of&nbsp;4&nbsp;blackdots&nbsp;in&nbsp;MM&nbsp;indicating&nbsp;a&nbsp;random&nbsp;event&nbsp;has&nbsp;occured.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;MMpixels&nbsp;Upper&nbsp;N-E-S-W&nbsp;USE&nbsp;WITH&nbsp;CARE:&nbsp;DONT&nbsp;USE&nbsp;IN&nbsp;DUNGEONS&nbsp;I.E.&nbsp;MININGGUILD.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="NoGameTab">NoGameTab</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;missing&nbsp;GameTabs.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="IntArrayMatch">IntArrayMatch</a></font><font color="#000000">(</font><font color="#800000">Ar1,</font><font color="#000000"></font><font color="#800000">&nbsp;Ar2</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;Ar1&nbsp;is&nbsp;the&nbsp;same&nbsp;as&nbsp;Ar2.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PercentBlackMM">PercentBlackMM</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 And Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The&nbsp;percentage&nbsp;of&nbsp;the&nbsp;minimap&nbsp;which&nbsp;is&nbsp;black&nbsp;(colour&nbsp;0&nbsp;with&nbsp;tol&nbsp;1).</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetMusic">GetMusic</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get&nbsp;the&nbsp;music&nbsp;in&nbsp;the&nbsp;area&nbsp;according&nbsp;to&nbsp;gametab&nbsp;13.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="NoGameTabLocs">NoGameTabLocs</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 And Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;for&nbsp;missing&nbsp;gametabs&nbsp;to&nbsp;detect&nbsp;and&nbsp;solve&nbsp;randoms.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveTalkingRandom">SolveTalkingRandom</a></font><font color="#000000">(</font><font color="#800000">RawMenuText:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SRL Developers Team.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Talking&nbsp;Random&nbsp;Handler.&nbsp;Called&nbsp;by&nbsp;FindTalkingRandom.&nbsp;(FindTalk)</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="SolveNonTalkingRandoms">SolveNonTalkingRandoms</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95  and Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;Non&nbsp;Talking&nbsp;Randoms.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ChooseOptionGetMenuText">ChooseOptionGetMenuText</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;RawMenuText</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">;</font><font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;txt</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo, modded by WT-Fakawi.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Popup&nbsp;menu,&nbsp;then&nbsp;clicks&nbsp;on&nbsp;it,&nbsp;returns&nbsp;text&nbsp;next&nbsp;to&nbsp;txt</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindTalk">FindTalk</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> MastaRaymond and little bit of help from Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;screen&nbsp;for&nbsp;NickName&nbsp;and&nbsp;handles&nbsp;ALL&nbsp;Talking&nbsp;Randoms.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindInventoryRandoms">FindInventoryRandoms</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> The SRL Developers Team!
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;for&nbsp;the&nbsp;common&nbsp;Inventory&nbsp;randoms:&nbsp;Lamp&nbsp;and&nbsp;Box.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindNonInventoryRandoms">FindNonInventoryRandoms</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> The SRL Developers Team!... all time sexiness by Mutant
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Searches&nbsp;for&nbsp;the&nbsp;common&nbsp;NON-Inventory&nbsp;randoms:&nbsp;Wont&nbsp;switch&nbsp;to&nbsp;GameTab(4)!</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindNormalRandoms">FindNormalRandoms</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> The SRL Developers Team!... all time sexiness by Mutant
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Calls&nbsp;the&nbsp;'normal'&nbsp;random&nbsp;checks.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="FTWait">FTWait</a></font><font color="#000000">(</font><font color="#800000">Time:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs&nbsp;Wait&nbsp;and&nbsp;FindTalk.&nbsp;Time&nbsp;is&nbsp;multiple&nbsp;of&nbsp;250&nbsp;msec,&nbsp;so&nbsp;FTWait(4)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;waits&nbsp;approx&nbsp;1&nbsp;sec&nbsp;and&nbsp;performs&nbsp;4&nbsp;FindTalks;</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Box.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindBox">FindBox</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;Box&nbsp;is&nbsp;found;</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GambleNewBox">GambleNewBox</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> WT-Fakawi
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A&nbsp;random&nbsp;box&nbsp;clicker.&nbsp;Will&nbsp;try&nbsp;to&nbsp;solve&nbsp;the&nbsp;box&nbsp;ONCE,&nbsp;by&nbsp;a&nbsp;random&nbsp;click<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@&nbsp;any&nbsp;of&nbsp;the&nbsp;three&nbsp;answers.&nbsp;THIS&nbsp;IS&nbsp;NOT&nbsp;A&nbsp;BOXSOLVER,&nbsp;JUST&nbsp;A&nbsp;BOXCLICKER!</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetBoxSide">GetBoxSide</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> pups
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;Box&nbsp;side&nbsp;and&nbsp;returns&nbsp;Bitmap</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetQuestion">GetQuestion</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;num</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#000000">&nbsp;var&nbsp;</font><font color="#800000">&nbsp;shape</font><font color="#000000">:</font><font color="#008080">&nbsp;String</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> pups
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;number&nbsp;and&nbsp;type.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="OpenBox">OpenBox</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> pups fixed by Cheesehunk.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;box.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveBox">SolveBox</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> pups
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;the&nbsp;Box!</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Certer.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindCerter">FindCerter</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;Certer&nbsp;random&nbsp;then&nbsp;returns&nbsp;true&nbsp;if&nbsp;solved.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\ChatRandoms.scar</big></big></b></font></p>


<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadNPCArray">LoadNPCArray</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup and Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;all&nbsp;the&nbsp;randomnames.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="ChatWait">ChatWait</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;while&nbsp;there's&nbsp;Please&nbsp;Wait&nbsp;in&nbsp;the&nbsp;chatbox.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ClickContinue">ClickContinue</a></font><font color="#000000">(</font><font color="#800000">Click,</font><font color="#000000"></font><font color="#800000">&nbsp;Wait</font><font color="#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;ClickToContinue&nbsp;was&nbsp;found.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="AreTalking">AreTalking</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;we're&nbsp;talking.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetTalkingNPCName">GetTalkingNPCName</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;talking&nbsp;NPC.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="NPCPlayerName">NPCPlayerName</a></font><font color="#000000">(</font><font color="#800000">Name:</font><font color="#000000"></font><font color="#008080">&nbsp;string</font><font color="#000000">):</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes&nbsp;the&nbsp;unreconizeable&nbsp;NPC&nbsp;characters&nbsp;from&nbsp;the&nbsp;name.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="GetNPCEvent">GetNPCEvent</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Checks&nbsp;if&nbsp;the&nbsp;talking&nbsp;NPC&nbsp;is&nbsp;a&nbsp;random.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveChatRandom">SolveChatRandom</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;a&nbsp;random&nbsp;when&nbsp;there's&nbsp;found&nbsp;one&nbsp;inchat.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Common.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="TalkToRand">TalkToRand</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Stupid3ooo
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Handles&nbsp;talking&nbsp;with&nbsp;NPC.&nbsp;Keeps&nbsp;clicking&nbsp;until&nbsp;no&nbsp;further&nbsp;ClickToContinue.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ClickToContinue">ClickToContinue</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Masquerader
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Handles&nbsp;'Click&nbsp;to&nbsp;Continue'.&nbsp;Results&nbsp;True&nbsp;if&nbsp;found&nbsp;&&nbsp;handled.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="TakeScreen">TakeScreen</a></font><font color="#000000">(</font><font color="#800000">reason:</font><font color="#000000"></font><font color="#008080">&nbsp;String</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Mutant Squirrle edit yakman
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Takes&nbsp;a&nbsp;screenshot&nbsp;if&nbsp;the&nbsp;global&nbsp;Screenshots&nbsp;is&nbsp;true,<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds&nbsp;+TimeRunning+&nbsp;to&nbsp;the&nbsp;path,&nbsp;so&nbsp;no&nbsp;screenshots&nbsp;will&nbsp;overwrite&nbsp;each&nbsp;other.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Adds&nbsp;'.bmp'&nbsp;to&nbsp;the&nbsp;end,&nbsp;will&nbsp;not&nbsp;crash&nbsp;the&nbsp;script&nbsp;if&nbsp;it&nbsp;goes&nbsp;wrong.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Demon.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="DemonCenter">DemonCenter</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Markus
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;to&nbsp;the&nbsp;center&nbsp;of&nbsp;the&nbsp;random.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="IdentifySigns">IdentifySigns</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;JogIndex</font><font color="#000000">,</font><font color="#800000">&nbsp;StarIndex</font><font color="#000000">,</font><font color="#800000">&nbsp;SitIndex</font><font color="#000000">,</font><font color="#800000">&nbsp;PushIndex</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets&nbsp;the&nbsp;actions&nbsp;on&nbsp;the&nbsp;signs.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="demon_GetTask">demon_GetTask</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads&nbsp;from&nbsp;Damien&nbsp;what&nbsp;we&nbsp;should&nbsp;do.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="PerformTask">PerformTask</a></font><font color="#000000">(</font><font color="#800000">TaskIndex:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Performs&nbsp;the&nbsp;correct&nbsp;workout.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveDemon">SolveDemon</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Main&nbsp;solving&nbsp;procedure.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Forester.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="ForesterCenter">ForesterCenter</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;position&nbsp;of&nbsp;the&nbsp;center.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="forester_GetTask">forester_GetTask</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads&nbsp;what&nbsp;kind&nbsp;of&nbsp;pheasant&nbsp;SRL&nbsp;needs&nbsp;to&nbsp;search&nbsp;for.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindPheasant">FindPheasant</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;px</font><font color="#000000">,</font><font color="#800000">&nbsp;py</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font><font color="#800000">&nbsp;TailSize</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sky Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Attempts&nbsp;to&nbsp;Find&nbsp;a&nbsp;pheasant&nbsp;with&nbsp;Tail&nbsp;Size<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;given&nbsp;i.e.&nbsp;1,&nbsp;2,&nbsp;3,&nbsp;and&nbsp;4.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="BringRawPheasant">BringRawPheasant</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Brings&nbsp;the&nbsp;raw&nbsp;pheasant&nbsp;to&nbsp;the&nbsp;forester.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="LeaveForester">LeaveForester</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Leaves&nbsp;the&nbsp;random&nbsp;through&nbsp;the&nbsp;portal.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveForester">SolveForester</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion and SKy Scripter.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Main&nbsp;solving&nbsp;procedure.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Frog.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="LoadFrogInfo">LoadFrogInfo</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads&nbsp;information&nbsp;needed&nbsp;to&nbsp;solve&nbsp;the&nbsp;frog&nbsp;cave.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="DetectFrogCave">DetectFrogCave</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;frog&nbsp;cave&nbsp;is&nbsp;found.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveFrogCave">SolveFrogCave</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Sumilion
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;the&nbsp;frog&nbsp;cave.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveFrog">SolveFrog</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?, WT-Fakawi and Yakman/Ron.
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Attempts&nbsp;to&nbsp;Find&nbsp;and&nbsp;kiss&nbsp;the&nbsp;FrogQueen.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Leo.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Leo_WaitForScreen">Leo_WaitForScreen</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Waits&nbsp;for&nbsp;a&nbsp;gravestone/coffin&nbsp;screen.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Leo_ToCenter">Leo_ToCenter</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Walks&nbsp;to&nbsp;the&nbsp;center&nbsp;of&nbsp;the&nbsp;screen.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Leo_FixInv">Leo_FixInv</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Makes&nbsp;sure&nbsp;there&nbsp;is&nbsp;enough&nbsp;room&nbsp;to&nbsp;get&nbsp;all&nbsp;the&nbsp;coffins.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Leo_TalkToLeo">Leo_TalkToLeo</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;Leo&nbsp;and&nbsp;handles&nbsp;the&nbsp;talking.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Leo_GrabCoffins">Leo_GrabCoffins</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Grabs&nbsp;all&nbsp;coffins&nbsp;from&nbsp;the&nbsp;screen.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Leo_ClickNearestGrave">Leo_ClickNearestGrave</a></font><font color="#000000">(</font><font color="#800000">cx,</font><font color="#000000"></font><font color="#800000">&nbsp;cy</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Puts&nbsp;the&nbsp;coffin&nbsp;inside&nbsp;the&nbsp;grave.</font><br>

<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Leo_FollowGrave">Leo_FollowGrave</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">);</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Follows&nbsp;the&nbsp;grave&nbsp;while&nbsp;we're&nbsp;walking&nbsp;to&nbsp;it.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Leo_BuryCoffins">Leo_BuryCoffins</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;coffins,&nbsp;identifies,&nbsp;and&nbsp;puts&nbsp;them&nbsp;in&nbsp;the&nbsp;right&nbsp;grave.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveLeo">SolveLeo</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95 and SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;the&nbsp;Leo&nbsp;random.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Molly.scar</big></big></b></font></p>
<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindMollyDoor">FindMollyDoor</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Pos</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;Door&nbsp;in&nbsp;Molly&nbsp;Random&nbsp;Event.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindMollyMachine">FindMollyMachine</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;Pos</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;Operating&nbsp;Machine&nbsp;in&nbsp;Molly&nbsp;Random&nbsp;Event.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindMollyHair">FindMollyHair</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;HairP</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font><font color="#800000">&nbsp;Colors</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;molly's&nbsp;hair&nbsp;on&nbsp;the&nbsp;mainscreen,&nbsp;used&nbsp;in&nbsp;solving.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="FindMollyHairMS">FindMollyHairMS</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;HairP</font><font color="#000000">:</font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font><font color="#800000">&nbsp;Colors</font><font color="#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;molly's&nbsp;hair&nbsp;on&nbsp;the&nbsp;mainscreen,&nbsp;used&nbsp;to&nbsp;talk&nbsp;to&nbsp;her.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MollyHairColors">MollyHairColors</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;TIntegerArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get's&nbsp;all&nbsp;the&nbsp;colors&nbsp;in&nbsp;molly's&nbsp;hair&nbsp;using&nbsp;the&nbsp;ChatBox.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MollyHandle">MollyHandle</a></font><font color="#000000">(</font><font color="#800000">dir:</font><font color="#000000"></font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Uses&nbsp;the&nbsp;handle&nbsp;and&nbsp;moves&nbsp;the&nbsp;crosshair&nbsp;in&nbsp;the&nbsp;direction.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetCrossPos">GetCrossPos</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get's&nbsp;the&nbsp;TPointArray&nbsp;of&nbsp;the&nbsp;Cross.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="GetDir">GetDir</a></font><font color="#000000">(</font><font color="#800000">Mol:</font><font color="#000000"></font><font color="#008080">&nbsp;TPoint</font><font color="#000000">;</font><font color="#800000">&nbsp;CrossTPA</font><font color="#000000">:</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">):</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get&nbsp;the&nbsp;direction&nbsp;in&nbsp;which&nbsp;the&nbsp;crosshair&nbsp;needs&nbsp;to&nbsp;be&nbsp;moved.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;-1&nbsp;if&nbsp;you&nbsp;molly&nbsp;is&nbsp;standing&nbsp;on&nbsp;the&nbsp;crosshair.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="MollyCloseButton">MollyCloseButton</a></font><font color="#000000">(</font><font color="#800000">Click:</font><font color="#000000"></font><font color="#008080">&nbsp;Boolean</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;true&nbsp;if&nbsp;the&nbsp;solving&nbsp;screen&nbsp;is&nbsp;found.<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;If&nbsp;click&nbsp;is&nbsp;true,&nbsp;it&nbsp;closes&nbsp;the&nbsp;screen.</font><br>

<br><b><font color="#000000">Function&nbsp;</font><font color="#0000ff"><a name="SolveMolly">SolveMolly</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;the&nbsp;Evil&nbsp;Twin&nbsp;Event!</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Pillory.scar</big></big></b></font></p>
<br><b><font color="#000000">procedure&nbsp;</font><font color="#0000ff"><a name="Pillory_OpenLock">Pillory_OpenLock</a></font><font color = "#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens&nbsp;the&nbsp;lockscreen&nbsp;for&nbsp;the&nbsp;Pillory&nbsp;Random.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Pillory_GetBrown">Pillory_GetBrown</a></font><font color="#000000">(</font><font color="#800000">x1,</font><font color="#000000"></font><font color="#800000">&nbsp;y1</font><font color="#000000">,</font><font color="#800000">&nbsp;x2</font><font color="#000000">,</font><font color="#800000">&nbsp;y2</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;TPointArray</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;brown&nbsp;color&nbsp;of&nbsp;the&nbsp;lock&nbsp;in&nbsp;a&nbsp;certain&nbsp;area.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Pillory_DetectLock">Pillory_DetectLock</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;the&nbsp;shape&nbsp;of&nbsp;the&nbsp;lock.&nbsp;(0:&nbsp;Rombus;&nbsp;1:&nbsp;Triangle;&nbsp;2:&nbsp;Square;&nbsp;3:Circle;&nbsp;-1:&nbsp;Failed)</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="Pillory_OpenLocks">Pillory_OpenLocks</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Finds&nbsp;the&nbsp;matching&nbsp;key&nbsp;and&nbsp;opens&nbsp;the&nbsp;lock.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolvePillory">SolvePillory</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> Nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solved&nbsp;the&nbsp;Pillory&nbsp;random.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Pinball.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="p_ScanPillar">p_ScanPillar</a></font><font color="#000000">(</font>var&nbsp;<font color="#800000">&nbsp;x</font><font color="#000000">,</font><font color="#800000">&nbsp;y</font><font color="#000000">:</font><font color="#008080">&nbsp;Integer</font><font color="#000000">):</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scans&nbsp;for&nbsp;the&nbsp;pinball&nbsp;pillar</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="p_GetScore">p_GetScore</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;string</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;reads&nbsp;the&nbsp;pinball&nbsp;text&nbsp;and&nbsp;returns&nbsp;it.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolvePinball">SolvePinball</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter fixed by wizzup?
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Attempts&nbsp;to&nbsp;solve&nbsp;the&nbsp;Pinball&nbsp;random.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Quiz.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="InQuizRandom">InQuizRandom</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>

<font color="#000000"><br><b>By:</b> SKy Scripter And Neilsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns&nbsp;True&nbsp;if&nbsp;in&nbsp;Quiz.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveQuiz">SolveQuiz</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;attempts&nbsp;to&nbsp;Solve&nbsp;Quiz.</font><br>

<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="FindQuiz">FindQuiz</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> SKy Scripter
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;attempts&nbsp;to&nbsp;Solve&nbsp;Quiz.</font><br>

<br><p align="left"><font color="#ff0000" size="2"><b><big><big>SRL\Core\AntiRandoms\Sandwich.scar</big></big></b></font></p>
<br><b><font color="#000000">function&nbsp;</font><font color="#0000ff"><a name="SolveSandWich">SolveSandWich</a></font><font color = "#000000">:</font><font color="#008080">&nbsp;Boolean</font><font color="#000000">;</font></b>
<font color="#000000"><br><b>By:</b> nielsie95
<br><b>Description:</b><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Solves&nbsp;the&nbsp;sandwich&nbsp;lady&nbsp;random</font><br>

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